Player Matchup

Ra
Ra
Gold V
NotYourMommy625
Ra
Gold V
Level 35
God Stats
0W - 1L
1,674 SR
Queue Stats
24W - 28L
1,635 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 35
1,674 SR
1,635 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,810 SR
1,500 MMR
Chang'e
Chang'e
Bronze III
xXAilaniXx
Chang'e
Bronze III
Level 30
God Stats
5W - 2L
1,810 SR
Queue Stats
6W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 0
16,465
867
13,017
24,572
28,696
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KaliHe BoBakasuraSkadiAh Muzen Cab

VS

Bans
BastetBellonaLancelotPoseidonBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
xXAilaniXx
Chang'e
20
6 / 3 / 0
17,201
905
22,109
27,622
20,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
6
6
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Chang'e
xXAilaniXx
Chang'e
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,017
Damage
22,109
24,572
Taken
27,622
28,696
Mitigated
20,749
5,684
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,017
1,508
0
5,684
24,572
28,696
783
22,399
2,173
95,352
0
W
Chang'e
xXAilaniXx
Chang'e
22,109
758
0
11,138
27,622
20,749
902
13,364
14,258
117,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,465
Gold Earned
17,201
196
Minions Killed
196
7
Camps Cleared
9
327,571
Distance Traveled
360,366
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,465
867
196
10
7
327,571
0
W
Chang'e
17,201
905
196
10
9
360,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role