Player Matchup

Osiris
Osiris
SpoconyMamuT
Osiris
Level 107
God Stats
0W - 2L
1,504 SR
Queue Stats
29W - 23L
1,471 Elo+
Party 2
Kuzenbo
Kuzenbo
Wiatroma
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,373 Elo+
Party 2
Mercury
Mercury
XF4lk00
Mercury
Level 18
God Stats
1W - 4L
1,352 SR
Queue Stats
15W - 20L
1,388 Elo+
Party 2
Team Averages
Level 76
1,452 SR
1,411 Elo+

VS

Team Averages
Level 35
1,387 SR
1,402 Elo+
Achilles
Achilles
akkuzativ
Achilles
Level 66
God Stats
6W - 5L
1,295 SR
Queue Stats
54W - 56L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
mihel99
Kukulkan
Level 18
God Stats
3W - 3L
1,409 SR
Queue Stats
42W - 44L
1,401 Elo+
Party 1
Ullr
Ullr
tenczusiatatusia
Ullr
Level 20
God Stats
17W - 18L
1,457 SR
Queue Stats
54W - 56L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 5 / 0
7,054
641
6,858
12,228
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Wiatroma
Kuzenbo
12
1 / 3 / 0
7,595
690
5,415
13,092
13,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
XF4lk00
Mercury
12
3 / 5 / 0
7,597
691
3,717
11,640
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
akkuzativ
Achilles
14
8 / 1 / 3
9,030
821
6,929
6,540
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
mihel99
Kukulkan
15
4 / 1 / 9
9,428
857
19,448
6,223
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 9
7,893
718
2,857
9,059
4,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
4
Kills
13
13
Deaths
4
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
5
0
0
L
Kuzenbo
Wiatroma
Kuzenbo
1
3
0
0.33
L
Mercury
XF4lk00
Mercury
3
5
0
0.6
W
Achilles
akkuzativ
Achilles
8
1
3
9.5
W
Kukulkan
mihel99
Kukulkan
4
1
9
8.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,990
Damage
29,234
36,960
Taken
21,822
28,182
Mitigated
12,845
4,677
Healing
2,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,858
1,476
1,236
2,316
12,228
9,172
0
6,012
5,724
0
27,513
L
Kuzenbo
Wiatroma
Kuzenbo
5,415
2,143
0
851
13,092
13,157
0
6,565
5,989
13,781
0
L
Mercury
XF4lk00
Mercury
3,717
1,156
0
274
11,640
5,853
0
6,204
4,911
0
18,436
W
Achilles
akkuzativ
Achilles
6,929
1,551
0
1,714
6,540
5,161
464
1,592
4,948
0
15,410
W
Kukulkan
mihel99
Kukulkan
19,448
2,658
0
500
6,223
3,223
696
1,910
4,313
54,369
0
W
2,857
1,295
0
0
9,059
4,461
1,508
1,931
7,128
0
16,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,246
Gold Earned
26,351
76
Minions Killed
145
0
Camps Cleared
0
611,935
Distance Traveled
637,511
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,054
641
29
3
0
189,707
5
L
Kuzenbo
7,595
690
14
1
0
206,703
4
L
Mercury
7,597
691
33
3
0
215,525
2
W
Achilles
9,030
821
14
1
0
229,186
1
W
Kukulkan
9,428
857
92
8
0
194,569
3
W
Ullr
7,893
718
39
4
0
213,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role