Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DonnyBoy77YT
Cerberus
Level 41
God Stats
0W - 3L
1,245 SR
Queue Stats
1W - 16L
1,004 Elo+
Party 2
Zeus
Zeus
Stevathen
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,013 Elo+
Party 2
Team Averages
Level 37
1,415 SR
1,172 Elo+

VS

Team Averages
Level 79
1,681 SR
1,328 Elo+
Anubis
Anubis
DaRawnch
Anubis
Level 69
God Stats
5W - 4L
1,318 SR
Queue Stats
26W - 50L
1,190 Elo+
Solo
Kuzenbo
Kuzenbo
DiabetusGotMe
Kuzenbo
Level 24
God Stats
3W - 0L
1,876 SR
Queue Stats
44W - 55L
1,339 Elo+
Party 1
Izanami
Izanami
SOB221
Izanami
Level 145
God Stats
5W - 0L
1,850 SR
Queue Stats
123W - 109L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 0 / 0
7,478
680
8,227
10,899
9,243
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
DonnyBoy77YT
Cerberus
12
0 / 4 / 1
7,522
684
4,775
14,168
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
11
0 / 3 / 1
6,594
599
6,059
6,660
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaRawnch
Anubis
14
2 / 1 / 5
8,184
744
5,509
7,226
3,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
13
1 / 0 / 6
7,661
696
5,371
9,208
11,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SOB221
Izanami
14
4 / 0 / 3
9,232
839
14,290
8,370
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Anubis
DaRawnch
Anubis
2
1
5
4.5
W
Kuzenbo
1
0
6
4
L
Cerberus
DonnyBoy77YT
Cerberus
0
4
1
0.13
W
Izanami
SOB221
Izanami
4
0
3
5.5
L
Zeus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,061
Damage
25,170
31,727
Taken
24,804
22,313
Mitigated
19,629
7,192
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,227
1,165
0
2,508
10,899
9,243
0
4,703
6,196
0
31,285
W
Anubis
DaRawnch
Anubis
5,509
604
0
1,864
7,226
3,997
723
2,426
4,626
29,560
0
W
Kuzenbo
5,371
2,375
0
557
9,208
11,997
65
5,192
3,630
9,071
0
L
Cerberus
DonnyBoy77YT
Cerberus
4,775
441
0
3,434
14,168
10,446
0
4,598
9,570
25,874
0
W
Izanami
SOB221
Izanami
14,290
11,096
0
3,094
8,370
3,635
918
2,534
5,690
0
66,286
L
Zeus
6,059
975
0
1,250
6,660
2,624
0
1,729
4,931
16,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,594
Gold Earned
25,077
141
Minions Killed
166
0
Camps Cleared
0
578,387
Distance Traveled
618,492
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,478
680
49
4
0
231,343
4
W
Anubis
8,184
744
46
4
0
194,747
0
W
Kuzenbo
7,661
696
7
1
0
231,839
0
L
Cerberus
7,522
684
59
5
0
190,394
3
W
Izanami
9,232
839
113
10
0
191,906
1
L
Zeus
6,594
599
33
3
0
156,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role