Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JustDrae_
Chaac
Level 86
God Stats
3W - 5L
1,153 SR
Queue Stats
96W - 111L
1,386 Elo+
Party 1
Thanatos
Thanatos
MePersonallyPaza
Thanatos
Level 69
God Stats
0W - 6L
1,126 SR
Queue Stats
6W - 12L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
Nunutube
Sylvanus
Level 61
God Stats
2W - 6L
1,346 SR
Queue Stats
46W - 57L
1,463 Elo+
Party 1
Cupid
Cupid
demicheon
Cupid
Level 67
God Stats
9W - 5L
1,507 SR
Queue Stats
99W - 113L
1,389 Elo+
Party 1
Team Averages
Level 84
1,326 SR
1,427 Elo+

VS

Team Averages
Level 115
1,532 SR
1,439 Elo+
Ra
Ra
EChadG71
Ra
Level 98
God Stats
14W - 15L
1,497 SR
Queue Stats
260W - 257L
1,461 Elo+
Party 2
Pele
Pele
HisoMK
Pele
Level 121
God Stats
2W - 2L
1,415 SR
Queue Stats
50W - 64L
1,398 Elo+
Party 3
Izanami
Izanami
LoST x RollTide
Izanami
Level 73
God Stats
66W - 57L
1,477 SR
Queue Stats
130W - 132L
1,421 Elo+
Party 2
Anubis
Anubis
TheeOriginalSage
Anubis
Level 154
God Stats
6W - 2L
1,630 SR
Queue Stats
67W - 57L
1,556 Elo+
Party 3
Guan Yu
Guan Yu
voyezvoslimites_
Guan Yu
Level 129
God Stats
7W - 3L
1,642 SR
Queue Stats
67W - 78L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 4 / 0
8,694
511
7,027
14,395
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
JustDrae_
Chaac
14
0 / 3 / 0
8,608
506
12,100
16,630
9,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 0
7,516
442
5,496
16,274
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Nunutube
Sylvanus
11
1 / 3 / 2
6,835
402
6,283
14,593
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
demicheon
Cupid
14
1 / 4 / 2
7,883
464
11,941
14,076
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,721
513
6,508
13,936
8,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
HisoMK
Pele
16
9 / 1 / 4
9,946
585
13,462
13,823
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 4
8,736
514
8,653
14,079
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 4
9,378
552
9,616
10,065
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 0 / 4
8,916
524
9,015
16,378
22,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
18
18
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
0
0.25
W
4
2
5
3.25
W
Pele
HisoMK
Pele
9
1
4
11
L
Chaac
JustDrae_
Chaac
0
3
0
0
W
2
2
4
2
L
2
4
0
0.5
L
Sylvanus
Nunutube
Sylvanus
1
3
2
0.67
W
2
0
4
4
L
Cupid
demicheon
Cupid
1
4
2
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,847
Damage
47,254
75,968
Taken
68,281
38,289
Mitigated
47,208
30,834
Healing
35,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,027
0
17
6,778
14,395
4,514
539
7,628
6,767
78,556
0
W
6,508
991
2,029
6,396
13,936
8,580
934
1,950
11,986
45,058
0
W
Pele
HisoMK
Pele
13,462
4,013
0
6,844
13,823
5,555
949
2,501
11,322
0
68,753
L
Chaac
JustDrae_
Chaac
12,100
3,312
0
4,758
16,630
9,080
0
0
16,630
0
73,418
W
8,653
6,377
0
4,773
14,079
5,194
914
2,014
12,065
0
69,198
L
5,496
1,296
0
11,456
16,274
7,468
0
1,556
14,718
0
63,583
L
Sylvanus
Nunutube
Sylvanus
6,283
1,327
927
2,780
14,593
11,759
48
3,092
11,501
21,658
2,646
W
9,616
289
0
7,242
10,065
5,723
193
6,395
3,670
75,997
0
L
Cupid
demicheon
Cupid
11,941
5,800
277
3,841
14,076
5,468
202
3,848
10,228
0
63,973
W
9,015
1,778
966
7,495
16,378
22,156
0
276
16,102
0
56,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,536
Gold Earned
45,697
499
Minions Killed
556
0
Camps Cleared
0
1,542,191
Distance Traveled
1,670,837
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,694
511
146
9
0
323,333
0
W
Ra
8,721
513
94
6
0
331,722
6
W
Pele
9,946
585
95
6
0
396,906
3
L
Chaac
8,608
506
134
8
0
317,896
4
W
Izanami
8,736
514
121
7
0
284,255
5
L
Thanatos
7,516
442
89
5
0
349,691
2
L
Sylvanus
6,835
402
33
2
0
273,044
4
W
Anubis
9,378
552
141
8
0
301,922
4
L
Cupid
7,883
464
97
6
0
278,227
1
W
Guan Yu
8,916
524
105
6
0
356,032
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role