Player Matchup

Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Awranar
Ah Muzen Cab
Level 74
God Stats
2W - 0L
1,675 SR
Queue Stats
42W - 32L
1,471 Elo+
Solo
Nike
Nike
RalfBoRd3r
Nike
Level 157
God Stats
4W - 6L
1,292 SR
Queue Stats
575W - 596L
1,330 Elo+
Party 1
Olorun
Olorun
amysue_
Olorun
Level 126
God Stats
2W - 1L
1,522 SR
Queue Stats
143W - 169L
1,365 Elo+
Party 1
Cernunnos
Cernunnos
h4gybaer
Cernunnos
Level 145
God Stats
1W - 4L
1,512 SR
Queue Stats
93W - 110L
1,383 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,410 Elo+

VS

Team Averages
Level 107
1,446 SR
1,382 Elo+
Scylla
Scylla
Jab3g10
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,322 Elo+
Solo
Olorun
Olorun
PredatoryJocker
Olorun
Level 116
God Stats
3W - 8L
1,323 SR
Queue Stats
286W - 343L
1,371 Elo+
Party 2
Atlas
Atlas
felipesquivel
Atlas
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 186L
1,426 Elo+
Party 2
Lancelot
Lancelot
huxxm
Lancelot
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
37W - 31L
1,448 Elo+
Party 2
Set
Set
platanocanario69
Set
Level 134
God Stats
4W - 4L
1,623 SR
Queue Stats
408W - 455L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 4 / 15
11,496
639
13,231
23,243
20,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Awranar
Ah Muzen Cab
20
10 / 0 / 17
13,965
776
27,373
19,043
9,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 4 / 18
12,760
709
15,858
20,635
23,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
amysue_
Olorun
20
6 / 3 / 19
13,023
724
18,074
22,927
11,157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
h4gybaer
Cernunnos
20
5 / 6 / 19
12,636
702
38,465
23,272
11,335
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jab3g10
Scylla
17
0 / 5 / 6
10,149
564
23,242
18,376
10,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 5
11,065
615
17,753
25,178
19,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
2 / 6 / 6
10,849
603
16,733
28,222
36,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
huxxm
Lancelot
17
4 / 8 / 4
10,179
566
10,453
26,090
34,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 7 / 6
9,784
544
14,647
24,311
17,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
30
Kills
13
17
Deaths
30
88
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
4
15
2.38
W
Ah Muzen Cab
Awranar
Ah Muzen Cab
10
0
17
18.5
L
Scylla
Jab3g10
Scylla
0
5
6
0.6
L
5
4
5
1.88
W
7
4
18
4
W
Olorun
amysue_
Olorun
6
3
19
5.17
L
2
6
6
0.83
W
Cernunnos
h4gybaer
Cernunnos
5
6
19
2.42
L
Lancelot
huxxm
Lancelot
4
8
4
0.75
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,001
Damage
82,828
109,120
Taken
122,177
75,942
Mitigated
117,558
55,099
Healing
40,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,231
1,052
4,429
6,411
23,243
20,626
208
10,513
12,730
21,642
0
W
Ah Muzen Cab
Awranar
Ah Muzen Cab
27,373
8,903
2,142
7,376
19,043
9,516
1,852
12,563
6,480
0
49,899
L
Scylla
Jab3g10
Scylla
23,242
412
685
839
18,376
10,607
0
4,700
13,676
44,491
0
L
17,753
10,666
11,294
10,533
25,178
19,481
0
5,022
20,156
35,313
0
W
15,858
755
3,917
3,640
20,635
23,308
213
8,295
12,340
0
31,289
W
Olorun
amysue_
Olorun
18,074
8,557
7,517
10,853
22,927
11,157
4,994
13,929
8,998
39,624
0
L
16,733
5,219
2,574
3,195
28,222
36,214
0
8,609
19,613
36,682
0
W
Cernunnos
h4gybaer
Cernunnos
38,465
18,478
1,844
6,970
23,272
11,335
1,096
12,428
10,844
0
74,542
L
Lancelot
huxxm
Lancelot
10,453
2,095
2,054
1,433
26,090
34,127
0
7,701
18,389
0
18,652
L
14,647
4,718
2,160
5,756
24,311
17,129
30
5,273
19,038
0
27,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,880
Gold Earned
52,026
208
Minions Killed
168
0
Camps Cleared
0
1,713,163
Distance Traveled
1,658,938
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,496
639
12
1
0
335,213
12
W
Ah Muzen Cab
13,965
776
45
3
0
372,273
0
L
Scylla
10,149
564
64
4
0
317,928
0
L
Olorun
11,065
615
48
3
0
311,788
0
W
Nike
12,760
709
24
1
0
375,618
0
W
Olorun
13,023
724
50
3
0
320,806
0
L
Atlas
10,849
603
38
2
0
311,435
0
W
Cernunnos
12,636
702
77
4
0
309,253
3
L
Lancelot
10,179
566
8
0
0
353,547
0
L
Set
9,784
544
10
1
0
364,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role