Player Matchup

Cerberus
Cerberus
FatSnaxxx
Cerberus
Level 145
God Stats
4W - 5L
1,540 SR
Queue Stats
202W - 196L
1,480 Elo+
Party 2
Artemis
Artemis
TayRay0110
Artemis
Level 105
God Stats
2W - 4L
1,495 SR
Queue Stats
415W - 379L
1,438 Elo+
Party 4
Persephone
Persephone
Thundrpantz
Persephone
Level 128
God Stats
16W - 10L
1,561 SR
Queue Stats
460W - 432L
1,437 Elo+
Party 4
Ne Zha
Ne Zha
TillerPiller
Ne Zha
Level 129
God Stats
4W - 4L
1,671 SR
Queue Stats
234W - 229L
1,481 Elo+
Party 2
Mulan
Mulan
a-mayes-ing27
Mulan
Level 105
God Stats
13W - 19L
1,409 SR
Queue Stats
381W - 362L
1,476 Elo+
Party 4
Team Averages
Level 122
1,535 SR
1,462 Elo+

VS

Team Averages
Level 129
1,475 SR
1,273 Elo+
Sylvanus
Sylvanus
BigPlower420
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Party 1
Apollo
Apollo
BigPlower69
Apollo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 1
Pele
Pele
Cool Memes Bro
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 1
Ra
Ra
CosmoSlaya
Ra
Level 123
God Stats
5W - 5L
1,429 SR
Queue Stats
88W - 118L
1,366 Elo+
Party 3
Athena
Athena
Dp_games_92
Athena
Level 129
God Stats
6W - 7L
1,446 SR
Queue Stats
307W - 323L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatSnaxxx
Cerberus
12
2 / 7 / 3
7,982
499
6,765
16,416
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
TayRay0110
Artemis
11
0 / 6 / 4
6,730
421
6,091
13,843
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Thundrpantz
Persephone
14
4 / 3 / 4
9,300
581
9,155
8,399
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
13
3 / 4 / 2
8,231
514
11,458
15,342
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 1
8,016
501
5,837
12,591
12,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigPlower420
Sylvanus
11
1 / 3 / 13
8,277
517
5,474
14,186
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
13
11 / 1 / 4
9,380
586
13,668
14,362
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 3
8,295
518
6,948
15,421
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 2 / 5
10,395
650
12,881
11,674
5,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
14
2 / 1 / 3
8,969
561
5,514
10,158
11,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
9
Kills
22
22
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigPlower420
Sylvanus
1
3
13
2.5
W
Apollo
11
1
4
13
W
3
2
3
2.25
W
5
2
5
3.75
W
Athena
2
1
3
3.5
L
Cerberus
FatSnaxxx
Cerberus
2
7
3
0.5
L
Artemis
TayRay0110
Artemis
0
6
4
0.33
L
Persephone
Thundrpantz
Persephone
4
3
4
2
L
Ne Zha
3
4
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,306
Damage
44,485
66,591
Taken
65,801
34,808
Mitigated
39,951
20,687
Healing
24,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigPlower420
Sylvanus
5,474
1,252
3,483
4,536
14,186
11,750
312
4,835
9,351
17,403
0
W
Apollo
13,668
8,545
0
6,123
14,362
5,536
1,299
2,934
11,428
0
55,803
W
6,948
1,497
0
1,863
15,421
5,743
331
2,978
12,443
0
71,171
W
12,881
1,588
569
4,929
11,674
5,151
360
5,428
6,246
89,801
0
W
Athena
5,514
1,394
0
2,834
10,158
11,771
0
887
9,271
55,020
0
L
Cerberus
FatSnaxxx
Cerberus
6,765
987
0
3,366
16,416
7,322
75
8,650
7,766
38,299
1,683
L
Artemis
TayRay0110
Artemis
6,091
2,471
0
3,892
13,843
4,773
410
4,858
8,985
0
36,419
L
Persephone
Thundrpantz
Persephone
9,155
1,293
0
2,125
8,399
3,321
474
2,393
6,003
67,764
0
L
Ne Zha
11,458
3,400
0
5,784
15,342
6,966
0
3,280
12,062
0
59,582
L
5,837
1,134
0
5,520
12,591
12,426
0
4,688
7,903
382
50,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
45,316
457
Minions Killed
440
0
Camps Cleared
0
1,466,754
Distance Traveled
1,495,133
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,277
517
26
2
0
263,293
6
W
Apollo
9,380
586
61
4
0
285,265
1
W
Pele
8,295
518
93
6
0
343,243
0
W
Ra
10,395
650
147
9
0
305,273
0
W
Athena
8,969
561
113
7
0
298,059
0
L
Cerberus
7,982
499
90
6
0
289,695
2
L
Artemis
6,730
421
57
4
0
260,653
2
L
Persephone
9,300
581
105
7
0
307,863
3
L
Ne Zha
8,231
514
104
7
0
332,677
3
L
Mulan
8,016
501
101
6
0
275,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role