Player Matchup

Arachne
Arachne
Court13
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
999 Elo+
Party 1
Ne Zha
Ne Zha
DimensionalBolt
Ne Zha
Level 24
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 7L
1,060 Elo+
Party 1
Sylvanus
Sylvanus
Nemenex-
Sylvanus
Level 100
God Stats
1W - 4L
1,257 SR
Queue Stats
3W - 7L
1,060 Elo+
Party 1
Team Averages
Level 50
1,487 SR
1,040 Elo+

VS

Team Averages
Level 81
1,439 SR
1,320 Elo+
Danzaburou
Danzaburou
Bacardi-Hardi420
Danzaburou
Level 44
God Stats
15W - 19L
1,372 SR
Queue Stats
33W - 61L
1,255 Elo+
Solo
King Arthur
King Arthur
PERFECTKILLER76
King Arthur
Level 138
God Stats
25W - 42L
1,402 SR
Queue Stats
65W - 84L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
sophin8or
Baron Samedi
Level 61
God Stats
10W - 19L
1,542 SR
Queue Stats
61W - 99L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Court13
Arachne
17
3 / 3 / 1
14,489
690
10,649
24,334
27,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 8 / 2
13,704
653
27,368
31,532
19,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
Nemenex-
Sylvanus
16
0 / 7 / 3
12,757
607
15,702
33,883
53,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bacardi-Hardi420
Danzaburou
19
8 / 2 / 7
14,695
700
26,557
20,374
10,601
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
PERFECTKILLER76
King Arthur
20
6 / 1 / 10
15,063
717
23,787
29,042
33,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
sophin8or
Baron Samedi
20
4 / 3 / 11
14,688
699
22,010
19,821
9,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
18
18
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bacardi-Hardi420
Danzaburou
8
2
7
5.75
L
Arachne
Court13
Arachne
3
3
1
1.17
L
3
8
2
0.5
L
Sylvanus
Nemenex-
Sylvanus
0
7
3
0.21
W
King Arthur
PERFECTKILLER76
King Arthur
6
1
10
11
W
Baron Samedi
sophin8or
Baron Samedi
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,719
Damage
72,354
89,749
Taken
69,237
100,195
Mitigated
54,220
28,761
Healing
22,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bacardi-Hardi420
Danzaburou
26,557
15,936
400
6,395
20,374
10,601
1,454
4,673
15,701
225
62,273
L
Arachne
Court13
Arachne
10,649
6,225
2,387
2,395
24,334
27,745
130
6,456
17,878
374
22,029
L
27,368
14,029
0
10,553
31,532
19,047
86
8,676
22,856
0
79,072
L
Sylvanus
Nemenex-
Sylvanus
15,702
3,099
3,995
9,431
33,883
53,403
78
12,074
21,809
36,205
0
W
King Arthur
PERFECTKILLER76
King Arthur
23,787
1,608
301
2,105
29,042
33,725
146
7,508
21,534
14,537
54,796
W
Baron Samedi
sophin8or
Baron Samedi
22,010
3,242
6,136
7,513
19,821
9,894
1,461
4,478
15,343
75,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
44,446
143
Minions Killed
286
0
Camps Cleared
0
995,537
Distance Traveled
1,103,321
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,695
700
85
4
0
338,838
0
L
Arachne
14,489
690
18
1
0
329,485
0
L
Ne Zha
13,704
653
83
4
0
389,110
0
L
Sylvanus
12,757
607
42
2
0
276,942
0
W
King Arthur
15,063
717
67
3
0
414,438
0
W
Baron Samedi
14,688
699
134
6
0
350,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role