Player Matchup

Cupid
Cupid
JOGARRE
Cupid
Level 47
God Stats
4W - 6L
1,477 SR
Queue Stats
124W - 141L
1,484 Elo+
Party 1
Hades
Hades
Lolxmello
Hades
Level 106
God Stats
3W - 4L
1,627 SR
Queue Stats
21W - 29L
1,408 Elo+
Party 3
Fenrir
Fenrir
OneShotKing89
Fenrir
Level 96
God Stats
4W - 8L
1,195 SR
Queue Stats
256W - 294L
1,418 Elo+
Party 1
Anubis
Anubis
ThePigLover9269
Anubis
Level 108
God Stats
12W - 7L
1,646 SR
Queue Stats
24W - 26L
1,487 Elo+
Party 3
Horus
Horus
ya1c
Horus
Level 128
God Stats
2W - 3L
1,375 SR
Queue Stats
128W - 128L
1,522 Elo+
Party 3
Team Averages
Level 97
1,464 SR
1,464 Elo+

VS

Team Averages
Level 94
1,536 SR
1,511 Elo+
Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TecateSenpai
Neith
Level 119
God Stats
6W - 8L
1,464 SR
Queue Stats
32W - 27L
1,479 Elo+
Solo
Pele
Pele
Vitaliteaa
Pele
Level 124
God Stats
8W - 3L
1,775 SR
Queue Stats
132W - 118L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
binofbuckets
Kukulkan
Level 47
God Stats
10W - 14L
1,441 SR
Queue Stats
154W - 142L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JOGARRE
Cupid
12
1 / 0 / 0
6,559
596
4,421
4,148
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Lolxmello
Hades
11
3 / 2 / 3
7,061
642
4,736
7,310
4,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 2 / 3
6,684
608
5,190
8,668
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 3
7,015
638
5,456
6,920
3,582
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
ya1c
Horus
10
0 / 0 / 7
6,304
573
5,578
9,248
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 0 / 0
5,953
541
3,092
8,180
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
 
Terra
9
0 / 2 / 0
5,526
502
2,511
9,849
6,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 5 / 2
5,514
501
3,606
7,321
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,414
492
3,141
8,635
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
binofbuckets
Kukulkan
10
2 / 2 / 0
6,094
554
4,567
6,226
2,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
4
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
L
Terra
 
Terra
0
2
0
0
W
Cupid
JOGARRE
Cupid
1
0
0
1
W
Hades
Lolxmello
Hades
3
2
3
2.25
W
5
2
3
3.25
L
0
5
2
0.2
W
3
0
3
4.5
L
0
3
1
0.17
L
Kukulkan
binofbuckets
Kukulkan
2
2
0
1
W
Horus
ya1c
Horus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
16,917
36,294
Taken
40,211
18,604
Mitigated
16,128
18,027
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,092
1,532
0
5,409
8,180
2,197
0
189
7,991
0
55,629
L
Terra
 
Terra
2,511
715
2,081
3,421
9,849
6,259
0
3,453
6,396
9,506
0
W
Cupid
JOGARRE
Cupid
4,421
2,684
1,291
2,647
4,148
1,243
86
126
4,022
0
43,894
W
Hades
Lolxmello
Hades
4,736
414
184
4,380
7,310
4,991
854
219
7,091
41,308
0
W
5,190
726
0
1,162
8,668
3,213
771
1,133
7,535
0
33,451
L
3,606
928
0
1,128
7,321
2,805
1,133
4,195
3,126
0
29,209
W
5,456
400
0
3,976
6,920
3,582
456
1,999
4,921
59,450
0
L
3,141
639
0
869
8,635
2,559
0
1,015
7,620
0
40,870
L
Kukulkan
binofbuckets
Kukulkan
4,567
769
0
907
6,226
2,308
0
1,340
4,886
46,532
0
W
Horus
ya1c
Horus
5,578
2,597
528
3,859
9,248
5,575
198
3,907
5,341
0
19,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
28,501
364
Minions Killed
331
0
Camps Cleared
0
1,099,921
Distance Traveled
1,000,663
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,953
541
98
9
0
201,615
1
L
Terra
5,526
502
16
1
0
207,875
2
W
Cupid
6,559
596
88
8
0
181,124
3
W
Hades
7,061
642
82
7
0
214,158
4
W
Fenrir
6,684
608
60
5
0
256,450
2
L
Neith
5,514
501
53
5
0
178,356
0
W
Anubis
7,015
638
112
10
0
206,788
0
L
Pele
5,414
492
64
6
0
217,475
2
L
Kukulkan
6,094
554
100
9
0
195,342
1
W
Horus
6,304
573
22
2
0
241,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role