Player Matchup

Maui
Maui
 
Maui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dougy2Inches
Lancelot
Level 124
God Stats
2W - 2L
1,456 SR
Queue Stats
153W - 151L
1,506 Elo+
Party 1
Merlin
Merlin
Th3Z3r0sk8s
Merlin
Level 126
God Stats
8W - 4L
1,638 SR
Queue Stats
94W - 113L
1,473 Elo+
Party 1
Cupid
Cupid
im just grumpy
Cupid
Level 97
God Stats
1W - 6L
1,287 SR
Queue Stats
83W - 108L
1,462 Elo+
Party 1
Mulan
Mulan
xMessiahBoIical
Mulan
Level 138
God Stats
11W - 15L
1,513 SR
Queue Stats
253W - 281L
1,499 Elo+
Party 1
Team Averages
Level 125
1,479 SR
1,488 Elo+

VS

Team Averages
Level 108
1,489 SR
1,543 Elo+
Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GreenxRanger26
Guan Yu
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 55L
1,469 Elo+
Party 2
Xbalanque
Xbalanque
Reiiid
Xbalanque
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 46L
1,550 Elo+
Party 2
Ares
Ares
Sluffin
Ares
Level 120
God Stats
1W - 1L
1,342 SR
Queue Stats
49W - 29L
1,648 Elo+
Solo
Ishtar
Ishtar
TheTrueLordPOPO
Ishtar
Level 29
God Stats
85W - 64L
1,601 SR
Queue Stats
116W - 102L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 4 / 3
8,785
676
5,392
19,483
17,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
Dougy2Inches
Lancelot
17
3 / 4 / 1
9,787
753
10,766
16,820
12,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
1 / 3 / 1
8,958
689
8,759
10,304
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 2
8,137
626
5,787
8,946
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 3
8,174
629
10,062
17,570
12,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 1 / 12
9,873
759
13,715
8,942
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 0 / 11
9,539
734
10,701
8,445
11,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Reiiid
Xbalanque
17
2 / 1 / 10
9,834
756
11,145
8,000
4,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Sluffin
Ares
16
4 / 0 / 14
10,404
800
12,758
14,053
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 7
9,978
768
13,997
14,600
8,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
4
Kills
18
18
Deaths
4
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
3
0.38
W
Poseidon
 
Poseidon
4
1
12
10
L
Lancelot
Dougy2Inches
Lancelot
3
4
1
0.88
W
4
0
11
9.5
W
Xbalanque
Reiiid
Xbalanque
2
1
10
7
W
Ares
Sluffin
Ares
4
0
14
11
L
Merlin
1
3
1
0.5
W
4
2
7
3.75
L
0
2
2
0.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,766
Damage
62,316
73,123
Taken
54,040
51,481
Mitigated
44,957
16,449
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,392
1,263
0
3,341
19,483
17,598
0
6,209
13,274
12,402
0
W
Poseidon
 
Poseidon
13,715
1,740
0
122
8,942
4,327
1,363
2,183
6,759
44,476
0
L
Lancelot
Dougy2Inches
Lancelot
10,766
1,467
0
3,154
16,820
12,666
0
4,785
12,035
0
38,679
W
10,701
1,094
1,634
2,424
8,445
11,031
320
2,392
6,053
0
24,435
W
Xbalanque
Reiiid
Xbalanque
11,145
4,810
0
1,541
8,000
4,122
1,594
2,257
5,743
0
37,933
W
Ares
Sluffin
Ares
12,758
547
0
2,182
14,053
16,961
0
4,035
10,018
20,293
0
L
Merlin
8,759
386
0
2,375
10,304
4,616
73
5,245
5,059
35,742
0
W
13,997
7,923
0
5,515
14,600
8,516
542
3,284
11,316
0
53,699
L
5,787
2,194
2,307
3,154
8,946
4,193
387
3,395
5,551
0
19,666
L
10,062
1,032
0
2,118
17,570
12,408
0
6,839
10,731
0
25,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,841
Gold Earned
49,628
209
Minions Killed
272
0
Camps Cleared
0
1,354,372
Distance Traveled
1,397,364
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,785
676
12
1
0
272,705
0
W
Poseidon
9,873
759
70
5
0
298,687
0
L
Lancelot
9,787
753
67
5
0
298,954
3
W
Guan Yu
9,539
734
28
2
0
277,244
0
W
Xbalanque
9,834
756
68
5
0
265,899
1
W
Ares
10,404
800
8
1
0
309,787
6
L
Merlin
8,958
689
68
5
0
267,908
0
W
Ishtar
9,978
768
98
8
0
245,747
0
L
Cupid
8,137
626
37
3
0
237,366
0
L
Mulan
8,174
629
25
2
0
277,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role