Player Matchup

Loki
Loki
Silver II
KingGoliath3520
Loki
Silver II
Level 106
God Stats
8W - 4L
1,540 SR
Queue Stats
102W - 111L
1,004 MMR
Party 1
Cthulhu
Cthulhu
Gold V
PIayboiVonte
Cthulhu
Gold V
Level 69
God Stats
1W - 0L
1,260 SR
Queue Stats
228W - 235L
1,269 MMR
Solo
Chronos
Chronos
Bronze III
TheeSlic3r
Chronos
Bronze III
Level 118
God Stats
2W - 1L
1,581 SR
Queue Stats
34W - 27L
1,446 MMR
Party 1
Ishtar
Ishtar
Gold V
cornyholecorn
Ishtar
Gold V
Level 159
God Stats
9W - 4L
1,613 SR
Queue Stats
167W - 167L
1,296 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
mimi_ro_cort-_-
Cu Chulainn
Gold V
Level 89
God Stats
9W - 9L
1,481 SR
Queue Stats
272W - 273L
1,265 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,495 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,419 SR
1,254 MMR
Mulan
Mulan
Silver I
Ikkaoficial
Mulan
Silver I
Level 144
God Stats
0W - 2L
1,219 SR
Queue Stats
134W - 146L
1,244 MMR
Solo
Ymir
Ymir
Silver II
Jackfred99
Ymir
Silver II
Level 46
God Stats
7W - 3L
1,565 SR
Queue Stats
16W - 18L
1,323 MMR
Party 2
Cernunnos
Cernunnos
Silver I
abesrt99
Cernunnos
Silver I
Level 52
God Stats
25W - 23L
1,518 SR
Queue Stats
38W - 44L
1,191 MMR
Party 2
Thanatos
Thanatos
Gold V
dOnT_bLaMe_Me_24
Thanatos
Gold V
Level 91
God Stats
7W - 9L
1,449 SR
Queue Stats
58W - 63L
1,297 MMR
Solo
Vulcan
Vulcan
Silver I
jigalingswinger2
Vulcan
Silver I
Level 128
God Stats
7W - 13L
1,344 SR
Queue Stats
560W - 583L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
10,003
526
9,839
16,499
6,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
PIayboiVonte
Cthulhu
16
3 / 0 / 4
10,211
537
4,807
11,168
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
TheeSlic3r
Chronos
18
8 / 2 / 5
11,457
603
21,044
11,823
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 0 / 3
10,981
578
7,582
9,827
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
mimi_ro_cort-_-
Cu Chulainn
18
3 / 2 / 4
11,372
599
15,923
17,604
21,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
HadesPoseidonChironDanzaburou

VS

Bans
ArachneAtlasKaliAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,765
514
10,452
20,106
17,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 1
8,620
454
5,977
19,557
18,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
abesrt99
Cernunnos
16
0 / 3 / 0
9,488
499
4,892
12,831
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 7 / 1
9,448
497
8,461
20,659
9,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 0
7,957
419
4,965
9,936
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
5
5
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
1
3
1
0.5
W
5
1
4
7
W
Cthulhu
PIayboiVonte
Cthulhu
3
0
4
5
W
Chronos
TheeSlic3r
Chronos
8
2
5
5.25
L
Cernunnos
abesrt99
Cernunnos
0
3
0
0
W
2
0
3
3.5
L
3
7
1
0.5
L
1
5
0
0.2
W
Cu Chulainn
mimi_ro_cort-_-
Cu Chulainn
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,195
Damage
34,747
66,921
Taken
83,089
49,583
Mitigated
53,833
24,375
Healing
32,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,452
3,096
0
8,966
20,106
17,280
335
2,678
17,428
0
76,302
L
5,977
1,333
289
3,524
19,557
18,609
0
10,451
9,106
38,214
3,403
W
9,839
4,787
0
5,838
16,499
6,708
1,924
2,112
14,387
0
55,159
W
Cthulhu
PIayboiVonte
Cthulhu
4,807
1,026
279
4,234
11,168
11,296
31
2,778
8,390
38,601
2,091
W
Chronos
TheeSlic3r
Chronos
21,044
6,195
0
2,053
11,823
5,516
691
3,921
7,902
109,060
0
L
Cernunnos
abesrt99
Cernunnos
4,892
2,201
0
4,843
12,831
5,016
924
4,448
8,383
0
93,513
W
7,582
3,310
0
6,142
9,827
4,672
3,804
853
8,974
0
105,825
L
8,461
3,574
0
12,523
20,659
9,069
0
3,773
16,886
0
63,543
L
4,965
722
0
2,579
9,936
3,859
0
6,217
3,719
48,814
0
W
Cu Chulainn
mimi_ro_cort-_-
Cu Chulainn
15,923
4,379
0
5,829
17,604
21,391
1,598
955
16,649
9,595
85,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
45,278
668
Minions Killed
553
0
Camps Cleared
0
1,829,577
Distance Traveled
1,603,253
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,765
514
138
7
0
280,929
1
L
Ymir
8,620
454
58
3
0
349,294
6
W
Loki
10,003
526
99
5
0
395,343
6
W
Cthulhu
10,211
537
69
4
0
352,362
4
W
Chronos
11,457
603
146
8
0
395,802
2
L
Cernunnos
9,488
499
162
9
0
321,059
3
W
Ishtar
10,981
578
188
10
0
334,317
2
L
Thanatos
9,448
497
115
6
0
356,829
5
L
Vulcan
7,957
419
80
4
0
295,142
8
W
Cu Chulainn
11,372
599
166
9
0
351,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role