Player Matchup

Cernunnos
Cernunnos
Escanor2710
Cernunnos
Level 107
God Stats
5W - 4L
1,525 SR
Queue Stats
237W - 248L
1,424 Elo+
Party 2
He Bo
He Bo
LilaDeviL8043
He Bo
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 52L
1,175 Elo+
Party 2
Ah Puch
Ah Puch
List0chek
Ah Puch
Level 124
God Stats
4W - 1L
1,838 SR
Queue Stats
263W - 273L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
LuciferDevil296
Zhong Kui
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 96L
1,228 Elo+
Party 2
Merlin
Merlin
MayaISOS
Merlin
Level 106
God Stats
5W - 2L
1,721 SR
Queue Stats
116W - 189L
1,290 Elo+
Party 2
Team Averages
Level 76
1,617 SR
1,316 Elo+

VS

Team Averages
Level 112
1,429 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ayakashi_Takeda
Ares
Level 65
God Stats
2W - 0L
1,402 SR
Queue Stats
130W - 155L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
IWargl
Zhong Kui
Level 63
God Stats
8W - 5L
1,345 SR
Queue Stats
217W - 242L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
sgt-Te4-BaggeR--
Gilgamesh
Level 147
God Stats
5W - 6L
1,398 SR
Queue Stats
412W - 441L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Escanor2710
Cernunnos
14
2 / 4 / 8
8,176
629
7,617
10,891
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 7
7,559
581
4,197
11,655
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
List0chek
Ah Puch
19
4 / 1 / 9
10,164
782
17,591
8,631
4,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
LuciferDevil296
Zhong Kui
16
6 / 5 / 5
9,370
721
8,884
14,194
11,234
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
MayaISOS
Merlin
15
1 / 6 / 5
8,435
649
7,069
10,920
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
10 / 2 / 8
11,550
888
17,556
9,606
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
 
Ravana
15
1 / 4 / 14
8,791
676
4,799
14,771
14,257
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 2 / 13
10,443
803
6,662
15,197
17,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
IWargl
Zhong Kui
18
7 / 3 / 16
10,489
807
17,798
18,200
15,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
16
2 / 3 / 16
10,257
789
6,434
14,981
13,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
91
13
Kills
24
24
Deaths
14
34
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
2
8
7
W
Ravana
 
Ravana
1
4
14
2
W
4
2
13
5.25
L
Cernunnos
Escanor2710
Cernunnos
2
4
8
1.5
W
Zhong Kui
IWargl
Zhong Kui
7
3
16
5
L
0
8
7
0.44
L
Ah Puch
List0chek
Ah Puch
4
1
9
8.5
L
Zhong Kui
LuciferDevil296
Zhong Kui
6
5
5
1.7
L
Merlin
MayaISOS
Merlin
1
6
5
0.58
W
Gilgamesh
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,358
Damage
53,249
56,291
Taken
72,755
29,268
Mitigated
65,089
13,923
Healing
34,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,556
1,374
3,428
1,984
9,606
4,761
656
6,640
2,966
44,794
0
W
Ravana
 
Ravana
4,799
1,125
2,920
4,102
14,771
14,257
927
6,794
7,977
0
11,330
W
6,662
89
2,566
3,029
15,197
17,201
401
7,101
8,096
10,010
0
L
Cernunnos
Escanor2710
Cernunnos
7,617
1,961
1,038
2,375
10,891
5,039
0
8,406
2,485
0
16,794
W
Zhong Kui
IWargl
Zhong Kui
17,798
1,268
2,472
6,618
18,200
15,112
2,366
10,063
8,137
26,324
0
L
4,197
552
84
713
11,655
4,344
0
8,967
2,688
9,756
0
L
Ah Puch
List0chek
Ah Puch
17,591
943
2,051
3,526
8,631
4,214
0
6,942
1,689
39,039
0
L
Zhong Kui
LuciferDevil296
Zhong Kui
8,884
1,412
0
3,014
14,194
11,234
0
9,945
4,249
13,132
0
L
Merlin
MayaISOS
Merlin
7,069
654
386
736
10,920
4,437
0
7,756
3,164
20,268
0
W
Gilgamesh
6,434
727
3,761
3,305
14,981
13,758
696
7,143
7,838
0
16,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,704
Gold Earned
51,530
105
Minions Killed
146
0
Camps Cleared
0
1,024,453
Distance Traveled
1,183,313
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,550
888
90
7
0
220,465
0
W
Ravana
8,791
676
14
1
0
243,522
3
W
Ares
10,443
803
3
0
0
246,207
2
L
Cernunnos
8,176
629
16
1
0
197,440
4
W
Zhong Kui
10,489
807
21
2
0
233,410
0
L
He Bo
7,559
581
9
1
0
219,385
1
L
Ah Puch
10,164
782
53
4
0
225,108
1
L
Zhong Kui
9,370
721
4
0
0
198,588
1
L
Merlin
8,435
649
23
2
0
183,932
1
W
Gilgamesh
10,257
789
18
1
0
239,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role