Player Matchup

Bellona
Bellona
CyberKillerPenta
Bellona
Level 141
God Stats
1W - 0L
1,504 SR
Queue Stats
51W - 45L
1,508 Elo+
Party 2
He Bo
He Bo
Erntebefehl
He Bo
Level 140
God Stats
4W - 0L
1,672 SR
Queue Stats
60W - 31L
1,648 Elo+
Party 2
Fenrir
Fenrir
tommapson
Fenrir
Level 25
God Stats
3W - 3L
1,553 SR
Queue Stats
54W - 45L
1,512 Elo+
Party 2
Team Averages
Level 102
1,576 SR
1,556 Elo+

VS

Team Averages
Level 84
1,533 SR
1,467 Elo+
Chaac
Chaac
LucasKhage
Chaac
Level 100
God Stats
2W - 6L
1,397 SR
Queue Stats
75W - 103L
1,405 Elo+
Party 1
Mercury
Mercury
TheNewN1K1
Mercury
Level 128
God Stats
3W - 5L
1,465 SR
Queue Stats
116W - 114L
1,520 Elo+
Party 1
Discordia
Discordia
cicQa
Discordia
Level 25
God Stats
1W - 2L
1,738 SR
Queue Stats
31W - 24L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
12,437
829
16,916
19,898
21,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
14 / 6 / 4
12,973
865
25,668
15,042
7,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
tommapson
Fenrir
16
2 / 1 / 19
12,055
804
10,222
13,936
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 5 / 2
11,074
738
12,972
26,345
26,172
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
TheNewN1K1
Mercury
13
1 / 10 / 3
9,914
661
8,907
21,147
9,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
cicQa
Discordia
15
2 / 7 / 5
10,448
697
9,819
12,227
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
22
Kills
7
8
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
14
6
4
2.67
L
Chaac
4
5
2
1
L
Mercury
TheNewN1K1
Mercury
1
10
3
0.25
L
Discordia
cicQa
Discordia
2
7
5
0.64
W
Fenrir
tommapson
Fenrir
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,806
Damage
31,698
48,876
Taken
59,719
47,320
Mitigated
41,495
9,460
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,916
6,751
2,023
3,532
19,898
21,056
786
4,340
15,558
2,706
51,355
W
25,668
900
0
1,570
15,042
7,180
1,273
1,652
13,390
75,968
0
L
Chaac
12,972
2,182
0
4,571
26,345
26,172
0
12,143
14,202
113
36,607
L
Mercury
TheNewN1K1
Mercury
8,907
3,448
1,042
2,379
21,147
9,620
20
7,893
13,254
0
27,687
L
Discordia
cicQa
Discordia
9,819
1,209
0
790
12,227
5,703
0
6,691
5,536
41,183
0
W
Fenrir
tommapson
Fenrir
10,222
3,171
0
2,335
13,936
19,084
863
3,913
10,023
0
24,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
31,436
190
Minions Killed
145
0
Camps Cleared
0
824,231
Distance Traveled
796,189
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,437
829
60
4
0
293,975
1
W
He Bo
12,973
865
101
7
0
244,362
2
L
Chaac
11,074
738
45
3
0
281,926
2
L
Mercury
9,914
661
37
2
0
282,097
3
L
Discordia
10,448
697
63
4
0
232,166
4
W
Fenrir
12,055
804
29
2
0
285,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role