Player Matchup

Khepri
Khepri
Adolfiano
Khepri
Level 144
God Stats
1W - 0L
1,335 SR
Queue Stats
19W - 12L
1,647 Elo+
Party 4
Achilles
Achilles
Assist99
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 78L
1,556 Elo+
Party 3
Chang'e
Chang'e
Badrerol
Chang'e
Level 28
God Stats
3W - 1L
1,325 SR
Queue Stats
100W - 104L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Pr0gr4mm4_
Cthulhu
Level 146
God Stats
2W - 0L
1,755 SR
Queue Stats
46W - 33L
1,561 Elo+
Party 4
Ymir
Ymir
kill-99_
Ymir
Level 101
God Stats
3W - 0L
1,934 SR
Queue Stats
191W - 159L
1,460 Elo+
Party 3
Team Averages
Level 89
1,570 SR
1,540 Elo+

VS

Team Averages
Level 63
1,500 SR
1,472 Elo+
Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RedTubePlayer
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 2
Ganesha
Ganesha
Suprem0o0
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
bogalho
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Adolfiano
Khepri
16
1 / 1 / 21
10,352
796
6,888
13,647
15,634
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Assist99
Achilles
18
9 / 2 / 14
11,710
901
18,229
19,316
26,323
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Badrerol
Chang'e
16
2 / 1 / 22
9,677
744
17,480
15,779
7,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Pr0gr4mm4_
Cthulhu
18
9 / 3 / 13
11,408
878
27,441
20,640
11,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
7 / 1 / 16
11,624
894
12,345
13,473
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 5 / 4
10,299
792
20,324
14,789
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
 
Raijin
16
3 / 6 / 3
10,029
771
16,358
14,851
7,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
17
1 / 5 / 6
9,155
704
10,807
22,151
24,844
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ganesha
Suprem0o0
Ganesha
15
0 / 5 / 8
9,383
722
6,574
20,822
15,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
bogalho
Heimdallr
13
0 / 7 / 5
8,374
644
9,994
16,351
8,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
34
28
Kills
8
8
Deaths
28
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
4
1.2
L
Raijin
 
Raijin
3
6
3
0.75
W
Khepri
Adolfiano
Khepri
1
1
21
11.5
W
Achilles
Assist99
Achilles
9
2
14
8
W
Chang'e
Badrerol
Chang'e
2
1
22
13
W
Cthulhu
Pr0gr4mm4_
Cthulhu
9
3
13
5.17
L
Guan Yu
1
5
6
0.8
L
Ganesha
Suprem0o0
Ganesha
0
5
8
0.8
L
Heimdallr
bogalho
Heimdallr
0
7
5
0.36
W
Ymir
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,383
Damage
64,057
82,855
Taken
88,964
70,611
Mitigated
63,895
44,931
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
20,324
1,554
1,653
625
14,789
7,519
1,259
10,507
4,282
37,605
0
L
Raijin
 
Raijin
16,358
1,518
538
803
14,851
7,283
0
9,589
5,262
30,847
0
W
Khepri
Adolfiano
Khepri
6,888
67
993
1,382
13,647
15,634
778
6,251
7,251
14,331
0
W
Achilles
Assist99
Achilles
18,229
3,034
1,387
5,341
19,316
26,323
646
9,828
9,198
10,774
20,425
W
Chang'e
Badrerol
Chang'e
17,480
1,438
17,222
9,609
15,779
7,215
2,029
8,249
7,490
32,924
0
W
Cthulhu
Pr0gr4mm4_
Cthulhu
27,441
169
3,856
2,615
20,640
11,677
1,557
11,397
9,110
51,119
0
L
Guan Yu
10,807
1,548
8,619
5,996
22,151
24,844
873
16,497
5,654
0
22,457
L
Ganesha
Suprem0o0
Ganesha
6,574
253
1,518
3,332
20,822
15,844
809
19,031
1,791
13,155
0
L
Heimdallr
bogalho
Heimdallr
9,994
6,395
0
1,250
16,351
8,405
1,043
13,577
2,774
0
15,910
W
Ymir
12,345
1,686
0
2,526
13,473
9,762
1,830
6,810
6,550
24,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,771
Gold Earned
47,240
138
Minions Killed
128
0
Camps Cleared
0
1,289,377
Distance Traveled
1,062,018
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,299
792
50
4
0
211,131
3
L
Raijin
10,029
771
44
3
0
180,674
1
W
Khepri
10,352
796
10
1
0
276,461
0
W
Achilles
11,710
901
16
1
0
265,767
0
W
Chang'e
9,677
744
32
2
0
257,325
1
W
Cthulhu
11,408
878
46
4
0
256,169
0
L
Guan Yu
9,155
704
10
1
0
234,725
1
L
Ganesha
9,383
722
0
0
0
206,584
1
L
Heimdallr
8,374
644
24
2
0
228,904
1
W
Ymir
11,624
894
34
3
0
233,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role