Player Matchup

Hachiman
Hachiman
Alykzkii
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,358 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Drunkest-Driving
Kumbhakarna
Level 24
God Stats
0W - 1L
1,379 SR
Queue Stats
6W - 18L
1,407 Elo+
Party 1
Vulcan
Vulcan
Hawk7770
Vulcan
Level 124
God Stats
10W - 7L
1,557 SR
Queue Stats
144W - 142L
1,463 Elo+
Solo
Janus
Janus
SpaceCrypticINX
Janus
Level 82
God Stats
1W - 3L
1,247 SR
Queue Stats
20W - 35L
1,378 Elo+
Party 1
Ishtar
Ishtar
StR3cHeD-_-b00ty
Ishtar
Level 84
God Stats
0W - 1L
1,217 SR
Queue Stats
12W - 20L
1,400 Elo+
Party 1
Team Averages
Level 80
1,380 SR
1,401 Elo+

VS

Team Averages
Level 99
1,501 SR
1,526 Elo+
Cthulhu
Cthulhu
Jalons Daddy
Cthulhu
Level 43
God Stats
7W - 7L
1,476 SR
Queue Stats
8W - 11L
1,430 Elo+
Party 2
Ra
Ra
Mingo Chan
Ra
Level 108
God Stats
1W - 0L
1,426 SR
Queue Stats
12W - 12L
1,437 Elo+
Party 2
Fenrir
Fenrir
OneTailBeast
Fenrir
Level 145
God Stats
1W - 0L
1,550 SR
Queue Stats
7W - 6L
1,652 Elo+
Party 2
Chaac
Chaac
WetManBussy
Chaac
Level 98
God Stats
3W - 5L
1,484 SR
Queue Stats
15W - 11L
1,621 Elo+
Party 2
Neith
Neith
aztecsauce
Neith
Level 99
God Stats
16W - 11L
1,570 SR
Queue Stats
129W - 132L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alykzkii
Hachiman
15
3 / 2 / 2
7,823
711
5,469
11,395
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Drunkest-Driving
Kumbhakarna
14
1 / 2 / 7
8,062
733
5,014
13,679
15,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Hawk7770
Vulcan
13
0 / 5 / 2
7,281
662
8,482
9,234
4,424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 1
8,831
803
9,007
6,783
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 4
7,414
674
3,102
8,136
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jalons Daddy
Cthulhu
14
1 / 2 / 7
7,614
692
6,024
10,225
9,806
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 4
8,487
772
6,851
6,796
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
15
5 / 3 / 5
8,501
773
7,586
12,276
6,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 4
7,972
725
10,170
12,534
11,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
15
2 / 0 / 4
8,021
729
9,968
8,177
3,935
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
10
Kills
14
14
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alykzkii
Hachiman
3
2
2
2
L
Kumbhakarna
Drunkest-Driving
Kumbhakarna
1
2
7
2.25
L
Vulcan
Hawk7770
Vulcan
0
5
2
0.2
W
Cthulhu
Jalons Daddy
Cthulhu
1
2
7
2.25
W
3
1
4
5
W
Fenrir
5
3
5
2.5
L
6
1
1
6.5
L
0
4
4
0.5
W
3
4
4
1.25
W
Neith
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,074
Damage
40,599
49,227
Taken
50,008
32,091
Mitigated
35,236
8,879
Healing
17,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alykzkii
Hachiman
5,469
2,399
0
2,948
11,395
5,154
297
4,055
7,340
19
16,551
L
Kumbhakarna
Drunkest-Driving
Kumbhakarna
5,014
666
0
2,932
13,679
15,491
0
2,647
11,032
8,002
0
L
Vulcan
Hawk7770
Vulcan
8,482
3,443
211
854
9,234
4,424
0
2,016
7,218
30,276
0
W
Cthulhu
Jalons Daddy
Cthulhu
6,024
130
1,172
0
10,225
9,806
0
2,296
7,807
20,887
0
W
6,851
793
1,413
3,622
6,796
3,407
483
4,290
2,336
32,832
0
W
Fenrir
7,586
1,953
0
2,977
12,276
6,275
106
4,754
7,438
0
24,447
L
9,007
259
99
1,033
6,783
3,238
528
2,330
4,453
31,714
0
L
3,102
1,333
0
802
8,136
3,784
0
2,795
5,341
0
13,709
W
10,170
1,112
547
2,638
12,534
11,813
0
6,506
5,884
2,286
20,823
W
Neith
9,968
4,624
0
5,125
8,177
3,935
26
4,064
4,021
0
34,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,411
Gold Earned
40,595
152
Minions Killed
220
0
Camps Cleared
0
981,847
Distance Traveled
1,116,756
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,823
711
18
2
0
191,573
0
L
Kumbhakarna
8,062
733
5
0
0
229,249
0
L
Vulcan
7,281
662
34
3
0
191,357
0
W
Cthulhu
7,614
692
38
3
0
218,935
0
W
Ra
8,487
772
67
6
0
229,194
2
W
Fenrir
8,501
773
44
4
0
238,136
0
L
Janus
8,831
803
66
6
0
221,131
0
L
Ishtar
7,414
674
29
3
0
148,537
1
W
Chaac
7,972
725
22
2
0
222,253
0
W
Neith
8,021
729
49
4
0
208,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role