Player Matchup

Maui
Maui
Bodoe4493
Maui
Level 64
God Stats
0W - 3L
1,131 SR
Queue Stats
76W - 103L
1,392 Elo+
Solo
Vulcan
Vulcan
TheEveningStarr
Vulcan
Level 129
God Stats
0W - 3L
1,275 SR
Queue Stats
134W - 149L
1,354 Elo+
Party 2
Arachne
Arachne
TheMourningStarr
Arachne
Level 156
God Stats
18W - 20L
1,475 SR
Queue Stats
245W - 291L
1,307 Elo+
Party 2
Cernunnos
Cernunnos
UWU Mr DwOnE
Cernunnos
Level 54
God Stats
2W - 6L
1,311 SR
Queue Stats
108W - 118L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
planecamp180536
Cu Chulainn
Level 109
God Stats
0W - 4L
1,192 SR
Queue Stats
126W - 123L
1,374 Elo+
Solo
Team Averages
Level 102
1,277 SR
1,364 Elo+

VS

Team Averages
Level 83
1,588 SR
1,393 Elo+
Artemis
Artemis
Meek Fill
Artemis
Level 80
God Stats
3W - 1L
1,802 SR
Queue Stats
78W - 83L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
TRN Father
Sun Wukong
Level 81
God Stats
13W - 13L
1,464 SR
Queue Stats
230W - 292L
1,385 Elo+
Party 3
Pele
Pele
TRN avyn
Pele
Level 65
God Stats
35W - 38L
1,452 SR
Queue Stats
240W - 314L
1,430 Elo+
Party 3
Raijin
Raijin
TRN toaster
Raijin
Level 89
God Stats
8W - 3L
1,600 SR
Queue Stats
587W - 661L
1,422 Elo+
Party 3
Khepri
Khepri
Zoboomacoop
Khepri
Level 102
God Stats
5W - 7L
1,622 SR
Queue Stats
157W - 170L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 1 / 1
7,856
462
5,103
14,216
12,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
8,345
491
7,092
11,397
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 3
7,994
470
8,564
17,251
8,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
UWU Mr DwOnE
Cernunnos
12
2 / 7 / 1
7,637
449
13,701
19,062
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
planecamp180536
Cu Chulainn
15
2 / 2 / 3
9,446
556
9,101
16,771
15,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Meek Fill
Artemis
13
1 / 1 / 4
7,544
444
12,972
14,957
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TRN Father
Sun Wukong
13
1 / 2 / 0
8,280
487
6,390
16,002
11,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
14
8 / 1 / 2
9,298
547
11,689
12,647
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
16
5 / 2 / 3
10,067
592
14,743
10,751
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
13
2 / 1 / 6
8,690
511
6,083
15,199
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
17
17
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
1
1
1
1.5
W
Artemis
Meek Fill
Artemis
1
1
4
3
W
Sun Wukong
TRN Father
Sun Wukong
1
2
0
0.5
W
Pele
8
1
2
9
W
Raijin
5
2
3
3.25
L
1
4
1
0.38
L
1
3
3
0.83
L
Cernunnos
UWU Mr DwOnE
Cernunnos
2
7
1
0.36
W
Khepri
2
1
6
5
L
Cu Chulainn
planecamp180536
Cu Chulainn
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,561
Damage
51,877
78,697
Taken
69,556
47,990
Mitigated
41,189
19,334
Healing
20,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
5,103
1,737
398
1,917
14,216
12,601
0
4,751
9,465
31,303
1,827
W
Artemis
Meek Fill
Artemis
12,972
5,382
0
6,586
14,957
7,390
3,706
2,137
12,820
0
53,624
W
Sun Wukong
TRN Father
Sun Wukong
6,390
1,720
53
4,453
16,002
11,098
630
1,012
14,990
0
53,527
W
Pele
11,689
1,218
0
3,286
12,647
5,308
0
536
12,111
0
71,023
W
Raijin
14,743
1,319
0
1,553
10,751
5,335
820
4,591
6,160
88,727
0
L
7,092
1,595
0
1,505
11,397
4,890
1,104
6,367
5,030
63,835
0
L
8,564
5,971
0
6,724
17,251
8,234
0
2,735
14,516
0
56,426
L
Cernunnos
UWU Mr DwOnE
Cernunnos
13,701
6,585
0
4,777
19,062
6,731
0
4,862
14,200
0
48,936
W
Khepri
6,083
1,406
0
4,503
15,199
12,058
375
3,651
11,548
28,996
0
L
Cu Chulainn
planecamp180536
Cu Chulainn
9,101
1,554
0
4,013
16,771
15,534
701
2,274
14,497
0
69,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
43,879
446
Minions Killed
466
0
Camps Cleared
0
1,589,447
Distance Traveled
1,642,430
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,856
462
50
3
0
290,443
0
W
Artemis
7,544
444
81
5
0
291,817
4
W
Sun Wukong
8,280
487
102
6
0
287,696
3
W
Pele
9,298
547
102
6
0
394,176
0
W
Raijin
10,067
592
153
9
0
324,779
0
L
Vulcan
8,345
491
114
7
0
312,844
1
L
Arachne
7,994
470
89
5
0
356,811
5
L
Cernunnos
7,637
449
60
4
0
270,645
1
W
Khepri
8,690
511
28
2
0
343,962
2
L
Cu Chulainn
9,446
556
133
8
0
358,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role