Player Matchup

Guan Yu
Guan Yu
My Last Kid
Guan Yu
Level 159
God Stats
21W - 22L
1,454 SR
Queue Stats
587W - 589L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
Slimjim5422
Danzaburou
Level 158
God Stats
4W - 1L
1,675 SR
Queue Stats
34W - 38L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
ZHollowMan6X
Baron Samedi
Level 54
God Stats
20W - 22L
1,441 SR
Queue Stats
120W - 148L
1,431 Elo+
Solo
Shiva
Shiva
og zensei
Shiva
Level 123
God Stats
7W - 3L
1,683 SR
Queue Stats
648W - 623L
1,485 Elo+
Party 1
Merlin
Merlin
yessiritscash
Merlin
Level 143
God Stats
3W - 0L
1,396 SR
Queue Stats
143W - 49L
1,731 Elo+
Solo
Team Averages
Level 127
1,530 SR
1,521 Elo+

VS

Team Averages
Level 80
1,486 SR
1,499 Elo+
Atlas
Atlas
DeadlyDonkey254
Atlas
Level 136
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 2
Sylvanus
Sylvanus
LoosePiilowcase
Sylvanus
Level 44
God Stats
6W - 6L
1,485 SR
Queue Stats
59W - 18L
1,693 Elo+
Party 3
The Morrigan
The Morrigan
Sagiddarius
The Morrigan
Level 143
God Stats
36W - 45L
1,495 SR
Queue Stats
480W - 425L
1,586 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SteelBallSpins
Ah Muzen Cab
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 54L
1,649 Elo+
Party 3
Thor
Thor
lue989
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
My Last Kid
Guan Yu
19
5 / 1 / 26
12,700
1,155
16,029
19,470
23,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Slimjim5422
Danzaburou
18
3 / 3 / 21
12,724
1,157
18,196
15,406
6,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZHollowMan6X
Baron Samedi
19
8 / 2 / 18
12,415
1,129
18,596
14,131
7,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
og zensei
Shiva
18
10 / 1 / 21
12,733
1,158
21,339
20,589
26,212
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 2 / 18
11,525
1,048
21,400
13,277
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

236

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 5
11,874
1,079
10,884
26,014
25,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
16
1 / 6 / 3
11,331
1,030
7,982
24,014
37,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Sagiddarius
The Morrigan
17
4 / 3 / 4
11,942
1,086
24,598
9,560
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SteelBallSpins
Ah Muzen Cab
17
0 / 3 / 7
10,959
996
25,847
16,408
7,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
lue989
Thor
16
1 / 14 / 4
10,406
946
7,513
24,682
10,468
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
32
33
Kills
9
9
Deaths
33
104
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Sylvanus
1
6
3
0.42
W
Guan Yu
My Last Kid
Guan Yu
5
1
26
18
L
The Morrigan
Sagiddarius
The Morrigan
4
3
4
2
W
Danzaburou
Slimjim5422
Danzaburou
3
3
21
4.5
L
Ah Muzen Cab
SteelBallSpins
Ah Muzen Cab
0
3
7
1.17
W
Baron Samedi
ZHollowMan6X
Baron Samedi
8
2
18
8.5
L
Thor
lue989
Thor
1
14
4
0.21
W
Shiva
og zensei
Shiva
10
1
21
20.5
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,560
Damage
76,824
82,873
Taken
100,678
69,057
Mitigated
84,836
24,790
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,884
3,826
98
410
26,014
25,342
0
9,285
16,729
28,728
0
L
Sylvanus
7,982
1,329
3,863
2,979
24,014
37,416
0
11,274
12,740
13,215
0
W
Guan Yu
My Last Kid
Guan Yu
16,029
2,157
4,202
4,703
19,470
23,531
0
7,253
12,217
0
31,779
L
The Morrigan
Sagiddarius
The Morrigan
24,598
4,205
0
648
9,560
4,237
0
3,605
5,903
40,448
5,061
W
Danzaburou
Slimjim5422
Danzaburou
18,196
10,664
0
4,499
15,406
6,555
0
8,825
6,581
0
55,419
L
Ah Muzen Cab
SteelBallSpins
Ah Muzen Cab
25,847
9,676
0
2,360
16,408
7,373
0
5,469
10,939
0
63,866
W
Baron Samedi
ZHollowMan6X
Baron Samedi
18,596
1,184
4,891
2,047
14,131
7,528
0
7,887
6,244
35,291
0
L
Thor
lue989
Thor
7,513
860
0
60
24,682
10,468
0
11,361
13,321
0
15,726
W
Shiva
og zensei
Shiva
21,339
4,413
961
570
20,589
26,212
0
9,329
11,260
2,152
36,696
W
21,400
1,978
414
2,503
13,277
5,231
0
6,624
6,653
46,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,097
Gold Earned
56,512
267
Minions Killed
207
12
Camps Cleared
4
1,067,662
Distance Traveled
952,953
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,874
1,079
44
4
1
183,928
1
L
Sylvanus
11,331
1,030
8
1
0
169,721
1
W
Guan Yu
12,700
1,155
26
2
3
249,828
3
L
The Morrigan
11,942
1,086
57
5
3
202,245
1
W
Danzaburou
12,724
1,157
90
8
7
188,314
3
L
Ah Muzen Cab
10,959
996
82
7
0
231,260
0
W
Baron Samedi
12,415
1,129
53
5
1
204,326
0
L
Thor
10,406
946
16
1
0
165,799
1
W
Shiva
12,733
1,158
40
4
1
229,187
1
W
Merlin
11,525
1,048
58
5
0
196,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role