Player Matchup

He Bo
He Bo
Creepy Paps
He Bo
Level 104
God Stats
0W - 1L
1,779 SR
Queue Stats
6W - 7L
1,528 Elo+
Party 1
Lancelot
Lancelot
KI11M3PL3ASE69
Lancelot
Level 107
God Stats
0W - 1L
1,502 SR
Queue Stats
24W - 15L
1,593 Elo+
Party 1
Geb
Geb
Kinky Straps
Geb
Level 23
God Stats
2W - 3L
1,639 SR
Queue Stats
2W - 4L
1,653 Elo+
Party 1
Team Averages
Level 78
1,640 SR
1,591 Elo+

VS

Team Averages
Level 76
1,541 SR
1,437 Elo+
Achilles
Achilles
HEKTIC_TREASON
Achilles
Level 62
God Stats
1W - 0L
1,516 SR
Queue Stats
8W - 6L
1,492 Elo+
Solo
Hades
Hades
Mlaubzz16
Hades
Level 69
God Stats
26W - 22L
1,551 SR
Queue Stats
49W - 47L
1,411 Elo+
Solo
Medusa
Medusa
XF RaPiD FiRe
Medusa
Level 96
God Stats
6W - 4L
1,557 SR
Queue Stats
15W - 18L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,076
672
14,931
10,430
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
16
0 / 2 / 5
10,140
676
8,255
15,558
15,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 2
10,070
671
4,991
16,429
15,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 3 / 3
10,615
708
13,039
15,907
18,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Mlaubzz16
Hades
17
2 / 2 / 5
11,210
747
13,131
12,875
8,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 0 / 6
10,189
679
9,833
8,491
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
7
7
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Achilles
4
3
3
1.83
L
Lancelot
0
2
5
1.25
L
2
3
2
1
W
Hades
Mlaubzz16
Hades
2
2
5
2.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,177
Damage
36,003
42,417
Taken
37,273
35,362
Mitigated
30,441
5,171
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,931
1,257
0
1,044
10,430
4,346
0
3,601
6,540
59,033
0
W
Achilles
13,039
3,028
0
1,888
15,907
18,594
32
7,902
7,512
0
37,206
L
Lancelot
8,255
1,255
0
2,785
15,558
15,116
0
4,364
10,724
0
45,818
L
4,991
690
0
1,342
16,429
15,900
0
5,187
10,563
13,654
0
W
Hades
Mlaubzz16
Hades
13,131
1,008
1,162
7,105
12,875
8,236
1,345
6,792
5,691
50,017
0
W
9,833
3,940
0
930
8,491
3,611
1,388
5,324
3,122
0
41,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
32,014
180
Minions Killed
195
0
Camps Cleared
0
858,490
Distance Traveled
829,793
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,076
672
84
6
0
274,426
3
W
Achilles
10,615
708
51
3
0
286,728
4
L
Lancelot
10,140
676
79
5
0
331,245
6
L
Geb
10,070
671
17
1
0
252,819
1
W
Hades
11,210
747
62
4
0
256,500
1
W
Medusa
10,189
679
82
5
0
286,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role