Player Matchup

Nox
Nox
Death61480
Nox
Level 89
God Stats
0W - 3L
1,299 SR
Queue Stats
37W - 40L
1,309 Elo+
Solo
Ymir
Ymir
FedeLpda
Ymir
Level 117
God Stats
10W - 12L
1,584 SR
Queue Stats
66W - 66L
1,438 Elo+
Party 1
Anubis
Anubis
dormilon-non1
Anubis
Level 14
God Stats
14W - 18L
1,415 SR
Queue Stats
21W - 30L
1,399 Elo+
Party 1
Nemesis
Nemesis
nicomessiano
Nemesis
Level 19
God Stats
3W - 2L
1,824 SR
Queue Stats
50W - 49L
1,450 Elo+
Party 1
Kali
Kali
softkittypurrr
Kali
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 43L
1,569 Elo+
Solo
Team Averages
Level 68
1,525 SR
1,433 Elo+

VS

Team Averages
Level 78
1,402 SR
1,427 Elo+
Geb
Geb
Archangel438658
Geb
Level 16
God Stats
1W - 0L
1,253 SR
Queue Stats
10W - 13L
1,364 Elo+
Party 2
Neith
Neith
GreyEyedMonster
Neith
Level 121
God Stats
3W - 3L
1,339 SR
Queue Stats
16W - 27L
1,342 Elo+
Party 2
Da Ji
Da Ji
Killerx24x
Da Ji
Level 91
God Stats
15W - 7L
1,564 SR
Queue Stats
176W - 142L
1,575 Elo+
Solo
Ah Puch
Ah Puch
SageOfLostWoods
Ah Puch
Level 112
God Stats
1W - 1L
1,650 SR
Queue Stats
11W - 12L
1,392 Elo+
Party 2
Olorun
Olorun
pelon_jd_1980
Olorun
Level 51
God Stats
2W - 2L
1,204 SR
Queue Stats
65W - 70L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,420
1,060
5,891
6,365
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
0 / 2 / 2
7,618
1,088
4,724
11,091
13,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 1 / 2
7,273
1,039
1,539
2,712
1,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
nicomessiano
Nemesis
13
2 / 2 / 0
8,158
1,165
5,760
8,458
3,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 0
7,315
1,045
2,380
8,205
3,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

263

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
7,659
1,094
4,212
9,825
5,576
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 6
8,111
1,159
5,730
2,493
1,132
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
14
6 / 0 / 5
9,108
1,301
12,284
5,523
2,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 7
8,861
1,266
7,107
1,520
637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 0 / 8
7,749
1,107
3,387
4,099
2,003
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
2
Kills
11
11
Deaths
2
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
0
3
2
0.33
L
Ymir
0
2
2
0.5
W
2
0
6
5
W
Da Ji
6
0
5
8.5
W
3
0
7
6.5
L
0
1
2
1
L
Nemesis
nicomessiano
Nemesis
2
2
0
1
W
0
0
8
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
32,720
36,831
Taken
23,460
24,149
Mitigated
11,786
2,263
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,212
452
0
0
9,825
5,576
0
4,995
4,830
7,398
0
L
5,891
1,085
0
339
6,365
2,786
0
2,552
3,813
15,769
0
L
Ymir
4,724
62
0
0
11,091
13,040
0
4,825
6,266
21,127
0
W
5,730
1,247
431
207
2,493
1,132
0
1,727
766
0
20,951
W
Da Ji
12,284
3,104
0
42
5,523
2,438
0
1,320
4,203
0
18,946
W
7,107
209
0
144
1,520
637
0
733
787
38,219
0
L
1,539
143
0
0
2,712
1,232
0
1,036
1,676
11,053
0
L
Nemesis
nicomessiano
Nemesis
5,760
2,492
0
955
8,458
3,365
0
3,938
4,520
0
23,056
W
3,387
1,823
739
1,417
4,099
2,003
0
3,379
720
9,534
0
L
2,380
496
134
835
8,205
3,726
0
2,355
5,850
0
13,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
41,488
155
Minions Killed
149
8
Camps Cleared
4
640,130
Distance Traveled
706,307
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,659
1,094
6
1
0
164,449
1
L
Nox
7,420
1,060
38
5
0
107,730
1
L
Ymir
7,618
1,088
42
6
0
138,360
2
W
Neith
8,111
1,159
37
5
0
134,066
0
W
Da Ji
9,108
1,301
6
1
3
156,871
0
W
Ah Puch
8,861
1,266
78
11
0
137,403
0
L
Anubis
7,273
1,039
15
2
0
94,243
0
L
Nemesis
8,158
1,165
34
5
6
149,869
1
W
Olorun
7,749
1,107
22
3
1
113,518
4
L
Kali
7,315
1,045
26
4
2
149,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role