Player Matchup

Da Ji
Da Ji
FrAnKdUke89
Da Ji
Level 129
God Stats
199W - 173L
1,591 SR
Queue Stats
801W - 859L
1,440 Elo+
Solo
Cerberus
Cerberus
GutenTag45
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
975 Elo+
Party 2
Chang'e
Chang'e
JiggKnowsLess
Chang'e
Level 27
God Stats
0W - 2L
1,258 SR
Queue Stats
56W - 82L
1,457 Elo+
Party 2
Neith
Neith
Spiyes
Neith
Level 23
God Stats
0W - 2L
1,583 SR
Queue Stats
12W - 27L
1,338 Elo+
Party 2
Susano
Susano
TRGuts1600478
Susano
Level 33
God Stats
1W - 4L
1,429 SR
Queue Stats
7W - 15L
1,320 Elo+
Solo
Team Averages
Level 46
1,472 SR
1,306 Elo+

VS

Team Averages
Level 120
1,660 SR
1,467 Elo+
Baron Samedi
Baron Samedi
DJDECKER5
Baron Samedi
Level 154
God Stats
3W - 3L
1,389 SR
Queue Stats
123W - 100L
1,490 Elo+
Party 1
Maui
Maui
GhostlyLT
Maui
Level 94
God Stats
2W - 0L
1,691 SR
Queue Stats
6W - 11L
1,295 Elo+
Party 3
Artio
Artio
Il Big Red Il
Artio
Level 155
God Stats
3W - 3L
1,740 SR
Queue Stats
133W - 112L
1,499 Elo+
Party 1
Cupid
Cupid
VoodooChild672
Cupid
Level 121
God Stats
18W - 11L
1,573 SR
Queue Stats
205W - 204L
1,488 Elo+
Party 3
Ishtar
Ishtar
belusoul
Ishtar
Level 75
God Stats
5W - 0L
1,906 SR
Queue Stats
20W - 12L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,495
590
3,736
4,747
2,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
GutenTag45
Cerberus
13
1 / 4 / 2
7,435
676
6,756
14,894
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
12
0 / 4 / 2
6,870
625
7,759
13,468
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Spiyes
Neith
13
2 / 2 / 0
7,251
659
8,077
7,172
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 6 / 1
6,904
628
7,854
13,825
10,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJDECKER5
Baron Samedi
15
5 / 0 / 11
9,073
825
8,221
10,452
12,107
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maui
14
2 / 0 / 9
7,646
695
4,892
9,753
7,160
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
0 / 1 / 13
7,671
697
3,903
13,389
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 0 / 6
9,451
859
16,721
9,027
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ishtar
belusoul
Ishtar
14
2 / 2 / 11
7,938
722
9,743
10,300
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
3
Kills
19
19
Deaths
3
5
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DJDECKER5
Baron Samedi
5
0
11
10.5
L
0
3
0
0
W
Maui
2
0
9
6.5
L
Cerberus
GutenTag45
Cerberus
1
4
2
0.5
W
0
1
13
6.5
L
Chang'e
0
4
2
0.25
L
Neith
Spiyes
Neith
2
2
0
1
L
0
6
1
0.08
W
10
0
6
13
W
Ishtar
belusoul
Ishtar
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,182
Damage
43,480
54,106
Taken
52,921
29,611
Mitigated
43,660
13,526
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DJDECKER5
Baron Samedi
8,221
1,470
2,400
5,244
10,452
12,107
78
3,062
7,390
23,193
0
L
3,736
707
0
170
4,747
2,054
0
989
3,758
0
8,082
W
Maui
4,892
2,083
0
301
9,753
7,160
168
3,535
6,218
15,494
0
L
Cerberus
GutenTag45
Cerberus
6,756
796
0
4,927
14,894
8,421
0
5,859
9,035
14,569
0
W
3,903
286
1,264
2,301
13,389
15,202
243
4,278
9,111
8,697
0
L
Chang'e
7,759
728
1,630
2,291
13,468
5,362
150
3,868
9,600
19,281
0
L
Neith
Spiyes
Neith
8,077
2,903
0
1,955
7,172
3,643
54
1,732
5,440
0
23,243
L
7,854
711
0
2,553
13,825
10,131
0
4,568
9,257
0
19,561
W
16,721
12,078
759
5,960
9,027
4,569
2,942
2,198
6,829
0
46,048
W
Ishtar
belusoul
Ishtar
9,743
6,632
208
2,824
10,300
4,622
932
1,442
8,858
0
30,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
41,779
133
Minions Killed
172
0
Camps Cleared
0
860,942
Distance Traveled
999,403
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,073
825
25
2
0
201,203
2
L
Da Ji
6,495
590
11
1
0
88,369
0
W
Maui
7,646
695
27
2
0
199,249
0
L
Cerberus
7,435
676
30
3
0
195,185
0
W
Artio
7,671
697
10
1
0
214,229
3
L
Chang'e
6,870
625
35
3
0
194,333
1
L
Neith
7,251
659
25
2
0
190,966
0
L
Susano
6,904
628
32
3
0
192,089
0
W
Cupid
9,451
859
68
6
0
196,510
0
W
Ishtar
7,938
722
42
4
0
188,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role