Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BlazingArgonaut
Cernunnos
Level 107
God Stats
13W - 15L
1,447 SR
Queue Stats
305W - 361L
1,380 Elo+
Solo
King Arthur
King Arthur
khristianlion442
King Arthur
Level 141
God Stats
3W - 0L
1,434 SR
Queue Stats
25W - 24L
1,461 Elo+
Solo
Team Averages
Level 117
1,460 SR
1,447 Elo+

VS

Team Averages
Level 55
1,534 SR
1,459 Elo+
Jing Wei
Jing Wei
Coolguyshrek
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Tiamat
Tiamat
MOAB847
Tiamat
Level 118
God Stats
7W - 10L
1,602 SR
Queue Stats
89W - 109L
1,478 Elo+
Party 1
Thor
Thor
ZLEGACYPRO
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 1 / 5
11,117
741
13,381
8,355
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
BlazingArgonaut
Cernunnos
16
3 / 0 / 4
10,792
719
9,265
9,716
4,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
khristianlion442
King Arthur
17
2 / 0 / 5
10,179
679
12,031
20,530
19,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Coolguyshrek
Jing Wei
14
0 / 4 / 1
8,775
585
3,952
13,019
5,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
MOAB847
Tiamat
17
1 / 1 / 0
10,195
680
16,596
12,583
10,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 0
8,209
547
4,929
12,959
8,717
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
5
6.5
W
Cernunnos
BlazingArgonaut
Cernunnos
3
0
4
5
L
Jing Wei
Coolguyshrek
Jing Wei
0
4
1
0.13
L
Tiamat
MOAB847
Tiamat
1
1
0
1
L
0
4
0
0
W
King Arthur
khristianlion442
King Arthur
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,677
Damage
25,477
38,601
Taken
38,561
28,297
Mitigated
25,120
8,998
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,381
597
0
2,441
8,355
3,920
362
4,315
4,040
61,153
0
W
Cernunnos
BlazingArgonaut
Cernunnos
9,265
3,781
0
3,621
9,716
4,571
2,986
4,234
5,482
0
53,075
L
Jing Wei
Coolguyshrek
Jing Wei
3,952
2,948
0
537
13,019
5,473
0
4,023
8,996
0
14,986
L
Tiamat
MOAB847
Tiamat
16,596
1,126
0
2,347
12,583
10,930
0
4,040
8,543
63,549
0
L
4,929
739
0
0
12,959
8,717
0
5,409
7,550
0
17,436
W
King Arthur
khristianlion442
King Arthur
12,031
898
0
2,936
20,530
19,806
33
8,633
11,897
77
45,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,088
Gold Earned
27,179
225
Minions Killed
156
0
Camps Cleared
0
850,202
Distance Traveled
788,351
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,117
741
105
7
0
274,836
2
W
Cernunnos
10,792
719
86
6
0
266,430
5
L
Jing Wei
8,775
585
23
2
0
276,214
0
L
Tiamat
10,195
680
104
7
0
301,289
3
L
Thor
8,209
547
29
2
0
210,848
0
W
King Arthur
10,179
679
34
2
0
308,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role