Player Matchup

Anhur
Anhur
Grandmaster
 
Anhur
Grandmaster
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
Cσмρℓєχ
Bellona
Masters
Level 156
God Stats
11W - 14L
1,537 SR
Queue Stats
571W - 460L
2,933 MMR
Party 1
Nike
Nike
Masters
Farinha416
Nike
Masters
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 78L
2,742 MMR
Solo
Thoth
Thoth
Masters
TheAiiex
Thoth
Masters
Level 160
God Stats
4W - 5L
1,495 SR
Queue Stats
1,150W - 1,138L
2,797 MMR
Solo
Maui
Maui
Masters
Ópalo
Maui
Masters
Level 159
God Stats
9W - 9L
1,632 SR
Queue Stats
877W - 798L
2,696 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 128
1,533 SR
2,534 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,619 SR
2,318 MMR
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
BobTheConstrutor
Horus
Masters
Level 123
God Stats
15W - 4L
1,883 SR
Queue Stats
107W - 91L
2,698 MMR
Solo
Awilix
Awilix
Masters
SirTopoide01
Awilix
Masters
Level 148
God Stats
5W - 6L
1,472 SR
Queue Stats
398W - 396L
2,655 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
lehazoi
Ah Muzen Cab
Grandmaster
Level 126
God Stats
17W - 9L
1,739 SR
Queue Stats
123W - 95L
3,239 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 0 / 3
9,162
705
11,400
9,527
3,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 3
7,660
589
7,371
10,134
10,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 0 / 1
7,971
613
8,160
9,538
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
TheAiiex
Thoth
11
2 / 2 / 4
6,946
534
5,023
5,342
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
Ópalo
Maui
10
0 / 0 / 9
6,818
524
2,924
9,501
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TyrSylvanusAthenaSet

VS

Bans
RamaIshtarGebHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 6 / 1
6,055
466
6,446
5,931
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
10
0 / 3 / 0
5,897
454
2,415
9,312
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
6,078
468
4,210
11,446
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
11
2 / 1 / 0
6,805
523
4,538
9,678
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
lehazoi
Ah Muzen Cab
11
0 / 4 / 1
6,611
509
4,807
11,175
2,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
4
4
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
3
7.5
L
The Morrigan
 
The Morrigan
1
6
1
0.25
L
Hun Batz
 
Hun Batz
0
3
0
0
L
1
2
1
0.75
W
5
2
3
3.25
W
3
0
1
3.5
L
Awilix
2
1
0
2
W
Thoth
TheAiiex
Thoth
2
2
4
2
L
Ah Muzen Cab
lehazoi
Ah Muzen Cab
0
4
1
0.13
W
Maui
Ópalo
Maui
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,878
Damage
22,416
44,042
Taken
47,542
30,912
Mitigated
21,547
17,834
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,400
6,613
0
7,811
9,527
3,838
426
1,473
8,054
0
88,004
L
The Morrigan
 
The Morrigan
6,446
1,890
0
950
5,931
1,345
0
1,376
4,417
38,333
3,219
L
Hun Batz
 
Hun Batz
2,415
643
0
1,351
9,312
4,128
0
307
8,307
0
32,825
L
4,210
1,822
476
2,700
11,446
9,479
16
2,858
8,514
0
14,753
W
7,371
3,219
0
2,740
10,134
10,816
0
99
10,035
0
58,287
W
8,160
1,966
0
3,892
9,538
5,796
0
1,067
8,471
0
62,972
L
Awilix
4,538
1,456
0
750
9,678
3,665
0
895
8,584
0
50,169
W
Thoth
TheAiiex
Thoth
5,023
608
0
820
5,342
1,437
0
221
5,121
43,183
0
L
Ah Muzen Cab
lehazoi
Ah Muzen Cab
4,807
2,039
0
2,329
11,175
2,930
0
2,048
8,995
0
56,435
W
Maui
Ópalo
Maui
2,924
777
0
2,571
9,501
9,025
0
1,394
8,107
15,949
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
31,446
507
Minions Killed
352
0
Camps Cleared
0
1,302,999
Distance Traveled
1,333,234
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,162
705
164
13
0
241,064
3
L
The Morrigan
6,055
466
86
7
0
243,869
2
L
Hun Batz
5,897
454
65
5
0
274,667
4
L
Horus
6,078
468
17
1
0
273,645
2
W
Bellona
7,660
589
104
8
0
278,990
1
W
Nike
7,971
613
124
10
0
270,165
3
L
Awilix
6,805
523
88
7
0
309,055
3
W
Thoth
6,946
534
95
7
0
249,394
4
L
Ah Muzen Cab
6,611
509
96
7
0
231,998
4
W
Maui
6,818
524
20
2
0
263,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role