Player Matchup

Hel
Hel
 
Hel
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Diioorr
Heimdallr
Level 44
God Stats
4W - 4L
1,627 SR
Queue Stats
189W - 123L
1,598 Elo+
Solo
Hou Yi
Hou Yi
EinfachRT
Hou Yi
Level 124
God Stats
0W - 2L
1,281 SR
Queue Stats
147W - 161L
1,512 Elo+
Solo
Cerberus
Cerberus
MTJ90S
Cerberus
Level 148
God Stats
3W - 3L
1,659 SR
Queue Stats
212W - 211L
1,582 Elo+
Solo
Team Averages
Level 121
1,513 SR
1,538 Elo+

VS

Team Averages
Level 146
1,723 SR
1,659 Elo+
Neith
Neith
Katalis1
Neith
Level 146
God Stats
6W - 6L
1,457 SR
Queue Stats
818W - 816L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
Nussu
Kuzenbo
Level 158
God Stats
2W - 1L
1,946 SR
Queue Stats
179W - 69L
1,777 Elo+
Party 1
Ah Puch
Ah Puch
RandoK
Ah Puch
Level 106
God Stats
4W - 1L
1,930 SR
Queue Stats
189W - 91L
1,734 Elo+
Party 1
Artio
Artio
Spuhb
Artio
Level 159
God Stats
2W - 0L
1,809 SR
Queue Stats
470W - 257L
1,641 Elo+
Party 1
Aphrodite
Aphrodite
Visceral
Aphrodite
Level 160
God Stats
3W - 3L
1,473 SR
Queue Stats
318W - 143L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 2 / 2
5,782
964
2,351
5,920
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
 
He Bo
9
0 / 3 / 1
5,075
846
4,154
4,776
2,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Diioorr
Heimdallr
7
0 / 4 / 0
4,837
806
2,556
5,535
2,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hou Yi
EinfachRT
Hou Yi
11
2 / 1 / 1
5,521
920
5,341
4,600
3,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
MTJ90S
Cerberus
10
1 / 2 / 1
5,321
887
2,121
6,257
5,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Katalis1
Neith
11
3 / 1 / 9
6,239
1,040
9,732
4,385
2,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Nussu
Kuzenbo
11
0 / 1 / 9
5,981
997
1,943
4,497
5,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
RandoK
Ah Puch
12
8 / 0 / 3
6,833
1,139
6,752
2,093
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Spuhb
Artio
9
0 / 1 / 8
5,329
888
3,191
7,231
5,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Visceral
Aphrodite
11
1 / 1 / 10
5,998
1,000
3,651
4,760
3,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
12
12
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
2
1
L
He Bo
 
He Bo
0
3
1
0.17
L
Heimdallr
Diioorr
Heimdallr
0
4
0
0
L
Hou Yi
EinfachRT
Hou Yi
2
1
1
2.5
W
Neith
Katalis1
Neith
3
1
9
7.5
L
Cerberus
MTJ90S
Cerberus
1
2
1
0.75
W
Kuzenbo
Nussu
Kuzenbo
0
1
9
4.5
W
Ah Puch
RandoK
Ah Puch
8
0
3
9.5
W
Artio
Spuhb
Artio
0
1
8
4
W
Aphrodite
Visceral
Aphrodite
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
25,269
27,088
Taken
22,966
16,881
Mitigated
17,604
8,955
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,351
225
3,430
2,657
5,920
3,256
0
3,328
2,548
7,332
0
L
He Bo
 
He Bo
4,154
87
0
0
4,776
2,191
0
3,172
1,476
13,396
0
L
Heimdallr
Diioorr
Heimdallr
2,556
625
0
289
5,535
2,327
0
2,557
2,838
0
6,313
L
Hou Yi
EinfachRT
Hou Yi
5,341
1,133
154
290
4,600
3,854
0
3,290
1,176
0
9,441
W
Neith
Katalis1
Neith
9,732
2,768
684
838
4,385
2,138
777
1,386
2,999
0
17,616
L
Cerberus
MTJ90S
Cerberus
2,121
115
196
1,939
6,257
5,253
0
2,564
3,513
4,575
0
W
Kuzenbo
Nussu
Kuzenbo
1,943
775
0
401
4,497
5,183
56
1,740
2,757
4,208
0
W
Ah Puch
RandoK
Ah Puch
6,752
443
372
559
2,093
1,106
350
943
1,150
13,901
0
W
Artio
Spuhb
Artio
3,191
89
981
2,069
7,231
5,539
0
2,232
4,999
2,888
0
W
Aphrodite
Visceral
Aphrodite
3,651
796
1,812
1,882
4,760
3,638
70
2,325
2,435
11,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
30,380
71
Minions Killed
60
0
Camps Cleared
0
491,062
Distance Traveled
518,958
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,782
964
15
3
0
105,822
0
L
He Bo
5,075
846
24
4
0
110,490
0
L
Heimdallr
4,837
806
7
1
0
62,111
0
L
Hou Yi
5,521
920
19
3
0
111,489
3
W
Neith
6,239
1,040
20
3
0
122,672
3
L
Cerberus
5,321
887
6
1
0
101,150
1
W
Kuzenbo
5,981
997
0
0
0
86,664
1
W
Ah Puch
6,833
1,139
13
2
0
113,519
0
W
Artio
5,329
888
2
0
0
94,003
1
W
Aphrodite
5,998
1,000
25
4
0
102,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role