Player Matchup

Sol
Sol
CMarinho88
Sol
Level 87
God Stats
6W - 12L
1,393 SR
Queue Stats
163W - 227L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
CelloWinchester
Zhong Kui
Level 106
God Stats
5W - 5L
1,408 SR
Queue Stats
221W - 300L
1,377 Elo+
Party 1
Ishtar
Ishtar
Corleοne
Ishtar
Level 126
God Stats
5W - 3L
1,482 SR
Queue Stats
31W - 11L
1,735 Elo+
Party 2
Mulan
Mulan
GEAlmadaZ
Mulan
Level 158
God Stats
53W - 33L
1,685 SR
Queue Stats
333W - 246L
1,746 Elo+
Party 2
Thanatos
Thanatos
messsimejorqpele
Thanatos
Level 6
God Stats
4W - 0L
1,796 SR
Queue Stats
10W - 2L
1,610 Elo+
Party 2
Team Averages
Level 97
1,553 SR
1,568 Elo+

VS

Team Averages
Level 142
1,506 SR
1,469 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Elvis jesuino
Neith
Level 148
God Stats
35W - 29L
1,536 SR
Queue Stats
330W - 361L
1,507 Elo+
Solo
Lancelot
Lancelot
GuGa_Olive_
Lancelot
Level 95
God Stats
18W - 18L
1,466 SR
Queue Stats
85W - 99L
1,409 Elo+
Solo
Heimdallr
Heimdallr
Hennessy777
Heimdallr
Level 156
God Stats
1W - 2L
1,523 SR
Queue Stats
280W - 270L
1,475 Elo+
Solo
Aphrodite
Aphrodite
RosaLouca
Aphrodite
Level 151
God Stats
42W - 44L
1,508 SR
Queue Stats
312W - 355L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,810
464
6,254
13,062
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
CelloWinchester
Zhong Kui
13
1 / 6 / 5
8,526
449
7,129
14,666
8,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Corleοne
Ishtar
15
1 / 5 / 4
9,842
518
10,413
16,141
7,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
GEAlmadaZ
Mulan
16
4 / 1 / 5
10,779
567
12,976
14,020
11,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
13 / 1 / 4
12,236
644
20,218
18,113
8,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 4 / 4
9,569
504
11,492
18,199
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 3
9,170
483
2,650
11,278
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
GuGa_Olive_
Lancelot
16
8 / 6 / 3
10,330
544
11,167
17,969
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Hennessy777
Heimdallr
17
9 / 2 / 3
10,624
559
14,536
17,281
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
RosaLouca
Aphrodite
11
1 / 2 / 8
7,864
414
4,427
10,599
5,308

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
19
Kills
19
19
Deaths
19
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
4
0.75
W
0
6
0
0
W
Zhong Kui
CelloWinchester
Zhong Kui
1
6
5
0.58
W
Ishtar
Corleοne
Ishtar
1
5
4
0.6
L
0
5
3
0.3
W
Mulan
GEAlmadaZ
Mulan
4
1
5
6.5
L
Lancelot
GuGa_Olive_
Lancelot
8
6
3
1.58
L
Heimdallr
Hennessy777
Heimdallr
9
2
3
5.25
L
Aphrodite
RosaLouca
Aphrodite
1
2
8
2.5
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,990
Damage
44,272
76,002
Taken
75,326
40,909
Mitigated
32,101
42,191
Healing
27,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,492
928
559
6,820
18,199
7,981
0
975
17,224
82,001
0
W
6,254
2,824
282
4,417
13,062
4,733
1,070
806
12,256
68,414
9,976
W
Zhong Kui
CelloWinchester
Zhong Kui
7,129
1,207
136
4,423
14,666
8,951
138
4,092
10,574
38,107
0
W
Ishtar
Corleοne
Ishtar
10,413
6,901
0
5,681
16,141
7,288
984
5,748
10,393
0
90,503
L
2,650
669
0
2,560
11,278
4,052
984
248
11,030
0
61,290
W
Mulan
GEAlmadaZ
Mulan
12,976
1,194
0
6,167
14,020
11,563
444
3,419
10,601
0
70,757
L
Lancelot
GuGa_Olive_
Lancelot
11,167
4,811
0
1,210
17,969
6,376
0
51
17,918
0
83,593
L
Heimdallr
Hennessy777
Heimdallr
14,536
7,648
0
8,226
17,281
8,384
673
7,594
9,687
0
86,638
L
Aphrodite
RosaLouca
Aphrodite
4,427
585
2,366
5,361
10,599
5,308
0
3,459
7,140
33,163
0
W
20,218
6,710
0
21,085
18,113
8,374
0
1,854
16,259
0
110,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
47,557
586
Minions Killed
572
0
Camps Cleared
0
1,891,437
Distance Traveled
1,577,019
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,569
504
141
7
0
351,281
11
W
Sol
8,810
464
125
7
0
324,026
3
W
Zhong Kui
8,526
449
61
3
0
383,705
1
W
Ishtar
9,842
518
127
7
0
334,324
2
L
Neith
9,170
483
114
6
0
274,367
5
W
Mulan
10,779
567
132
7
0
389,316
8
L
Lancelot
10,330
544
119
6
0
374,459
3
L
Heimdallr
10,624
559
141
7
0
340,502
1
L
Aphrodite
7,864
414
57
3
0
236,410
0
W
Thanatos
12,236
644
141
7
0
460,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role