Player Matchup

Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
FluffyDiver
Ravana
Level 160
God Stats
3W - 3L
1,608 SR
Queue Stats
452W - 239L
1,762 Elo+
Party 2
Sun Wukong
Sun Wukong
Skillsteal1
Sun Wukong
Level 140
God Stats
2W - 2L
1,488 SR
Queue Stats
57W - 55L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Swickeroon
Danzaburou
Level 158
God Stats
27W - 5L
1,946 SR
Queue Stats
627W - 263L
1,793 Elo+
Party 2
Baba Yaga
Baba Yaga
juan082
Baba Yaga
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,556 Elo+
Solo
Team Averages
Level 150
1,609 SR
1,626 Elo+

VS

Team Averages
Level 120
1,669 SR
1,540 Elo+
Cabrakan
Cabrakan
CaptinMorgan250
Cabrakan
Level 84
God Stats
1W - 2L
1,652 SR
Queue Stats
16W - 18L
1,543 Elo+
Party 1
King Arthur
King Arthur
FatherTime1030
King Arthur
Level 122
God Stats
46W - 41L
1,612 SR
Queue Stats
234W - 225L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
LionsAreBeastHD
Sun Wukong
Level 146
God Stats
4W - 2L
1,465 SR
Queue Stats
59W - 50L
1,551 Elo+
Solo
Cliodhna
Cliodhna
SuIus
Cliodhna
Level 127
God Stats
3W - 2L
1,720 SR
Queue Stats
330W - 308L
1,557 Elo+
Party 3
Sol
Sol
jasin
Sol
Level 123
God Stats
4W - 2L
1,898 SR
Queue Stats
116W - 101L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 1 / 8
11,443
763
18,441
20,838
29,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
18
3 / 4 / 8
11,221
748
14,952
18,535
16,814
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Skillsteal1
Sun Wukong
17
5 / 2 / 5
11,198
747
11,096
16,202
16,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Swickeroon
Danzaburou
20
4 / 1 / 6
12,803
854
21,829
21,801
12,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
juan082
Baba Yaga
18
2 / 1 / 8
11,305
754
15,641
12,834
7,958
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 3 / 4
9,539
636
5,526
17,422
28,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
FatherTime1030
King Arthur
17
2 / 3 / 4
10,251
683
12,334
20,148
25,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
LionsAreBeastHD
Sun Wukong
17
2 / 1 / 6
10,042
669
11,569
23,251
21,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
SuIus
Cliodhna
16
1 / 3 / 6
9,758
651
9,182
11,895
5,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
jasin
Sol
18
3 / 5 / 5
10,659
711
22,577
21,003
11,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
15
Kills
9
9
Deaths
15
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
8
5
L
Cabrakan
1
3
4
1
L
King Arthur
FatherTime1030
King Arthur
2
3
4
1.33
W
Ravana
3
4
8
1.75
L
Sun Wukong
LionsAreBeastHD
Sun Wukong
2
1
6
5
W
Sun Wukong
Skillsteal1
Sun Wukong
5
2
5
3.75
L
Cliodhna
SuIus
Cliodhna
1
3
6
1.33
W
Danzaburou
Swickeroon
Danzaburou
4
1
6
7
L
Sol
jasin
Sol
3
5
5
1.1
W
Baba Yaga
juan082
Baba Yaga
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,959
Damage
61,188
90,210
Taken
93,719
82,643
Mitigated
93,019
26,054
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
18,441
1,632
0
3,094
20,838
29,663
683
5,977
14,528
26,631
0
L
Cabrakan
5,526
652
0
2,341
17,422
28,274
0
4,799
12,495
10,385
0
L
King Arthur
FatherTime1030
King Arthur
12,334
836
0
2,874
20,148
25,909
0
8,150
11,734
0
39,984
W
Ravana
14,952
3,146
0
2,328
18,535
16,814
2,108
4,726
13,511
0
43,416
L
Sun Wukong
LionsAreBeastHD
Sun Wukong
11,569
1,518
0
2,989
23,251
21,336
0
9,066
13,724
0
29,691
W
Sun Wukong
Skillsteal1
Sun Wukong
11,096
1,447
0
5,631
16,202
16,021
108
4,595
11,097
91
24,077
L
Cliodhna
SuIus
Cliodhna
9,182
584
0
3,407
11,895
5,965
0
4,717
7,178
0
32,156
W
Danzaburou
Swickeroon
Danzaburou
21,829
11,085
0
11,001
21,801
12,187
3,184
6,400
15,285
0
100,521
L
Sol
jasin
Sol
22,577
6,688
0
5,909
21,003
11,535
331
7,082
13,657
58,453
4,317
W
Baba Yaga
juan082
Baba Yaga
15,641
1,114
0
4,000
12,834
7,958
3,444
4,604
8,103
49,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,970
Gold Earned
50,249
304
Minions Killed
255
0
Camps Cleared
0
1,621,912
Distance Traveled
1,408,492
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,443
763
21
1
0
333,030
0
L
Cabrakan
9,539
636
3
0
0
222,791
2
L
King Arthur
10,251
683
58
4
0
306,592
0
W
Ravana
11,221
748
58
4
0
323,806
3
L
Sun Wukong
10,042
669
44
3
0
313,783
1
W
Sun Wukong
11,198
747
28
2
0
344,138
3
L
Cliodhna
9,758
651
60
4
0
298,178
2
W
Danzaburou
12,803
854
114
8
0
271,735
1
L
Sol
10,659
711
90
6
0
267,148
4
W
Baba Yaga
11,305
754
83
6
0
349,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role