Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ke-Be-2000
Yemoja
Level 127
God Stats
6W - 5L
1,543 SR
Queue Stats
459W - 478L
1,406 Elo+
Solo
Apollo
Apollo
LargeDanglybit
Apollo
Level 160
God Stats
4W - 3L
1,461 SR
Queue Stats
382W - 402L
1,394 Elo+
Solo
Rama
Rama
Red Sentinal
Rama
Level 156
God Stats
1W - 1L
1,328 SR
Queue Stats
128W - 128L
1,401 Elo+
Solo
Sol
Sol
TopazMink9015
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,467 Elo+
Solo
Team Averages
Level 120
1,467 SR
1,434 Elo+

VS

Team Averages
Level 117
1,540 SR
1,462 Elo+
Bacchus
Bacchus
Aarondemon666
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
DarthDaddy69
Erlang Shen
Level 141
God Stats
2W - 2L
1,373 SR
Queue Stats
206W - 218L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
S4N7Y09_PM
Aphrodite
Level 122
God Stats
3W - 0L
1,779 SR
Queue Stats
139W - 106L
1,498 Elo+
Solo
Maui
Maui
SpiceMelange556
Maui
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 252L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXPAIDxJAGERXx
Cu Chulainn
Level 154
God Stats
2W - 2L
1,549 SR
Queue Stats
93W - 89L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
8 / 5 / 13
12,690
705
18,359
17,929
11,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Ke-Be-2000
Yemoja
20
3 / 3 / 16
12,635
702
10,542
19,541
23,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
9 / 9 / 10
12,167
676
38,510
24,749
15,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 5 / 8
8,767
487
2,630
10,183
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 11 / 11
12,192
677
21,084
24,185
12,661
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
7 / 5 / 14
13,011
723
13,236
23,291
41,254
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
DarthDaddy69
Erlang Shen
18
1 / 7 / 21
11,570
643
14,286
28,485
35,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Aphrodite
S4N7Y09_PM
Aphrodite
20
12 / 3 / 13
15,136
841
21,753
29,092
31,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
3 / 4 / 23
13,748
764
11,542
32,619
56,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
xXPAIDxJAGERXx
Cu Chulainn
20
10 / 5 / 13
13,871
771
26,543
28,953
41,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
117
24
Kills
33
33
Deaths
24
58
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
5
13
2.9
W
Bacchus
7
5
14
2.8
W
Erlang Shen
DarthDaddy69
Erlang Shen
1
7
21
1.64
L
Yemoja
Ke-Be-2000
Yemoja
3
3
16
3.67
L
9
9
10
1.56
L
0
5
8
0.8
W
Aphrodite
S4N7Y09_PM
Aphrodite
12
3
13
6.17
W
3
4
23
3.63
L
4
11
11
0.86
W
Cu Chulainn
xXPAIDxJAGERXx
Cu Chulainn
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,125
Damage
87,360
96,587
Taken
142,440
68,289
Mitigated
207,361
30,461
Healing
66,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
18,359
5,420
1,095
1,685
17,929
11,661
156
9,006
8,923
0
21,868
W
Bacchus
13,236
831
2,613
4,133
23,291
41,254
1,525
4,860
18,431
34,404
0
W
Erlang Shen
DarthDaddy69
Erlang Shen
14,286
4,539
3,777
8,449
28,485
35,843
653
7,020
21,465
0
27,237
L
Yemoja
Ke-Be-2000
Yemoja
10,542
1,547
8,360
6,007
19,541
23,170
342
9,003
10,538
29,346
0
L
38,510
17,295
1,396
4,853
24,749
15,828
0
9,441
15,308
0
60,770
L
2,630
1,640
178
1,315
10,183
4,969
662
7,051
3,132
0
6,077
W
Aphrodite
S4N7Y09_PM
Aphrodite
21,753
2,907
16,438
17,727
29,092
31,579
2,174
7,271
21,821
45,382
0
W
11,542
2,055
2,999
5,742
32,619
56,969
738
6,375
26,244
23,773
0
L
21,084
7,150
1,230
4,342
24,185
12,661
703
12,182
12,003
44,235
308
W
Cu Chulainn
xXPAIDxJAGERXx
Cu Chulainn
26,543
3,475
1,293
3,558
28,953
41,716
1,208
5,843
23,110
688
47,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,451
Gold Earned
67,336
138
Minions Killed
171
0
Camps Cleared
0
1,213,515
Distance Traveled
1,688,212
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,690
705
10
1
0
312,006
1
W
Bacchus
13,011
723
40
2
0
359,817
6
W
Erlang Shen
11,570
643
11
1
0
341,106
0
L
Yemoja
12,635
702
23
1
0
298,817
0
L
Apollo
12,167
676
41
2
0
224,324
0
L
Rama
8,767
487
10
1
0
137,240
2
W
Aphrodite
15,136
841
55
3
0
331,454
0
W
Maui
13,748
764
25
1
0
348,098
0
L
Sol
12,192
677
54
3
0
241,128
0
W
Cu Chulainn
13,871
771
40
2
0
307,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role