Player Matchup

Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hammer187x29
Cu Chulainn
Level 147
God Stats
2W - 3L
1,514 SR
Queue Stats
171W - 174L
1,467 Elo+
Party 2
Scylla
Scylla
stonecastlecode
Scylla
Level 88
God Stats
0W - 3L
1,224 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 2
Team Averages
Level 128
1,413 SR
1,454 Elo+

VS

Team Averages
Level 104
1,716 SR
1,836 Elo+
Fenrir
Fenrir
Bungler7369
Fenrir
Level 29
God Stats
4W - 1L
1,894 SR
Queue Stats
77W - 12L
1,976 Elo+
Party 1
Agni
Agni
FindAWayOrMake1
Agni
Level 155
God Stats
13W - 10L
1,483 SR
Queue Stats
299W - 189L
1,654 Elo+
Party 1
Charybdis
Charybdis
GenesysSF
Charybdis
Level 128
God Stats
9W - 3L
1,771 SR
Queue Stats
76W - 18L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 6 / 0
7,026
586
6,705
14,609
8,203
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
hammer187x29
Cu Chulainn
11
0 / 7 / 0
6,907
576
6,750
17,725
10,579
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 4 / 0
7,825
652
11,673
10,275
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 0 / 10
10,437
870
11,331
18,991
20,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
9 / 0 / 8
10,212
851
14,771
10,097
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
GenesysSF
Charybdis
15
3 / 0 / 11
9,597
800
10,607
9,121
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
6
0
0
W
Fenrir
5
0
10
10
W
9
0
8
13
W
Charybdis
GenesysSF
Charybdis
3
0
11
8.5
L
Cu Chulainn
hammer187x29
Cu Chulainn
0
7
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
36,709
42,609
Taken
38,209
22,806
Mitigated
27,637
4,609
Healing
17,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,705
3,040
475
1,954
14,609
8,203
0
5,034
9,575
0
22,407
W
Fenrir
11,331
4,283
2,349
7,295
18,991
20,004
596
5,041
13,591
256
24,702
W
14,771
750
0
1,980
10,097
4,221
576
3,871
6,155
53,663
0
W
Charybdis
GenesysSF
Charybdis
10,607
6,420
0
5,512
9,121
3,412
2,027
2,864
6,102
0
55,698
L
Cu Chulainn
hammer187x29
Cu Chulainn
6,750
1,560
397
813
17,725
10,579
0
6,337
11,388
0
15,495
L
11,673
970
290
680
10,275
4,024
0
3,550
6,725
37,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,758
Gold Earned
30,246
102
Minions Killed
173
0
Camps Cleared
0
608,977
Distance Traveled
741,584
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,026
586
24
2
0
198,721
0
W
Fenrir
10,437
870
14
1
0
257,695
0
W
Agni
10,212
851
68
6
0
253,939
3
W
Charybdis
9,597
800
91
8
0
229,950
2
L
Cu Chulainn
6,907
576
13
1
0
203,009
3
L
Scylla
7,825
652
65
5
0
207,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role