Player Matchup

Yu Huang
Yu Huang
ABRAHAMFUENTES44
Yu Huang
Level 120
God Stats
0W - 4L
1,140 SR
Queue Stats
239W - 246L
1,502 Elo+
Party 3
Thor
Thor
BLA1Z3N
Thor
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 52L
1,573 Elo+
Party 2
Chaac
Chaac
Barash Vow
Chaac
Level 159
God Stats
3W - 5L
1,540 SR
Queue Stats
267W - 266L
1,503 Elo+
Party 2
Freya
Freya
RadarScp
Freya
Level 65
God Stats
0W - 3L
1,326 SR
Queue Stats
33W - 28L
1,584 Elo+
Party 3
Ymir
Ymir
RogueRaven1
Ymir
Level 125
God Stats
2W - 1L
1,250 SR
Queue Stats
36W - 50L
1,401 Elo+
Solo
Team Averages
Level 126
1,351 SR
1,513 Elo+

VS

Team Averages
Level 138
1,484 SR
1,537 Elo+
Sun Wukong
Sun Wukong
GSRedman
Sun Wukong
Level 133
God Stats
4W - 1L
1,601 SR
Queue Stats
124W - 113L
1,526 Elo+
Solo
Cliodhna
Cliodhna
Oldman_Leo74
Cliodhna
Level 157
God Stats
15W - 12L
1,433 SR
Queue Stats
720W - 728L
1,494 Elo+
Solo
Raijin
Raijin
WheezyNormal96
Raijin
Level 160
God Stats
1W - 0L
1,430 SR
Queue Stats
47W - 32L
1,610 Elo+
Party 1
Geb
Geb
long_n_lanky9
Geb
Level 114
God Stats
2W - 1L
1,440 SR
Queue Stats
244W - 276L
1,443 Elo+
Solo
He Bo
He Bo
spyalval
He Bo
Level 126
God Stats
2W - 0L
1,515 SR
Queue Stats
47W - 31L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
8,304
755
8,720
5,079
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
BLA1Z3N
Thor
14
4 / 4 / 1
7,986
726
9,526
10,337
5,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
15
1 / 3 / 5
7,946
722
9,887
12,850
9,947
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
RadarScp
Freya
13
1 / 6 / 5
7,375
670
6,815
12,006
5,809
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 5
7,431
676
4,295
12,200
14,433
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GSRedman
Sun Wukong
15
1 / 2 / 17
8,876
807
10,404
13,527
12,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Oldman_Leo74
Cliodhna
16
4 / 1 / 12
9,212
837
10,195
8,493
4,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 2 / 14
8,545
777
11,210
8,767
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 16
8,980
816
7,411
17,707
13,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
spyalval
He Bo
16
10 / 2 / 8
9,824
893
10,198
8,180
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
8
Kills
19
19
Deaths
9
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Thor
BLA1Z3N
Thor
4
4
1
1.13
L
Chaac
1
3
5
1.17
W
Sun Wukong
GSRedman
Sun Wukong
1
2
17
4.75
W
Cliodhna
Oldman_Leo74
Cliodhna
4
1
12
10
L
Freya
RadarScp
Freya
1
6
5
0.58
L
1
4
5
0.88
W
2
2
14
4.5
W
2
2
16
5
W
He Bo
spyalval
He Bo
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,243
Damage
49,418
52,472
Taken
56,674
38,780
Mitigated
37,256
11,768
Healing
32,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,720
441
668
186
5,079
2,692
0
3,231
1,848
23,883
0
L
Thor
BLA1Z3N
Thor
9,526
507
1,602
892
10,337
5,899
0
5,451
4,886
0
15,790
L
Chaac
9,887
1,019
876
4,079
12,850
9,947
0
6,726
6,124
25
27,980
W
Sun Wukong
GSRedman
Sun Wukong
10,404
1,528
2,605
3,493
13,527
12,375
1,321
7,684
5,843
0
15,404
W
Cliodhna
Oldman_Leo74
Cliodhna
10,195
286
3,234
3,383
8,493
4,235
743
2,887
5,606
0
23,059
L
Freya
RadarScp
Freya
6,815
2,054
632
1,811
12,006
5,809
0
5,535
6,471
10,296
0
L
4,295
420
346
676
12,200
14,433
0
7,876
4,324
6,091
0
W
11,210
994
2,041
2,050
8,767
3,861
1,600
2,484
6,283
33,151
0
W
7,411
283
2,567
7,326
17,707
13,413
224
3,817
13,890
13,420
0
W
He Bo
spyalval
He Bo
10,198
301
3,385
1,948
8,180
3,372
1,217
2,983
5,197
13,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
45,437
111
Minions Killed
113
0
Camps Cleared
0
923,154
Distance Traveled
1,105,884
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,304
755
33
3
0
189,092
0
L
Thor
7,986
726
21
2
0
173,746
0
L
Chaac
7,946
722
35
3
0
192,423
4
W
Sun Wukong
8,876
807
14
1
0
212,394
0
W
Cliodhna
9,212
837
33
3
0
228,136
1
L
Freya
7,375
670
14
1
0
173,893
0
L
Ymir
7,431
676
8
1
0
194,000
3
W
Raijin
8,545
777
48
4
0
204,561
1
W
Geb
8,980
816
11
1
0
230,727
0
W
He Bo
9,824
893
7
1
0
230,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role