Player Matchup

Vamana
Vamana
Platinum IV
BagelG0D
Vamana
Platinum IV
Level 154
God Stats
1W - 3L
1,378 SR
Queue Stats
305W - 300L
1,746 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Money Badger 23
Morgan Le Fay
Platinum III
Level 160
God Stats
11W - 15L
1,424 SR
Queue Stats
632W - 635L
1,763 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Smooth_Moe
Cernunnos
Platinum III
Level 160
God Stats
14W - 4L
1,824 SR
Queue Stats
422W - 416L
1,718 MMR
Solo
Khepri
Khepri
Platinum IV
WiltidYemoja
Khepri
Platinum IV
Level 45
God Stats
5W - 1L
1,941 SR
Queue Stats
61W - 65L
1,744 MMR
Solo
Pele
Pele
Platinum II
enaro_rulesttv
Pele
Platinum II
Level 160
God Stats
4W - 7L
1,388 SR
Queue Stats
715W - 714L
1,766 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,591 SR
1,747 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,628 SR
1,752 MMR
Bastet
Bastet
Platinum IV
BumsDomination
Bastet
Platinum IV
Level 146
God Stats
34W - 31L
1,618 SR
Queue Stats
229W - 215L
1,732 MMR
Solo
Ullr
Ullr
Platinum V
Dethliss
Ullr
Platinum V
Level 160
God Stats
238W - 248L
1,498 SR
Queue Stats
620W - 619L
1,728 MMR
Solo
Janus
Janus
Gold II
Haruzame30
Janus
Gold II
Level 123
God Stats
2W - 0L
1,881 SR
Queue Stats
40W - 30L
1,804 MMR
Solo
Fenrir
Fenrir
Gold I
monsterassmonky
Fenrir
Gold I
Level 145
God Stats
4W - 1L
1,767 SR
Queue Stats
31W - 23L
1,786 MMR
Solo
Ymir
Ymir
Platinum IV
supermandan_
Ymir
Platinum IV
Level 160
God Stats
3W - 5L
1,375 SR
Queue Stats
392W - 389L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BagelG0D
Vamana
20
6 / 6 / 6
16,128
489
28,073
43,573
59,236
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
Money Badger 23
Morgan Le Fay
20
2 / 4 / 8
16,079
487
30,187
25,436
13,963
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Smooth_Moe
Cernunnos
20
2 / 7 / 10
15,768
478
20,926
37,166
18,915
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
18
2 / 4 / 14
14,046
426
6,567
25,497
47,598
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 2 / 7
17,608
534
27,846
28,120
19,454
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SusanoDa JiIshtar

VS

Bans
AthenaLancelotHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 8
16,550
502
26,447
38,707
18,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
20
8 / 5 / 7
16,754
508
21,535
24,792
12,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
20
3 / 5 / 13
16,280
493
39,127
28,772
15,059
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 5 / 6
16,279
493
21,467
36,005
31,318
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 3 / 14
13,704
415
11,688
33,783
43,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
71
26
Kills
23
23
Deaths
26
45
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Vamana
BagelG0D
Vamana
6
6
6
1.5
W
5
8
8
1.13
W
Ullr
8
5
7
2.3
W
Janus
3
5
13
1.9
L
Morgan Le Fay
Money Badger 23
Morgan Le Fay
2
4
8
1.5
L
Cernunnos
Smooth_Moe
Cernunnos
2
7
10
1
L
Khepri
2
4
14
2.25
L
14
2
7
8.75
W
6
5
6
1.8
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,599
Damage
120,264
159,792
Taken
162,059
159,166
Mitigated
120,718
46,613
Healing
41,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BagelG0D
Vamana
28,073
11,534
0
13,881
43,573
59,236
421
13,722
29,851
0
144,360
W
26,447
4,061
0
14,383
38,707
18,447
5,536
5,113
33,594
0
137,151
W
Ullr
21,535
8,851
0
869
24,792
12,353
1,059
6,003
18,789
0
130,288
W
Janus
39,127
3,595
640
6,999
28,772
15,059
1,747
7,794
20,978
186,646
0
L
Morgan Le Fay
Money Badger 23
Morgan Le Fay
30,187
2,679
812
8,275
25,436
13,963
538
8,758
16,678
146,557
0
L
Cernunnos
Smooth_Moe
Cernunnos
20,926
8,359
0
13,861
37,166
18,915
128
11,248
25,918
0
172,886
L
Khepri
6,567
956
0
4,808
25,497
47,598
34
11,715
13,782
22,794
0
L
27,846
5,524
0
4,976
28,120
19,454
1,651
9,030
19,090
0
188,938
W
21,467
5,920
0
7,039
36,005
31,318
1,109
9,003
27,002
0
148,448
W
11,688
1,775
5,031
6,999
33,783
43,541
104
14,835
18,948
38,645
1,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,629
Gold Earned
79,567
868
Minions Killed
817
0
Camps Cleared
0
3,080,081
Distance Traveled
3,081,292
32
Wards Purchased
57
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
16,128
489
201
6
0
575,970
0
W
Bastet
16,550
502
173
5
0
649,417
9
W
Ullr
16,754
508
198
6
0
580,442
25
W
Janus
16,280
493
241
7
0
651,590
2
L
Morgan Le Fay
16,079
487
215
7
0
624,037
3
L
Cernunnos
15,768
478
215
7
0
522,018
12
L
Khepri
14,046
426
33
1
0
634,249
7
L
Pele
17,608
534
204
6
0
723,807
10
W
Fenrir
16,279
493
175
5
0
619,643
8
W
Ymir
13,704
415
30
1
0
580,200
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role