Player Matchup

Olorun
Olorun
 
Olorun
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Magicpant07
Ares
Level 69
God Stats
9W - 12L
1,407 SR
Queue Stats
296W - 415L
1,384 Elo+
Party 2
Fenrir
Fenrir
legendaryrudness
Fenrir
Level 118
God Stats
1W - 1L
1,351 SR
Queue Stats
27W - 35L
1,403 Elo+
Party 1
Team Averages
Level 118
1,452 SR
1,457 Elo+

VS

Team Averages
Level 29
1,352 SR
1,500 Elo+
Ishtar
Ishtar
Destroyer031246
Ishtar
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
KilaE10
Bacchus
Level 43
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
Litr0mney
Hachiman
Level 28
God Stats
0W - 1L
1,050 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
MissLippie
Hades
Level 67
God Stats
0W - 1L
1,626 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 3
Achilles
Achilles
VAxBakedPotato
Achilles
Level 3
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 0 / 3
8,407
841
4,061
4,176
1,925
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
14
3 / 2 / 8
8,301
830
10,695
12,248
7,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
14
3 / 2 / 4
7,979
798
6,496
8,702
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 7
8,130
813
4,034
7,644
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 3 / 4
8,762
876
9,742
9,100
4,312
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,279
628
1,880
5,736
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
KilaE10
Bacchus
14
2 / 1 / 4
7,715
772
5,768
10,508
12,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Litr0mney
Hachiman
14
2 / 2 / 5
7,753
775
2,927
6,884
2,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
14
4 / 1 / 2
7,347
735
5,139
8,092
4,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
12
0 / 5 / 2
6,174
617
2,555
10,809
8,928
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
13
Kills
9
9
Deaths
13
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
3
2.5
W
Chaac
 
Chaac
3
2
8
3.5
W
Anhur
 
Anhur
3
2
4
2.5
L
1
4
1
0.38
L
Bacchus
KilaE10
Bacchus
2
1
4
4
L
Hachiman
Litr0mney
Hachiman
2
2
5
2.25
W
0
2
7
1.75
L
Hades
4
1
2
5
L
Achilles
0
5
2
0.2
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,028
Damage
18,269
41,870
Taken
42,029
25,301
Mitigated
30,459
9,366
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,061
2,576
430
795
4,176
1,925
4,767
1,609
2,567
39,045
0
W
Chaac
 
Chaac
10,695
1,442
0
3,612
12,248
7,577
1,481
2,863
9,385
0
28,021
W
Anhur
 
Anhur
6,496
3,005
0
2,309
8,702
3,949
1,336
3,276
5,426
0
24,864
L
1,880
853
0
293
5,736
2,024
0
1,305
4,431
0
6,795
L
Bacchus
KilaE10
Bacchus
5,768
723
0
923
10,508
12,162
0
2,179
8,329
18,521
0
L
Hachiman
Litr0mney
Hachiman
2,927
1,047
0
924
6,884
2,574
495
516
6,368
0
11,156
W
4,034
142
224
1,359
7,644
7,538
305
1,292
6,352
12,178
0
L
Hades
5,139
492
410
2,775
8,092
4,771
0
2,426
5,666
14,247
0
L
Achilles
2,555
978
0
216
10,809
8,928
0
1,669
9,140
0
6,916
W
9,742
1,909
0
637
9,100
4,312
1,500
1,867
7,233
0
31,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
35,268
211
Minions Killed
90
0
Camps Cleared
0
1,017,448
Distance Traveled
731,527
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,407
841
73
7
0
207,912
2
W
Chaac
8,301
830
43
4
0
212,345
1
W
Anhur
7,979
798
40
4
0
186,914
1
L
Ishtar
6,279
628
5
1
0
87,005
0
L
Bacchus
7,715
772
19
2
0
199,481
0
L
Hachiman
7,753
775
19
2
0
142,538
0
W
Ares
8,130
813
10
1
0
201,459
1
L
Hades
7,347
735
36
4
0
135,279
3
L
Achilles
6,174
617
11
1
0
167,224
0
W
Fenrir
8,762
876
45
5
0
208,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role