Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Conches
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,515 Elo+
Party 2
Ymir
Ymir
Darkent9
Ymir
Level 16
God Stats
1W - 2L
1,473 SR
Queue Stats
14W - 12L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
SluzakPL
Cthulhu
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 50L
1,256 Elo+
Solo
Baron Samedi
Baron Samedi
TheFatGandalfs
Baron Samedi
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 174L
1,474 Elo+
Solo
Team Averages
Level 45
1,495 SR
1,464 Elo+

VS

Team Averages
Level 94
1,491 SR
1,490 Elo+
Nike
Nike
Carylart
Nike
Level 37
God Stats
6W - 7L
1,386 SR
Queue Stats
71W - 102L
1,410 Elo+
Solo
Hera
Hera
KartoShk4
Hera
Level 139
God Stats
13W - 7L
1,676 SR
Queue Stats
226W - 222L
1,493 Elo+
Solo
Neith
Neith
SacrebleuShrimp
Neith
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 100L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
SisterShrimp
Cliodhna
Level 142
God Stats
11W - 5L
1,687 SR
Queue Stats
150W - 140L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
TixoNea
Sylvanus
Level 41
God Stats
4W - 6L
1,206 SR
Queue Stats
127W - 141L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 11 / 3
10,397
495
14,283
22,604
8,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Conches
Ishtar
17
5 / 4 / 4
10,658
508
10,876
15,612
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 4 / 3
8,687
414
6,246
20,381
18,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SluzakPL
Cthulhu
16
1 / 5 / 1
10,529
501
11,875
25,648
23,404
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
TheFatGandalfs
Baron Samedi
15
2 / 5 / 5
9,996
476
17,745
21,120
9,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
6 / 1 / 6
11,391
542
18,981
19,539
14,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
18
8 / 4 / 8
11,466
546
20,159
11,837
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 5 / 9
10,726
511
17,604
15,916
6,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
SisterShrimp
Cliodhna
17
5 / 3 / 7
10,974
523
12,877
19,358
8,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TixoNea
Sylvanus
14
2 / 3 / 11
9,582
456
11,194
20,299
25,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
16
Kills
29
29
Deaths
16
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
11
3
0.68
W
Nike
6
1
6
9
L
Ishtar
Conches
Ishtar
5
4
4
1.75
L
Ymir
2
4
3
0.88
W
Hera
8
4
8
3
W
8
5
9
2.5
W
Cliodhna
SisterShrimp
Cliodhna
5
3
7
2.83
L
Cthulhu
SluzakPL
Cthulhu
1
5
1
0.3
L
Baron Samedi
TheFatGandalfs
Baron Samedi
2
5
5
0.9
W
Sylvanus
TixoNea
Sylvanus
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,025
Damage
80,815
105,365
Taken
86,949
66,049
Mitigated
61,340
27,974
Healing
29,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
14,283
2,236
0
1,300
22,604
8,125
0
4,841
17,545
0
56,192
W
Nike
18,981
1,606
0
7,375
19,539
14,593
430
13,608
5,931
0
85,602
L
Ishtar
Conches
Ishtar
10,876
8,093
0
3,640
15,612
5,674
1,633
5,414
10,198
0
58,529
L
Ymir
6,246
1,569
0
2,165
20,381
18,934
0
7,794
12,587
18,937
0
W
Hera
20,159
6,351
0
210
11,837
5,762
1,552
5,212
6,625
89,041
655
W
17,604
6,634
0
3,472
15,916
6,994
1,250
2,119
13,797
0
87,580
W
Cliodhna
SisterShrimp
Cliodhna
12,877
1,943
0
9,426
19,358
8,491
622
4,985
14,373
0
98,178
L
Cthulhu
SluzakPL
Cthulhu
11,875
1,025
378
9,287
25,648
23,404
787
4,491
21,157
83,000
0
L
Baron Samedi
TheFatGandalfs
Baron Samedi
17,745
1,446
2,893
8,311
21,120
9,912
0
9,486
11,634
81,541
0
W
Sylvanus
TixoNea
Sylvanus
11,194
3,819
2,641
6,375
20,299
25,500
561
9,942
10,357
33,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,267
Gold Earned
54,139
427
Minions Killed
538
0
Camps Cleared
0
1,805,395
Distance Traveled
2,055,113
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,397
495
68
3
0
417,719
2
W
Nike
11,391
542
131
6
0
443,174
6
L
Ishtar
10,658
508
84
4
0
325,535
5
L
Ymir
8,687
414
17
1
0
332,401
3
W
Hera
11,466
546
136
6
0
421,146
7
W
Neith
10,726
511
99
5
0
364,734
1
W
Cliodhna
10,974
523
135
6
0
480,200
7
L
Cthulhu
10,529
501
146
7
0
381,125
4
L
Baron Samedi
9,996
476
112
5
0
348,615
5
W
Sylvanus
9,582
456
37
2
0
345,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role