Player Matchup

Ares
Ares
Darth Harmon
Ares
Level 86
God Stats
12W - 8L
1,700 SR
Queue Stats
215W - 219L
1,550 Elo+
Party 1
Thor
Thor
Deiidalos_44
Thor
Level 127
God Stats
3W - 0L
1,523 SR
Queue Stats
25W - 32L
1,475 Elo+
Solo
Cthulhu
Cthulhu
FightingLime1
Cthulhu
Level 127
God Stats
2W - 1L
1,537 SR
Queue Stats
163W - 160L
1,490 Elo+
Party 1
Ishtar
Ishtar
Mcclenathan78
Ishtar
Level 89
God Stats
29W - 14L
1,693 SR
Queue Stats
445W - 453L
1,563 Elo+
Party 1
Shiva
Shiva
xXZombieBurgerXx
Shiva
Level 125
God Stats
12W - 8L
1,512 SR
Queue Stats
89W - 83L
1,467 Elo+
Solo
Team Averages
Level 111
1,593 SR
1,509 Elo+

VS

Team Averages
Level 124
1,542 SR
1,508 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DoubtSin
Erlang Shen
Level 62
God Stats
5W - 2L
1,741 SR
Queue Stats
147W - 175L
1,448 Elo+
Party 2
Tyr
Tyr
ItsRasaa
Tyr
Level 132
God Stats
6W - 10L
1,362 SR
Queue Stats
736W - 804L
1,499 Elo+
Party 2
Thanatos
Thanatos
KrulAbsol
Thanatos
Level 160
God Stats
27W - 19L
1,588 SR
Queue Stats
341W - 353L
1,533 Elo+
Party 2
Anubis
Anubis
MaceTheFierce
Anubis
Level 126
God Stats
5W - 5L
1,521 SR
Queue Stats
331W - 325L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 14
9,316
518
6,494
17,014
18,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 2 / 11
10,812
601
13,600
14,096
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
3 / 2 / 4
9,942
552
9,839
11,819
9,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 7
9,262
515
6,668
14,362
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 0 / 11
10,627
590
14,733
15,541
12,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 4 / 4
9,699
539
8,128
12,867
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
DoubtSin
Erlang Shen
12
1 / 6 / 3
8,132
452
5,964
18,274
11,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 3 / 1
9,735
541
10,078
16,763
12,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
KrulAbsol
Thanatos
12
5 / 5 / 2
8,165
454
9,781
20,823
19,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 7 / 1
9,150
508
8,580
12,664
6,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
24
Kills
9
9
Deaths
25
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
4
0.75
W
4
3
14
3.67
W
7
2
11
6.25
L
Erlang Shen
DoubtSin
Erlang Shen
1
6
3
0.42
W
Cthulhu
3
2
4
2.5
L
1
3
1
0.5
L
Thanatos
KrulAbsol
Thanatos
5
5
2
1.2
L
1
7
1
0.21
W
1
2
7
2.25
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,334
Damage
42,531
72,832
Taken
81,391
52,142
Mitigated
56,009
23,968
Healing
28,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,128
4,045
0
4,692
12,867
6,242
1,096
1,288
11,579
0
93,830
W
6,494
978
0
2,822
17,014
18,716
414
2,767
14,247
23,023
0
W
13,600
4,068
0
6,376
14,096
6,230
0
2,483
11,613
0
87,822
L
Erlang Shen
DoubtSin
Erlang Shen
5,964
3,754
0
4,285
18,274
11,360
0
2,295
15,979
0
59,030
W
Cthulhu
9,839
851
352
3,903
11,819
9,711
654
0
11,819
66,853
0
L
10,078
2,671
0
6,908
16,763
12,095
0
8,878
7,885
0
77,782
L
Thanatos
KrulAbsol
Thanatos
9,781
2,873
0
9,615
20,823
19,488
0
3,032
17,791
0
39,925
L
8,580
695
0
3,376
12,664
6,824
0
840
11,824
69,888
0
W
6,668
4,049
0
7,459
14,362
4,954
2,008
825
13,537
0
85,129
W
14,733
4,762
650
2,406
15,541
12,531
1,058
3,775
11,766
0
76,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,959
Gold Earned
44,881
524
Minions Killed
568
0
Camps Cleared
0
1,760,457
Distance Traveled
1,639,729
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,699
539
145
8
0
308,824
0
W
Ares
9,316
518
24
1
0
344,307
0
W
Thor
10,812
601
137
8
0
362,637
1
L
Erlang Shen
8,132
452
82
5
0
372,077
2
W
Cthulhu
9,942
552
119
7
0
333,292
2
L
Tyr
9,735
541
150
8
0
330,562
0
L
Thanatos
8,165
454
59
3
0
335,919
5
L
Anubis
9,150
508
132
7
0
292,347
6
W
Ishtar
9,262
515
132
7
0
339,575
4
W
Shiva
10,627
590
112
6
0
380,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role