Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DaRealMrDuck
Tyr
Level 104
God Stats
4W - 3L
1,538 SR
Queue Stats
103W - 96L
1,582 Elo+
Solo
Sobek
Sobek
Kaboosky
Sobek
Level 129
God Stats
4W - 5L
1,556 SR
Queue Stats
177W - 162L
1,575 Elo+
Solo
Nu Wa
Nu Wa
WILL123456
Nu Wa
Level 144
God Stats
1W - 5L
1,328 SR
Queue Stats
362W - 369L
1,572 Elo+
Solo
Xbalanque
Xbalanque
iLulu
Xbalanque
Level 158
God Stats
0W - 1L
1,936 SR
Queue Stats
83W - 81L
1,614 Elo+
Solo
Team Averages
Level 139
1,572 SR
1,568 Elo+

VS

Team Averages
Level 123
1,606 SR
1,571 Elo+
Poseidon
Poseidon
 
Poseidon
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
JalopyTurtles
Horus
Level 147
God Stats
29W - 26L
1,642 SR
Queue Stats
246W - 211L
1,694 Elo+
Solo
Neith
Neith
Pyddels
Neith
Level 160
God Stats
1W - 0L
1,773 SR
Queue Stats
21W - 7L
1,754 Elo+
Party 1
Olorun
Olorun
Texmexadex
Olorun
Level 68
God Stats
19W - 15L
1,632 SR
Queue Stats
339W - 415L
1,483 Elo+
Solo
Cabrakan
Cabrakan
tumadre3624
Cabrakan
Level 128
God Stats
19W - 13L
1,481 SR
Queue Stats
97W - 107L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
7 / 4 / 6
10,938
781
15,658
16,448
8,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 10
9,434
674
8,575
13,100
15,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sobek
Kaboosky
Sobek
11
0 / 1 / 2
7,643
546
635
1,639
931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
17
3 / 3 / 8
10,050
718
12,421
7,023
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
iLulu
Xbalanque
19
4 / 3 / 8
11,358
811
15,108
15,140
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
1 / 4 / 4
11,589
828
10,026
14,022
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 1 / 3
11,118
794
12,901
16,863
11,233
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Pyddels
Neith
19
6 / 2 / 1
11,760
840
13,618
12,198
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
Texmexadex
Olorun
16
1 / 5 / 3
9,845
703
5,973
15,579
7,910
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
tumadre3624
Cabrakan
12
0 / 4 / 0
8,415
601
1,454
7,783
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
16
Kills
13
13
Deaths
16
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
4
6
2.5
W
Poseidon
 
Poseidon
1
4
4
0.75
L
2
2
10
3.5
W
5
1
3
6.5
L
Sobek
Kaboosky
Sobek
0
1
2
1
W
Neith
Pyddels
Neith
6
2
1
3.25
W
Olorun
Texmexadex
Olorun
1
5
3
0.5
L
Nu Wa
3
3
8
2.33
L
Xbalanque
iLulu
Xbalanque
4
3
8
2.67
W
Cabrakan
tumadre3624
Cabrakan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,397
Damage
43,972
53,350
Taken
66,445
35,087
Mitigated
35,131
11,584
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
15,658
2,744
0
4,282
16,448
8,950
0
5,360
11,014
0
56,903
W
Poseidon
 
Poseidon
10,026
1,411
0
2,020
14,022
4,699
0
1,726
12,296
74,611
0
L
8,575
618
423
1,834
13,100
15,110
0
3,618
9,482
231
20,431
W
12,901
5,418
1,922
3,485
16,863
11,233
832
3,613
13,250
0
29,856
L
Sobek
Kaboosky
Sobek
635
122
0
340
1,639
931
0
1,117
522
635
0
W
Neith
Pyddels
Neith
13,618
4,385
0
4,881
12,198
6,053
3,312
2,464
9,734
0
52,906
W
Olorun
Texmexadex
Olorun
5,973
1,575
709
5,225
15,579
7,910
2,409
3,615
11,964
35,413
0
L
Nu Wa
12,421
4,480
0
373
7,023
3,170
0
2,237
4,786
37,286
0
L
Xbalanque
iLulu
Xbalanque
15,108
7,254
0
4,332
15,140
6,926
427
5,091
10,049
0
51,566
W
Cabrakan
tumadre3624
Cabrakan
1,454
389
186
808
7,783
5,236
0
1,869
5,914
3,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,423
Gold Earned
52,727
277
Minions Killed
307
0
Camps Cleared
0
1,021,732
Distance Traveled
1,249,473
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,938
781
88
6
0
292,497
3
W
Poseidon
11,589
828
147
11
0
300,898
0
L
Tyr
9,434
674
21
2
0
319,862
0
W
Horus
11,118
794
31
2
0
301,451
4
L
Sobek
7,643
546
0
0
0
18,649
0
W
Neith
11,760
840
87
6
0
276,953
0
W
Olorun
9,845
703
40
3
0
278,886
1
L
Nu Wa
10,050
718
72
5
0
169,662
3
L
Xbalanque
11,358
811
96
7
0
221,062
3
W
Cabrakan
8,415
601
2
0
0
91,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role