Player Matchup

Ishtar
Ishtar
DishSope
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,765 Elo+
Party 1
Sol
Sol
SNOWFANG13
Sol
Level 126
God Stats
1W - 2L
1,758 SR
Queue Stats
64W - 66L
1,467 Elo+
Party 1
Terra
Terra
Yukamo6709
Terra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 244L
1,552 Elo+
Party 1
Team Averages
Level 116
1,586 SR
1,595 Elo+

VS

Team Averages
Level 95
1,556 SR
1,424 Elo+
Medusa
Medusa
Dobradinha_BR
Medusa
Level 103
God Stats
27W - 31L
1,577 SR
Queue Stats
543W - 620L
1,489 Elo+
Solo
Terra
Terra
RandyManuelRD
Terra
Level 139
God Stats
2W - 2L
1,399 SR
Queue Stats
417W - 465L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
bennydrown
Baron Samedi
Level 44
God Stats
20W - 13L
1,691 SR
Queue Stats
145W - 195L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DishSope
Ishtar
11
0 / 4 / 0
6,238
624
5,140
7,966
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 0
6,508
651
8,810
7,726
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
11
0 / 1 / 1
6,174
617
5,187
11,030
9,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,530
753
8,525
9,845
4,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 3
7,412
741
6,360
11,226
6,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
bennydrown
Baron Samedi
12
2 / 0 / 3
6,979
698
9,288
6,842
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DishSope
Ishtar
0
4
0
0
W
2
1
3
3.5
W
1
0
3
2.5
L
1
0
0
1
L
Terra
0
1
1
0.5
W
Baron Samedi
bennydrown
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,137
Damage
24,173
26,722
Taken
27,913
16,999
Mitigated
14,943
9,415
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DishSope
Ishtar
5,140
3,251
0
250
7,966
3,633
0
4,417
3,549
0
23,969
W
8,525
2,432
0
2,125
9,845
4,529
907
5,616
4,229
0
43,596
W
6,360
649
3,289
5,497
11,226
6,956
220
5,198
6,028
15,124
0
L
8,810
3,929
568
4,167
7,726
3,571
0
4,416
3,310
26,199
3,906
L
Terra
5,187
586
948
3,482
11,030
9,795
0
6,876
4,154
11,332
0
W
Baron Samedi
bennydrown
Baron Samedi
9,288
693
1,294
2,278
6,842
3,458
264
1,994
4,848
23,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,920
Gold Earned
21,921
111
Minions Killed
126
0
Camps Cleared
0
514,512
Distance Traveled
542,459
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,238
624
47
5
0
156,355
3
W
Medusa
7,530
753
62
6
0
178,775
0
W
Terra
7,412
741
31
3
0
190,909
1
L
Sol
6,508
651
44
4
0
168,822
0
L
Terra
6,174
617
20
2
0
189,335
0
W
Baron Samedi
6,979
698
33
3
0
172,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role