Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CJGarcia37
Horus
Level 125
God Stats
12W - 14L
1,594 SR
Queue Stats
129W - 144L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Cisors
Hou Yi
Level 101
God Stats
1W - 1L
1,639 SR
Queue Stats
119W - 108L
1,452 Elo+
Solo
Agni
Agni
Toonamivibes
Agni
Level 147
God Stats
3W - 1L
1,488 SR
Queue Stats
160W - 159L
1,439 Elo+
Solo
Thanatos
Thanatos
diamondsteve05
Thanatos
Level 107
God Stats
3W - 4L
1,409 SR
Queue Stats
255W - 275L
1,329 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,439 Elo+

VS

Team Averages
Level 82
1,550 SR
1,434 Elo+
Fenrir
Fenrir
JustDrae_
Fenrir
Level 86
God Stats
18W - 19L
1,530 SR
Queue Stats
96W - 111L
1,395 Elo+
Party 1
Odin
Odin
MePersonallyPaza
Odin
Level 69
God Stats
6W - 3L
1,722 SR
Queue Stats
6W - 12L
1,423 Elo+
Party 1
Maui
Maui
Nunutube
Maui
Level 61
God Stats
1W - 5L
1,500 SR
Queue Stats
46W - 57L
1,474 Elo+
Party 1
Charybdis
Charybdis
bigbabyjr
Charybdis
Level 128
God Stats
31W - 34L
1,496 SR
Queue Stats
416W - 428L
1,481 Elo+
Solo
He Bo
He Bo
demicheon
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 113L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 2 / 4
8,855
633
14,484
15,294
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
11
3 / 1 / 7
7,417
530
6,814
13,721
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Cisors
Hou Yi
12
1 / 3 / 2
7,512
537
2,773
10,255
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 7
8,359
597
8,448
7,314
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
7 / 4 / 7
8,043
575
11,409
10,142
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JustDrae_
Fenrir
11
3 / 2 / 1
7,149
511
6,887
13,018
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 2
6,381
456
4,519
13,299
7,408
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
9
2 / 2 / 2
6,265
448
3,268
12,005
9,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
bigbabyjr
Charybdis
12
4 / 5 / 2
7,834
560
11,911
13,562
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
demicheon
He Bo
11
4 / 7 / 1
6,997
500
6,869
10,238
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
21
Kills
13
13
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
4
3.5
W
Horus
3
1
7
6.5
W
Hou Yi
Cisors
Hou Yi
1
3
2
0.67
L
Fenrir
JustDrae_
Fenrir
3
2
1
1.75
L
0
5
2
0.2
L
Maui
2
2
2
1.5
W
5
3
7
2.83
L
Charybdis
bigbabyjr
Charybdis
4
5
2
1
L
He Bo
demicheon
He Bo
4
7
1
0.64
W
Thanatos
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,928
Damage
33,454
56,726
Taken
62,122
27,687
Mitigated
30,520
29,199
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,484
5,369
0
9,316
15,294
6,238
793
1,496
13,798
71,694
0
W
Horus
6,814
3,198
1,911
6,177
13,721
9,750
0
2,092
11,629
0
20,553
W
Hou Yi
Cisors
Hou Yi
2,773
1,326
0
3,705
10,255
3,609
654
918
9,337
0
53,274
L
Fenrir
JustDrae_
Fenrir
6,887
2,395
0
1,105
13,018
5,571
0
5,583
7,435
0
37,758
L
4,519
1,915
0
2,300
13,299
7,408
148
7,628
5,671
0
28,612
L
Maui
3,268
1,032
456
3,043
12,005
9,929
0
3,340
8,665
17,187
0
W
8,448
586
0
1,260
7,314
3,053
126
3,368
3,946
50,791
0
L
Charybdis
bigbabyjr
Charybdis
11,911
6,774
134
5,181
13,562
4,395
0
2,103
11,459
0
52,544
L
He Bo
demicheon
He Bo
6,869
378
0
0
10,238
3,217
564
4,278
5,960
35,758
0
W
Thanatos
11,409
3,800
0
6,830
10,142
5,037
300
2,263
7,879
0
34,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
34,626
350
Minions Killed
268
0
Camps Cleared
0
1,387,388
Distance Traveled
1,274,269
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,855
633
105
8
0
248,931
1
W
Horus
7,417
530
20
1
0
295,408
3
W
Hou Yi
7,512
537
85
6
0
255,998
3
L
Fenrir
7,149
511
62
4
0
320,017
2
L
Odin
6,381
456
55
4
0
252,997
0
L
Maui
6,265
448
26
2
0
250,678
2
W
Agni
8,359
597
73
5
0
278,009
5
L
Charybdis
7,834
560
78
6
0
209,527
3
L
He Bo
6,997
500
47
3
0
241,050
1
W
Thanatos
8,043
575
67
5
0
309,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role