Player Matchup

Lancelot
Lancelot
Kvakkapitany
Lancelot
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,490 Elo+
Party 2
Persephone
Persephone
andySD
Persephone
Level 105
God Stats
0W - 2L
1,253 SR
Queue Stats
116W - 107L
1,558 Elo+
Party 1
Bellona
Bellona
dendySD
Bellona
Level 102
God Stats
3W - 4L
1,611 SR
Queue Stats
199W - 206L
1,504 Elo+
Party 1
Chang'e
Chang'e
mNthix
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,425 Elo+
Party 2
Rama
Rama
pdavid90
Rama
Level 124
God Stats
0W - 3L
1,181 SR
Queue Stats
24W - 38L
1,447 Elo+
Party 2
Team Averages
Level 123
1,409 SR
1,485 Elo+

VS

Team Averages
Level 118
1,580 SR
1,519 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DarK-NoSsioP
Kumbhakarna
Level 99
God Stats
3W - 0L
1,867 SR
Queue Stats
330W - 343L
1,499 Elo+
Party 3
Hera
Hera
Last Creator489
Hera
Level 113
God Stats
5W - 0L
1,622 SR
Queue Stats
118W - 107L
1,543 Elo+
Solo
Guan Yu
Guan Yu
Owon44
Guan Yu
Level 120
God Stats
7W - 7L
1,343 SR
Queue Stats
381W - 385L
1,561 Elo+
Party 3
Cernunnos
Cernunnos
Psychonaut25
Cernunnos
Level 139
God Stats
3W - 1L
1,568 SR
Queue Stats
82W - 104L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kvakkapitany
Lancelot
15
4 / 7 / 7
9,689
692
12,208
20,605
15,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
andySD
Persephone
18
3 / 3 / 10
10,443
746
30,222
16,005
7,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
dendySD
Bellona
14
0 / 5 / 10
8,503
607
11,649
22,129
25,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Chang'e
mNthix
Chang'e
18
4 / 2 / 8
10,297
736
12,256
15,815
10,896
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rama
17
3 / 7 / 9
10,113
722
18,651
17,690
10,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
0 / 2 / 17
10,048
718
13,834
27,710
15,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
DarK-NoSsioP
Kumbhakarna
17
4 / 2 / 13
10,045
718
10,213
20,524
21,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
11 / 2 / 12
12,312
879
22,290
12,395
5,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Owon44
Guan Yu
18
7 / 3 / 15
11,029
788
14,559
24,919
26,856
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Psychonaut25
Cernunnos
16
2 / 5 / 14
10,057
718
17,671
21,129
9,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
95
14
Kills
24
24
Deaths
14
44
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
2
17
4.25
W
Kumbhakarna
DarK-NoSsioP
Kumbhakarna
4
2
13
5.25
L
Lancelot
Kvakkapitany
Lancelot
4
7
7
1.07
W
11
2
12
8.5
W
Guan Yu
Owon44
Guan Yu
7
3
15
4.83
W
Cernunnos
Psychonaut25
Cernunnos
2
5
14
1.8
L
Persephone
andySD
Persephone
3
3
10
2.67
L
Bellona
dendySD
Bellona
0
5
10
1
L
Chang'e
mNthix
Chang'e
4
2
8
4
L
Rama
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,986
Damage
78,567
92,244
Taken
106,677
70,213
Mitigated
79,368
35,912
Healing
61,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,834
991
5,888
11,386
27,710
15,625
64
8,923
18,082
0
21,821
W
Kumbhakarna
DarK-NoSsioP
Kumbhakarna
10,213
613
3,190
4,179
20,524
21,375
81
10,653
9,142
13,077
0
L
Lancelot
Kvakkapitany
Lancelot
12,208
1,463
1,535
3,912
20,605
15,953
135
6,041
14,034
0
17,791
W
22,290
5,643
2,734
1,085
12,395
5,590
2,990
6,067
6,167
49,446
0
W
Guan Yu
Owon44
Guan Yu
14,559
794
17,032
9,880
24,919
26,856
1,450
8,114
15,922
0
21,148
W
Cernunnos
Psychonaut25
Cernunnos
17,671
4,859
2,246
4,378
21,129
9,922
2,372
7,351
13,277
0
49,474
L
Persephone
andySD
Persephone
30,222
1,049
3,740
2,715
16,005
7,603
615
4,595
11,272
56,543
0
L
Bellona
dendySD
Bellona
11,649
970
1,078
2,699
22,129
25,451
335
9,516
12,220
0
14,285
L
Chang'e
mNthix
Chang'e
12,256
322
9,651
6,611
15,815
10,896
1,412
4,937
10,653
21,566
0
L
Rama
18,651
9,012
2,129
1,842
17,690
10,310
1,815
5,874
11,562
0
40,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,045
Gold Earned
53,491
125
Minions Killed
149
0
Camps Cleared
0
1,227,982
Distance Traveled
1,355,647
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,048
718
12
1
0
309,001
4
W
Kumbhakarna
10,045
718
8
1
0
282,649
0
L
Lancelot
9,689
692
4
0
0
255,194
0
W
Hera
12,312
879
45
3
0
263,155
0
W
Guan Yu
11,029
788
11
1
0
280,582
0
W
Cernunnos
10,057
718
73
5
0
220,260
3
L
Persephone
10,443
746
35
3
0
253,896
4
L
Bellona
8,503
607
10
1
0
258,642
0
L
Chang'e
10,297
736
34
2
0
257,981
3
L
Rama
10,113
722
42
3
0
202,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role