Player Matchup

Morgan Le Fay
Morgan Le Fay
M0N0 NO KEY
Morgan Le Fay
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,442 Elo+
Party 1
Xbalanque
Xbalanque
Running Riot 40
Xbalanque
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,466 Elo+
Solo
Zeus
Zeus
SINISTERSOULS
Zeus
Level 78
God Stats
26W - 26L
1,568 SR
Queue Stats
108W - 111L
1,428 Elo+
Solo
Sylvanus
Sylvanus
eyerekedmyself
Sylvanus
Level 89
God Stats
3W - 3L
1,370 SR
Queue Stats
65W - 64L
1,422 Elo+
Party 1
Ratatoskr
Ratatoskr
gtfommffwatgdbs
Ratatoskr
Level 66
God Stats
191W - 197L
1,462 SR
Queue Stats
372W - 384L
1,372 Elo+
Solo
Team Averages
Level 66
1,480 SR
1,426 Elo+

VS

Team Averages
Level 95
1,540 SR
1,436 Elo+
Nike
Nike
AyeeEdwin-_-
Nike
Level 63
God Stats
16W - 7L
1,490 SR
Queue Stats
67W - 81L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Jhonson11368
Danzaburou
Level 80
God Stats
110W - 105L
1,527 SR
Queue Stats
113W - 106L
1,493 Elo+
Solo
Ares
Ares
PrivateJokerx7
Ares
Level 84
God Stats
4W - 2L
1,751 SR
Queue Stats
137W - 134L
1,366 Elo+
Solo
Tyr
Tyr
XxGh0sTvLaDxX
Tyr
Level 127
God Stats
120W - 145L
1,433 SR
Queue Stats
625W - 690L
1,400 Elo+
Solo
Set
Set
fiero_tigre855
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
496W - 538L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
M0N0 NO KEY
Morgan Le Fay
20
2 / 1 / 25
13,703
979
20,104
11,773
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Running Riot 40
Xbalanque
20
21 / 0 / 9
16,396
1,171
53,748
13,186
8,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 0 / 21
14,284
1,020
14,137
4,158
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
20
1 / 0 / 28
14,015
1,001
17,149
17,718
21,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
gtfommffwatgdbs
Ratatoskr
20
4 / 3 / 18
13,912
994
14,859
16,136
13,281
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 15 / 3
12,598
900
22,831
41,689
49,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Jhonson11368
Danzaburou
18
0 / 6 / 0
12,512
894
13,406
18,223
10,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 4 / 2
13,620
973
4,555
29,812
44,765
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 2 / 0
12,702
907
11,689
14,159
13,287
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 5 / 2
12,578
898
5,678
24,581
14,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
11
32
Kills
4
4
Deaths
32
101
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
15
3
0.17
L
Danzaburou
Jhonson11368
Danzaburou
0
6
0
0
W
Morgan Le Fay
M0N0 NO KEY
Morgan Le Fay
2
1
25
14.5
L
1
4
2
0.5
W
Xbalanque
Running Riot 40
Xbalanque
21
0
9
25.5
W
4
0
21
14.5
L
2
2
0
1
W
Sylvanus
1
0
28
15
L
0
5
2
0.2
W
Ratatoskr
gtfommffwatgdbs
Ratatoskr
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,997
Damage
58,159
62,971
Taken
128,464
53,259
Mitigated
132,895
29,495
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,831
3,122
0
500
41,689
49,933
0
14,144
27,173
0
46,430
L
Danzaburou
Jhonson11368
Danzaburou
13,406
5,085
0
1,039
18,223
10,859
0
8,105
9,773
0
55,554
W
Morgan Le Fay
M0N0 NO KEY
Morgan Le Fay
20,104
4,701
0
484
11,773
7,785
0
735
11,038
44,694
0
L
4,555
106
0
4,523
29,812
44,765
0
10,618
18,759
20,824
0
W
Xbalanque
Running Riot 40
Xbalanque
53,748
37,105
0
4,830
13,186
8,333
0
771
12,415
0
94,723
W
14,137
1,259
0
572
4,158
2,147
0
242
3,916
34,780
0
L
11,689
850
0
1,508
14,159
13,287
0
6,692
6,826
0
20,258
W
Sylvanus
17,149
2,950
10,170
11,299
17,718
21,713
0
1,100
16,618
24,397
0
L
5,678
1,278
0
129
24,581
14,051
0
9,864
14,543
0
29,907
W
Ratatoskr
gtfommffwatgdbs
Ratatoskr
14,859
5,141
0
2,140
16,136
13,281
0
1,707
14,429
0
28,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,310
Gold Earned
64,010
289
Minions Killed
274
10
Camps Cleared
4
1,330,912
Distance Traveled
1,114,946
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,598
900
41
3
2
208,261
0
L
Danzaburou
12,512
894
119
9
0
193,324
0
W
Morgan Le Fay
13,703
979
61
4
1
265,850
0
L
Ares
13,620
973
31
2
1
267,304
0
W
Xbalanque
16,396
1,171
124
9
1
248,209
0
W
Zeus
14,284
1,020
61
4
2
278,809
0
L
Tyr
12,702
907
24
2
1
192,634
0
W
Sylvanus
14,015
1,001
17
1
0
245,113
2
L
Set
12,578
898
59
4
0
253,423
0
W
Ratatoskr
13,912
994
26
2
6
292,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role