Player Matchup

Ao Kuang
Ao Kuang
Grandmaster
 
Ao Kuang
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Grandmaster
Fınn
Ares
Grandmaster
Level 89
God Stats
6W - 0L
1,944 SR
Queue Stats
249W - 5L
3,294 MMR
Party 1
Da Ji
Da Ji
Masters
Tinufi
Da Ji
Masters
Level 86
God Stats
2W - 0L
1,604 SR
Queue Stats
140W - 20L
2,963 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 112
1,683 SR
2,586 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,614 SR
2,206 MMR
Thoth
Thoth
Diamond III
FearThevelli
Thoth
Diamond III
Level 128
God Stats
18W - 19L
1,559 SR
Queue Stats
273W - 233L
2,054 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond IV
MachoveIIi
Kuzenbo
Diamond IV
Level 156
God Stats
11W - 9L
1,598 SR
Queue Stats
343W - 299L
1,968 MMR
Party 2
Hou Yi
Hou Yi
Masters
Nashavelli
Hou Yi
Masters
Level 154
God Stats
18W - 11L
1,686 SR
Queue Stats
386W - 349L
2,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
8 / 0 / 7
7,983
998
7,660
7,236
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
Fınn
Ares
12
1 / 0 / 13
7,539
942
5,501
8,816
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Tinufi
Da Ji
12
6 / 0 / 8
7,364
921
8,590
7,108
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AchillesAtlasGuan YuAh Muzen CabThor

VS

Bans
FenrirGebPersephoneHorusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,424
678
3,805
7,012
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MachoveIIi
Kuzenbo
7
0 / 5 / 0
5,068
634
2,741
10,354
8,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Nashavelli
Hou Yi
8
0 / 4 / 0
5,224
653
4,726
7,370
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
7
11.5
L
0
6
0
0
W
Ares
Fınn
Ares
1
0
13
7.5
L
Kuzenbo
MachoveIIi
Kuzenbo
0
5
0
0
L
Hou Yi
Nashavelli
Hou Yi
0
4
0
0
W
Da Ji
Tinufi
Da Ji
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
11,272
23,160
Taken
24,736
16,912
Mitigated
13,372
8,848
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,660
1,643
0
3,392
7,236
5,671
1,473
3,224
4,012
24,215
0
L
3,805
331
0
475
7,012
2,301
339
3,591
3,214
18,969
0
W
Ares
Fınn
Ares
5,501
282
0
3,068
8,816
7,234
465
1,441
7,375
18,357
0
L
Kuzenbo
MachoveIIi
Kuzenbo
2,741
812
0
1,643
10,354
8,390
0
6,802
3,294
7,743
0
L
Hou Yi
Nashavelli
Hou Yi
4,726
2,364
0
735
7,370
2,681
0
3,041
4,155
0
10,398
W
Da Ji
Tinufi
Da Ji
8,590
3,063
0
2,388
7,108
4,007
293
1,974
5,134
0
28,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,886
Gold Earned
15,716
103
Minions Killed
56
0
Camps Cleared
0
484,064
Distance Traveled
368,039
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,983
998
36
5
0
156,536
1
L
Thoth
5,424
678
35
4
0
146,192
2
W
Ares
7,539
942
27
3
0
166,545
4
L
Kuzenbo
5,068
634
9
1
0
133,089
0
L
Hou Yi
5,224
653
12
2
0
88,758
1
W
Da Ji
7,364
921
40
5
0
160,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role