Player Matchup

Terra
Terra
Bushdidz911
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Deucelly
Vulcan
Level 122
God Stats
3W - 9L
1,253 SR
Queue Stats
476W - 471L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lengend Chronic
Danzaburou
Level 159
God Stats
0W - 2L
1,174 SR
Queue Stats
348W - 373L
1,467 Elo+
Solo
Athena
Athena
Pro_Calamity
Athena
Level 139
God Stats
2W - 2L
1,465 SR
Queue Stats
207W - 200L
1,509 Elo+
Solo
Ullr
Ullr
TROLLforce6
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,182 Elo+
Solo
Team Averages
Level 93
1,378 SR
1,431 Elo+

VS

Team Averages
Level 43
1,528 SR
1,468 Elo+
Ymir
Ymir
Epaminondas42
Ymir
Level 135
God Stats
3W - 3L
1,420 SR
Queue Stats
180W - 203L
1,369 Elo+
Solo
Sylvanus
Sylvanus
IPlayOften
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,525 Elo+
Party 1
Erlang Shen
Erlang Shen
KiuuAFK142
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,270 Elo+
Solo
Chiron
Chiron
Marinamq
Chiron
Level 18
God Stats
2W - 0L
1,719 SR
Queue Stats
15W - 16L
1,548 Elo+
Party 1
Chaac
Chaac
RauRuKuruze
Chaac
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 17L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,915
720
3,958
17,544
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
Deucelly
Vulcan
13
1 / 7 / 5
7,897
718
18,108
11,801
6,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lengend Chronic
Danzaburou
15
3 / 4 / 5
8,627
784
16,042
16,599
9,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
14
1 / 4 / 4
8,044
731
8,182
19,945
19,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 5 / 3
7,943
722
12,154
13,845
7,575
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 12
9,168
833
9,898
24,249
15,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
IPlayOften
Sylvanus
16
4 / 2 / 16
9,487
862
16,391
19,228
10,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
KiuuAFK142
Erlang Shen
15
3 / 1 / 16
9,109
828
11,232
25,317
15,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Marinamq
Chiron
18
8 / 1 / 13
10,398
945
18,865
10,187
4,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 1 / 15
10,596
963
17,788
19,940
22,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
9
Kills
24
24
Deaths
9
20
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Vulcan
Deucelly
Vulcan
1
7
5
0.5
W
4
4
12
2.5
W
Sylvanus
IPlayOften
Sylvanus
4
2
16
6
W
Erlang Shen
KiuuAFK142
Erlang Shen
3
1
16
11
L
Danzaburou
Lengend Chronic
Danzaburou
3
4
5
1.38
W
Chiron
Marinamq
Chiron
8
1
13
14.5
L
Athena
1
4
4
0.75
W
5
1
15
12.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,444
Damage
74,174
79,734
Taken
98,921
58,705
Mitigated
68,759
22,716
Healing
64,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,958
317
3,223
4,075
17,544
15,563
0
4,952
12,592
5,647
0
L
Vulcan
Deucelly
Vulcan
18,108
7,072
525
72
11,801
6,063
0
4,718
7,083
35,008
0
W
9,898
832
492
5,126
24,249
15,610
330
5,268
18,981
22,188
0
W
Sylvanus
IPlayOften
Sylvanus
16,391
5,827
14,653
11,401
19,228
10,378
1,833
9,410
9,749
25,901
0
W
Erlang Shen
KiuuAFK142
Erlang Shen
11,232
4,290
2,518
10,531
25,317
15,326
358
7,554
17,763
0
15,160
L
Danzaburou
Lengend Chronic
Danzaburou
16,042
5,316
798
5,250
16,599
9,994
0
4,138
12,461
0
25,894
W
Chiron
Marinamq
Chiron
18,865
5,524
4,049
2,402
10,187
4,834
4,762
3,550
6,637
0
53,919
L
Athena
8,182
1,435
2,561
3,449
19,945
19,510
0
8,113
11,832
14,812
0
W
17,788
3,127
4,886
8,581
19,940
22,611
1,306
4,397
15,543
0
31,550
L
12,154
5,422
1,464
1,299
13,845
7,575
0
4,368
9,477
0
17,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
48,758
97
Minions Killed
165
0
Camps Cleared
0
941,846
Distance Traveled
1,117,530
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,915
720
9
1
0
187,810
0
L
Vulcan
7,897
718
36
3
0
180,010
2
W
Ymir
9,168
833
31
3
0
217,230
0
W
Sylvanus
9,487
862
19
2
0
206,128
0
W
Erlang Shen
9,109
828
8
1
0
239,675
2
L
Danzaburou
8,627
784
26
2
0
160,489
1
W
Chiron
10,398
945
85
8
0
225,301
0
L
Athena
8,044
731
12
1
0
197,953
0
W
Chaac
10,596
963
22
2
0
229,196
0
L
Ullr
7,943
722
14
1
0
215,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role