Player Matchup

Cthulhu
Cthulhu
BlackJunior99
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,199 Elo+
Party 1
Agni
Agni
Pickles146
Agni
Level 88
God Stats
0W - 1L
1,415 SR
Queue Stats
14W - 24L
1,407 Elo+
Party 1
Loki
Loki
SaYonaraaa
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,370 Elo+
Party 1
Team Averages
Level 52
1,472 SR
1,325 Elo+

VS

Team Averages
Level 77
1,517 SR
1,467 Elo+
Neith
Neith
Lukenzas12
Neith
Level 61
God Stats
83W - 105L
1,499 SR
Queue Stats
171W - 241L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mambongoá
Kumbhakarna
Level 44
God Stats
1W - 5L
1,512 SR
Queue Stats
54W - 107L
1,357 Elo+
Solo
Nu Wa
Nu Wa
saxophonelord
Nu Wa
Level 127
God Stats
6W - 7L
1,539 SR
Queue Stats
269W - 217L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 2 / 1
7,364
736
5,692
13,559
10,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 3
6,549
655
2,994
9,249
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
6,623
662
3,668
6,416
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 4 / 2
7,788
779
9,825
7,143
2,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Mambongoá
Kumbhakarna
12
1 / 0 / 4
7,511
751
2,741
10,318
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 1 / 5
8,565
857
11,914
6,023
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
10
10
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
2
1
1.75
W
Neith
4
4
2
1.25
W
Kumbhakarna
Mambongoá
Kumbhakarna
1
0
4
3
L
1
5
3
0.5
L
1
3
2
0.67
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,354
Damage
24,480
29,224
Taken
23,484
15,814
Mitigated
14,258
2,665
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,692
433
118
744
13,559
10,671
0
5,801
7,758
19,969
0
W
Neith
9,825
4,850
0
1,065
7,143
2,911
375
2,290
4,853
0
22,401
W
Kumbhakarna
Mambongoá
Kumbhakarna
2,741
252
0
2,690
10,318
8,992
364
4,219
6,099
14,807
0
L
2,994
466
221
551
9,249
2,986
0
5,065
4,184
17,214
0
L
3,668
752
0
1,031
6,416
2,157
0
3,821
2,595
0
25,100
W
11,914
4,473
0
1,110
6,023
2,355
1,263
2,191
3,832
40,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,536
Gold Earned
23,864
91
Minions Killed
101
0
Camps Cleared
0
509,585
Distance Traveled
514,134
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,364
736
22
2
0
173,446
0
W
Neith
7,788
779
16
2
0
161,307
2
W
Kumbhakarna
7,511
751
18
2
0
192,355
0
L
Agni
6,549
655
33
3
0
148,866
0
L
Loki
6,623
662
36
4
0
187,273
3
W
Nu Wa
8,565
857
67
7
0
160,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role