Player Matchup

Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
DALZSZ1
Hun Batz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,353 Elo+
Solo
Da Ji
Da Ji
DaddySauce1454
Da Ji
Level 128
God Stats
3W - 1L
1,483 SR
Queue Stats
169W - 161L
1,542 Elo+
Party 1
Scylla
Scylla
IMr IFinesse
Scylla
Level 136
God Stats
2W - 0L
1,709 SR
Queue Stats
31W - 41L
1,489 Elo+
Solo
Team Averages
Level 119
1,538 SR
1,477 Elo+

VS

Team Averages
Level 106
1,528 SR
1,527 Elo+
Ares
Ares
Ben_O_Verbich_96
Ares
Level 146
God Stats
3W - 2L
1,623 SR
Queue Stats
153W - 101L
1,517 Elo+
Party 2
Achilles
Achilles
Bizare80085
Achilles
Level 54
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NoBronzeCap
Jing Wei
Level 59
God Stats
1W - 1L
1,597 SR
Queue Stats
105W - 58L
1,569 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Th3Br0wnBandit0
Morgan Le Fay
Level 128
God Stats
6W - 4L
1,746 SR
Queue Stats
126W - 71L
1,520 Elo+
Party 2
Hel
Hel
beefsupreme13
Hel
Level 145
God Stats
0W - 2L
1,257 SR
Queue Stats
112W - 103L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 1 / 10
9,550
796
11,452
17,790
22,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
 
Yemoja
15
2 / 1 / 9
8,794
733
3,390
7,368
4,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
DALZSZ1
Hun Batz
16
1 / 1 / 10
9,021
752
13,918
12,006
5,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
5 / 3 / 5
9,547
796
13,839
11,928
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
18
7 / 1 / 8
10,859
905
16,787
12,904
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
8,187
682
10,219
15,881
16,651
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Bizare80085
Achilles
15
1 / 3 / 3
8,276
690
6,890
13,957
7,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
NoBronzeCap
Jing Wei
14
1 / 4 / 5
8,165
680
10,373
13,040
4,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Th3Br0wnBandit0
Morgan Le Fay
15
3 / 3 / 3
8,713
726
15,740
14,045
8,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 4
8,038
670
8,664
11,495
5,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
16
Kills
6
7
Deaths
16
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
10
6
W
Yemoja
 
Yemoja
2
1
9
6.5
L
0
3
6
1
L
Achilles
Bizare80085
Achilles
1
3
3
0.83
W
Hun Batz
DALZSZ1
Hun Batz
1
1
10
6
W
5
3
5
2.5
W
Scylla
7
1
8
11
L
Jing Wei
NoBronzeCap
Jing Wei
1
4
5
0.88
L
Morgan Le Fay
Th3Br0wnBandit0
Morgan Le Fay
3
3
3
1.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,386
Damage
51,886
61,996
Taken
68,418
46,124
Mitigated
42,373
37,218
Healing
30,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,452
678
3,842
4,526
17,790
22,291
226
8,437
9,353
20,097
0
W
Yemoja
 
Yemoja
3,390
979
16,407
2,220
7,368
4,627
629
5,185
2,183
6,312
0
L
10,219
287
955
603
15,881
16,651
263
6,639
9,156
14,786
0
L
Achilles
Bizare80085
Achilles
6,890
2,085
1,124
1,001
13,957
7,189
635
7,360
6,462
344
20,236
W
Hun Batz
DALZSZ1
Hun Batz
13,918
490
3,072
985
12,006
5,862
3,820
7,449
4,557
0
25,368
W
13,839
3,160
0
1,001
11,928
7,112
1,916
6,689
5,239
0
19,151
W
Scylla
16,787
596
2,062
3,103
12,904
6,232
737
7,157
5,747
42,285
0
L
Jing Wei
NoBronzeCap
Jing Wei
10,373
7,786
1,600
857
13,040
4,991
1,386
7,201
5,660
0
19,414
L
Morgan Le Fay
Th3Br0wnBandit0
Morgan Le Fay
15,740
2,543
3,797
2,593
14,045
8,412
1,024
6,274
7,476
34,161
0
L
8,664
1,510
13,179
4,969
11,495
5,130
749
4,155
7,109
15,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,771
Gold Earned
41,379
123
Minions Killed
116
0
Camps Cleared
0
1,273,207
Distance Traveled
1,133,427
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,550
796
8
1
0
269,284
0
W
Yemoja
8,794
733
8
1
0
253,796
0
L
Ares
8,187
682
15
1
0
180,149
0
L
Achilles
8,276
690
20
2
0
251,886
0
W
Hun Batz
9,021
752
25
2
0
271,730
0
W
Da Ji
9,547
796
15
1
0
216,863
1
W
Scylla
10,859
905
67
6
0
261,534
3
L
Jing Wei
8,165
680
21
2
0
228,482
0
L
Morgan Le Fay
8,713
726
41
3
0
251,938
0
L
Hel
8,038
670
19
2
0
220,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role