Player Matchup

Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
FeelnSquidy
Aphrodite
Level 7
God Stats
1W - 4L
1,044 SR
Queue Stats
1W - 6L
957 Elo+
Party 1
Zhong Kui
Zhong Kui
LegendsOfGhouls
Zhong Kui
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
957 Elo+
Party 1
Team Averages
Level 50
1,348 SR
1,138 Elo+

VS

Team Averages
Level 34
1,183 SR
903 Elo+
Bacchus
Bacchus
SAMURAIxXJACKx
Bacchus
Level 24
God Stats
1W - 6L
1,110 SR
Queue Stats
6W - 24L
1,099 Elo+
Party 2
Ishtar
Ishtar
Scoot_scoot187
Ishtar
Level 17
God Stats
0W - 2L
1,064 SR
Queue Stats
0W - 14L
645 Elo+
Party 2
Horus
Horus
jokey-oates9_CoD
Horus
Level 61
God Stats
0W - 5L
1,374 SR
Queue Stats
35W - 140L
964 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
11 / 1 / 4
11,431
762
16,209
16,983
22,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
FeelnSquidy
Aphrodite
13
2 / 2 / 7
9,286
619
2,413
3,858
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
LegendsOfGhouls
Zhong Kui
16
2 / 1 / 12
10,428
695
16,774
11,166
8,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
10,160
677
8,077
14,903
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 8 / 2
9,272
618
11,084
16,419
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 1
8,025
535
1,106
9,033
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
4
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
1
4
13
W
Aphrodite
FeelnSquidy
Aphrodite
2
2
7
2.75
W
Zhong Kui
LegendsOfGhouls
Zhong Kui
2
1
12
8
L
2
4
1
0.63
L
2
8
2
0.38
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
20,267
32,007
Taken
40,355
33,444
Mitigated
35,401
13,354
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,209
6,061
0
5,279
16,983
22,273
521
3,847
13,136
82
32,915
W
Aphrodite
FeelnSquidy
Aphrodite
2,413
667
1,313
1,176
3,858
2,277
0
1,518
2,340
9,821
0
W
Zhong Kui
LegendsOfGhouls
Zhong Kui
16,774
2,571
0
5,586
11,166
8,894
240
2,727
8,439
50,758
0
L
8,077
221
0
832
14,903
17,863
0
6,610
7,129
27,221
0
L
11,084
6,690
0
2,772
16,419
7,785
0
6,880
8,686
0
35,963
L
1,106
926
189
725
9,033
9,753
0
4,623
3,901
0
9,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
27,457
133
Minions Killed
92
0
Camps Cleared
0
736,862
Distance Traveled
588,521
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,431
762
39
3
0
280,458
1
W
Aphrodite
9,286
619
16
1
0
209,401
0
W
Zhong Kui
10,428
695
78
5
0
247,003
4
L
Bacchus
10,160
677
26
2
0
299,020
0
L
Ishtar
9,272
618
55
4
0
185,699
0
L
Horus
8,025
535
11
1
0
103,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role