Player Matchup

Medusa
Medusa
Cromalis xMGDx
Medusa
Level 160
God Stats
1W - 1L
1,486 SR
Queue Stats
92W - 100L
1,500 Elo+
Solo
Nox
Nox
DON DUFFY
Nox
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 93L
1,515 Elo+
Solo
Ymir
Ymir
Kernel_Panic_512
Ymir
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 77L
1,515 Elo+
Solo
Yu Huang
Yu Huang
The Player05
Yu Huang
Level 145
God Stats
4W - 7L
1,273 SR
Queue Stats
360W - 358L
1,457 Elo+
Solo
Kali
Kali
ZERO PROPAGANDA
Kali
Level 155
God Stats
3W - 1L
1,623 SR
Queue Stats
260W - 263L
1,536 Elo+
Solo
Team Averages
Level 152
1,476 SR
1,505 Elo+

VS

Team Averages
Level 44
1,500 SR
1,501 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BigGucciJakJak
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,495 Elo+
Party 1
Tyr
Tyr
CitizennSnipps
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,517 Elo+
Party 1
Khepri
Khepri
TheKlaw
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,449 Elo+
Solo
Neith
Neith
orhantears
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 15
10,323
860
15,978
10,867
6,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 1 / 21
10,905
909
10,837
11,106
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 19
9,171
764
7,404
29,299
25,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
The Player05
Yu Huang
18
10 / 2 / 11
10,861
905
11,391
10,715
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 2 / 14
10,268
856
8,909
16,788
8,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
5 / 2 / 2
9,484
790
17,395
9,501
4,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 7 / 3
7,938
662
8,332
13,457
6,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 6
8,754
730
9,476
15,683
14,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
TheKlaw
Khepri
8
0 / 3 / 1
6,611
551
2,645
7,509
6,654
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
16
2 / 8 / 5
9,205
767
14,119
12,761
6,149
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
25
Kills
9
11
Deaths
25
80
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
2
2
3
L
1
7
3
0.36
L
1
5
6
0.8
W
6
4
15
3.38
W
2
1
21
12.5
W
2
2
19
5.75
W
Yu Huang
The Player05
Yu Huang
10
2
11
7.75
L
Khepri
TheKlaw
Khepri
0
3
1
0.17
W
5
2
14
6
L
Neith
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,519
Damage
51,967
78,775
Taken
58,911
54,269
Mitigated
38,538
36,381
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
17,395
11,954
1,075
2,738
9,501
4,410
147
3,842
5,659
0
38,831
L
8,332
4,507
0
1,117
13,457
6,506
0
8,082
5,375
0
16,760
L
9,476
1,279
748
5,117
15,683
14,819
0
7,476
8,207
0
21,386
W
15,978
5,396
2,684
1,411
10,867
6,694
3,902
267
10,600
0
37,262
W
10,837
1,749
3,497
4,758
11,106
7,612
1,907
268
10,838
27,958
0
W
7,404
1,318
1,244
10,394
29,299
25,496
594
1,847
27,452
11,282
0
W
Yu Huang
The Player05
Yu Huang
11,391
1,448
2,380
2,713
10,715
5,766
1,616
20
10,695
24,337
0
L
Khepri
TheKlaw
Khepri
2,645
144
914
2,288
7,509
6,654
0
3,592
3,917
3,084
0
W
8,909
3,543
1,271
6,029
16,788
8,701
533
243
16,545
0
12,429
L
Neith
14,119
7,677
363
987
12,761
6,149
0
6,640
6,121
0
21,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
41,992
137
Minions Killed
113
0
Camps Cleared
0
1,117,126
Distance Traveled
974,328
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,484
790
54
5
0
233,545
1
L
Medusa
7,938
662
19
2
0
204,405
0
L
Tyr
8,754
730
21
2
0
242,423
0
W
Medusa
10,323
860
48
4
0
234,289
3
W
Nox
10,905
909
36
3
0
227,513
5
W
Ymir
9,171
764
6
1
0
211,889
0
W
Yu Huang
10,861
905
41
3
0
209,118
2
L
Khepri
6,611
551
2
0
0
123,734
0
W
Kali
10,268
856
6
1
0
234,317
1
L
Neith
9,205
767
17
1
0
170,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role