Player Matchup

Pele
Pele
MerlinIsMyStand
Pele
Level 119
God Stats
1W - 3L
1,410 SR
Queue Stats
244W - 257L
1,499 Elo+
Solo
Ares
Ares
MumeñRider
Ares
Level 128
God Stats
10W - 7L
1,664 SR
Queue Stats
335W - 303L
1,586 Elo+
Solo
Vulcan
Vulcan
SlavaUkraine2022
Vulcan
Level 68
God Stats
221W - 196L
1,601 SR
Queue Stats
317W - 310L
1,546 Elo+
Solo
Ra
Ra
Thrust
Ra
Level 127
God Stats
2W - 2L
1,860 SR
Queue Stats
7W - 7L
1,582 Elo+
Solo
Jing Wei
Jing Wei
qtLuckz
Jing Wei
Level 63
God Stats
1W - 3L
1,574 SR
Queue Stats
141W - 142L
1,527 Elo+
Solo
Team Averages
Level 101
1,622 SR
1,548 Elo+

VS

Team Averages
Level 116
1,455 SR
1,551 Elo+
Sol
Sol
Blackcat1024
Sol
Level 98
God Stats
43W - 49L
1,536 SR
Queue Stats
181W - 180L
1,533 Elo+
Party 1
Chronos
Chronos
JusJerry
Chronos
Level 127
God Stats
4W - 0L
1,335 SR
Queue Stats
214W - 230L
1,555 Elo+
Party 1
Geb
Geb
Terrock12
Geb
Level 132
God Stats
6W - 3L
1,669 SR
Queue Stats
87W - 74L
1,557 Elo+
Party 2
Thor
Thor
YungLavender
Thor
Level 93
God Stats
1W - 0L
1,360 SR
Queue Stats
41W - 42L
1,526 Elo+
Solo
Achilles
Achilles
zLanyhe
Achilles
Level 131
God Stats
2W - 0L
1,375 SR
Queue Stats
72W - 58L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
8,771
516
10,148
19,575
9,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 5 / 4
7,751
456
14,123
18,104
16,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 2 / 0
8,899
523
10,099
6,563
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ra
14
1 / 5 / 3
8,608
506
6,009
11,842
5,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
qtLuckz
Jing Wei
14
4 / 1 / 2
8,919
525
10,165
13,963
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 3
10,462
615
14,807
9,028
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
JusJerry
Chronos
15
2 / 3 / 5
9,353
550
14,196
17,717
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 10
8,974
528
7,732
19,194
20,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 3 / 7
8,768
516
7,012
15,790
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
zLanyhe
Achilles
16
4 / 1 / 2
9,758
574
8,298
14,832
14,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
19
19
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
Chronos
JusJerry
Chronos
2
3
5
1.5
L
2
6
4
0.67
L
4
5
4
1.2
L
0
2
0
0
W
3
4
10
2
L
Ra
1
5
3
0.5
W
1
3
7
1.5
L
Jing Wei
qtLuckz
Jing Wei
4
1
2
5
W
Achilles
zLanyhe
Achilles
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,544
Damage
52,045
70,047
Taken
76,561
40,367
Mitigated
52,241
14,973
Healing
28,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,807
6,362
0
6,371
9,028
3,972
4,023
3,407
5,489
74,081
0
W
Chronos
JusJerry
Chronos
14,196
4,496
0
6,357
17,717
6,853
0
3,348
14,023
77,185
2,488
L
10,148
2,062
0
2,770
19,575
9,662
0
8,078
11,048
0
75,408
L
14,123
544
0
500
18,104
16,951
0
10,043
7,634
26,387
1,496
L
10,099
6,222
0
1,357
6,563
2,752
0
1,426
4,583
73,392
0
W
7,732
1,615
0
1,673
19,194
20,525
189
8,626
9,958
19,296
3,039
L
Ra
6,009
584
653
1,921
11,842
5,308
307
6,854
4,560
70,109
0
W
7,012
1,081
0
6,716
15,790
6,767
0
4,364
11,210
0
73,868
L
Jing Wei
qtLuckz
Jing Wei
10,165
8,928
0
7,772
13,963
5,694
407
8,291
5,626
0
66,493
W
Achilles
zLanyhe
Achilles
8,298
2,310
0
7,303
14,832
14,124
0
8,582
6,032
0
69,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,948
Gold Earned
47,315
516
Minions Killed
524
0
Camps Cleared
0
1,606,513
Distance Traveled
1,700,956
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,462
615
129
8
0
333,464
6
W
Chronos
9,353
550
138
8
0
323,132
1
L
Pele
8,771
516
115
7
0
334,334
5
L
Ares
7,751
456
27
2
0
310,729
1
L
Vulcan
8,899
523
134
8
0
349,283
8
W
Geb
8,974
528
21
1
0
327,183
0
L
Ra
8,608
506
126
7
0
332,510
6
W
Thor
8,768
516
111
7
0
369,644
6
L
Jing Wei
8,919
525
114
7
0
279,657
4
W
Achilles
9,758
574
125
7
0
347,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role