Player Matchup

Fenrir
Fenrir
Platinum III
Ketsuryugan x
Fenrir
Platinum III
Level 144
God Stats
5W - 9L
1,523 SR
Queue Stats
155W - 151L
1,683 MMR
Solo
Achilles
Achilles
Platinum II
SlayerSam01
Achilles
Platinum II
Level 160
God Stats
11W - 8L
1,653 SR
Queue Stats
485W - 481L
1,842 MMR
Solo
Hachiman
Hachiman
Gold I
TATEDER
Hachiman
Gold I
Level 128
God Stats
6W - 10L
1,497 SR
Queue Stats
186W - 204L
1,661 MMR
Solo
Vulcan
Vulcan
Platinum IV
VictorTakacs
Vulcan
Platinum IV
Level 148
God Stats
7W - 7L
1,528 SR
Queue Stats
153W - 152L
1,770 MMR
Solo
Geb
Geb
Platinum III
vinisavordelli
Geb
Platinum III
Level 159
God Stats
1W - 4L
1,169 SR
Queue Stats
216W - 206L
1,783 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,474 SR
1,748 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,598 SR
1,748 MMR
Ao Kuang
Ao Kuang
Platinum IV
Irving255
Ao Kuang
Platinum IV
Level 155
God Stats
91W - 44L
1,703 SR
Queue Stats
310W - 312L
1,883 MMR
Solo
Danzaburou
Danzaburou
Gold I
MentionedDarkan
Danzaburou
Gold I
Level 149
God Stats
23W - 20L
1,580 SR
Queue Stats
252W - 244L
1,697 MMR
Solo
Ah Puch
Ah Puch
Platinum IV
Murkzookie
Ah Puch
Platinum IV
Level 149
God Stats
16W - 11L
1,718 SR
Queue Stats
366W - 363L
1,722 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
ThisIsMajorTom
Cu Chulainn
Platinum III
Level 157
God Stats
3W - 1L
1,483 SR
Queue Stats
67W - 50L
1,925 MMR
Solo
Ymir
Ymir
Gold IV
gcj07
Ymir
Gold IV
Level 160
God Stats
13W - 11L
1,508 SR
Queue Stats
149W - 148L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,770
451
3,694
9,393
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
SlayerSam01
Achilles
13
0 / 4 / 0
7,765
518
6,560
21,287
12,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
TATEDER
Hachiman
11
0 / 4 / 0
5,934
396
4,025
11,280
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
13
1 / 1 / 0
7,712
514
3,139
6,346
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,500
433
3,633
11,023
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
RamaCabrakanAtlasArachneKali

VS

Bans
HadesIshtarMauiXbalanqueAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Irving255
Ao Kuang
15
7 / 1 / 1
9,601
640
5,979
10,868
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MentionedDarkan
Danzaburou
13
3 / 2 / 2
8,522
568
7,844
12,689
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Murkzookie
Ah Puch
15
1 / 0 / 2
9,105
607
9,401
6,782
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
ThisIsMajorTom
Cu Chulainn
15
0 / 0 / 4
9,183
612
14,296
11,870
10,834
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
gcj07
Ymir
13
1 / 0 / 3
8,397
560
3,281
6,667
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
12
12
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Irving255
Ao Kuang
7
1
1
7.5
L
2
2
0
1
W
Danzaburou
MentionedDarkan
Danzaburou
3
2
2
2
W
Ah Puch
Murkzookie
Ah Puch
1
0
2
2
L
Achilles
SlayerSam01
Achilles
0
4
0
0
L
Hachiman
TATEDER
Hachiman
0
4
0
0
W
Cu Chulainn
ThisIsMajorTom
Cu Chulainn
0
0
4
2
L
Vulcan
1
1
0
1
W
Ymir
gcj07
Ymir
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,051
Damage
40,801
59,329
Taken
48,876
29,877
Mitigated
29,808
17,830
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Irving255
Ao Kuang
5,979
1,695
0
3,886
10,868
4,219
858
479
10,389
71,865
0
L
3,694
843
0
4,122
9,393
3,864
0
3,834
5,559
0
37,288
W
Danzaburou
MentionedDarkan
Danzaburou
7,844
1,822
0
4,182
12,689
5,274
2,823
2,737
9,868
0
65,276
W
Ah Puch
Murkzookie
Ah Puch
9,401
383
0
3,647
6,782
3,152
75
1,121
5,527
91,586
0
L
Achilles
SlayerSam01
Achilles
6,560
1,809
0
6,965
21,287
12,746
0
4,489
16,798
0
68,535
L
Hachiman
TATEDER
Hachiman
4,025
2,277
0
3,004
11,280
3,153
0
3,661
7,619
0
38,679
W
Cu Chulainn
ThisIsMajorTom
Cu Chulainn
14,296
2,544
0
2,963
11,870
10,834
0
471
11,368
11,270
72,782
L
Vulcan
3,139
379
0
714
6,346
2,659
0
4,573
1,773
56,429
0
W
Ymir
gcj07
Ymir
3,281
854
0
2,195
6,667
6,329
0
1,895
4,673
28,775
4,110
L
3,633
448
0
3,025
11,023
7,455
0
3,961
7,062
26,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,681
Gold Earned
44,808
455
Minions Killed
563
0
Camps Cleared
0
1,344,792
Distance Traveled
1,480,245
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,601
640
105
7
0
323,829
3
L
Fenrir
6,770
451
74
5
0
255,537
1
W
Danzaburou
8,522
568
100
7
0
254,448
1
W
Ah Puch
9,105
607
174
12
0
296,945
5
L
Achilles
7,765
518
127
8
0
288,301
5
L
Hachiman
5,934
396
64
4
0
221,117
2
W
Cu Chulainn
9,183
612
136
9
0
310,710
9
L
Vulcan
7,712
514
144
10
0
292,393
3
W
Ymir
8,397
560
48
3
0
294,313
5
L
Geb
6,500
433
46
3
0
287,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role