Player Matchup

Bellona
Bellona
Depletionz
Bellona
Level 48
God Stats
5W - 2L
1,456 SR
Queue Stats
22W - 16L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
HartiGainz
Jing Wei
Level 14
God Stats
3W - 2L
1,434 SR
Queue Stats
5W - 6L
1,409 Elo+
Party 1
Ares
Ares
Jinxta
Ares
Level 101
God Stats
7W - 4L
1,622 SR
Queue Stats
250W - 228L
1,555 Elo+
Party 1
Chronos
Chronos
lm Too Swift
Chronos
Level 127
God Stats
4W - 7L
1,380 SR
Queue Stats
124W - 135L
1,550 Elo+
Party 1
Lancelot
Lancelot
lmJawnMorgan
Lancelot
Level 125
God Stats
6W - 5L
1,426 SR
Queue Stats
101W - 101L
1,506 Elo+
Party 1
Team Averages
Level 83
1,464 SR
1,508 Elo+

VS

Team Averages
Level 80
1,394 SR
1,398 Elo+
Tsukuyomi
Tsukuyomi
ArminWayde
Tsukuyomi
Level 76
God Stats
11W - 12L
1,411 SR
Queue Stats
343W - 417L
1,369 Elo+
Party 2
Izanami
Izanami
Dachito503
Izanami
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
Jago98_
Nemesis
Level 82
God Stats
10W - 14L
1,439 SR
Queue Stats
318W - 378L
1,379 Elo+
Party 2
Poseidon
Poseidon
NeverLuckiest
Poseidon
Level 88
God Stats
9W - 13L
1,418 SR
Queue Stats
167W - 187L
1,376 Elo+
Party 2
Athena
Athena
manuelMartinez30
Athena
Level 140
God Stats
1W - 6L
1,201 SR
Queue Stats
234W - 264L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Depletionz
Bellona
12
1 / 3 / 5
7,354
490
6,777
18,751
19,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
HartiGainz
Jing Wei
13
4 / 3 / 5
7,933
529
10,018
11,559
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Jinxta
Ares
11
5 / 2 / 8
7,750
517
9,326
13,282
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
lm Too Swift
Chronos
15
7 / 0 / 3
9,219
615
8,506
9,562
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
lmJawnMorgan
Lancelot
15
6 / 2 / 6
9,317
621
8,956
11,851
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArminWayde
Tsukuyomi
13
1 / 4 / 2
7,978
532
13,296
13,777
9,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Dachito503
Izanami
10
1 / 7 / 0
6,191
413
7,867
11,807
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Jago98_
Nemesis
13
6 / 4 / 2
8,462
564
6,029
12,250
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
NeverLuckiest
Poseidon
12
1 / 5 / 1
7,267
484
6,691
8,899
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 4
7,300
487
6,508
17,138
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
23
Kills
10
10
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArminWayde
Tsukuyomi
1
4
2
0.5
L
Izanami
Dachito503
Izanami
1
7
0
0.14
W
Bellona
Depletionz
Bellona
1
3
5
1.17
W
Jing Wei
HartiGainz
Jing Wei
4
3
5
2.17
L
Nemesis
Jago98_
Nemesis
6
4
2
1.75
W
Ares
Jinxta
Ares
5
2
8
4.5
L
Poseidon
NeverLuckiest
Poseidon
1
5
1
0.3
W
Chronos
lm Too Swift
Chronos
7
0
3
8.5
W
Lancelot
lmJawnMorgan
Lancelot
6
2
6
4.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,583
Damage
40,391
65,005
Taken
63,871
47,989
Mitigated
36,137
23,328
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArminWayde
Tsukuyomi
13,296
3,934
0
5,947
13,777
9,912
201
2,119
11,658
22
54,094
L
Izanami
Dachito503
Izanami
7,867
6,799
0
1,770
11,807
3,932
1,037
2,711
9,096
0
37,168
W
Bellona
Depletionz
Bellona
6,777
3,677
0
7,178
18,751
19,681
807
1,306
17,445
0
40,386
W
Jing Wei
HartiGainz
Jing Wei
10,018
9,198
0
5,141
11,559
4,387
2,142
1,997
9,562
0
54,197
L
Nemesis
Jago98_
Nemesis
6,029
2,570
0
1,428
12,250
4,698
0
1,525
10,725
0
62,778
W
Ares
Jinxta
Ares
9,326
1,068
737
2,184
13,282
13,420
137
4,026
9,256
23,992
686
L
Poseidon
NeverLuckiest
Poseidon
6,691
465
70
1,372
8,899
3,845
0
6,015
2,884
52,234
0
W
Chronos
lm Too Swift
Chronos
8,506
2,949
0
5,248
9,562
4,711
1,893
3,294
6,268
69,112
0
W
Lancelot
lmJawnMorgan
Lancelot
8,956
1,996
0
2,840
11,851
5,790
375
2,298
9,553
0
62,859
L
6,508
1,738
206
3,242
17,138
13,750
27
5,287
11,851
31,216
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
37,198
384
Minions Killed
381
0
Camps Cleared
0
1,485,840
Distance Traveled
1,478,000
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,978
532
87
6
0
258,229
4
L
Izanami
6,191
413
58
4
0
253,776
0
W
Bellona
7,354
490
62
4
0
270,472
0
W
Jing Wei
7,933
529
79
5
0
286,741
0
L
Nemesis
8,462
564
96
6
0
358,091
0
W
Ares
7,750
517
25
2
0
277,244
9
L
Poseidon
7,267
484
94
6
0
299,844
2
W
Chronos
9,219
615
125
8
0
292,642
0
W
Lancelot
9,317
621
93
6
0
358,741
0
L
Athena
7,300
487
46
3
0
308,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role