Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ALEXTER-LOL
Izanami
Level 122
God Stats
5W - 3L
1,609 SR
Queue Stats
59W - 83L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
OsoDanii CQB
Guan Yu
Level 125
God Stats
9W - 10L
1,421 SR
Queue Stats
999W - 993L
1,478 Elo+
Solo
Ne Zha
Ne Zha
musetama787
Ne Zha
Level 59
God Stats
2W - 5L
1,771 SR
Queue Stats
75W - 89L
1,497 Elo+
Party 1
Vulcan
Vulcan
zooXgang
Vulcan
Level 148
God Stats
112W - 76L
1,601 SR
Queue Stats
209W - 205L
1,477 Elo+
Solo
Team Averages
Level 119
1,580 SR
1,471 Elo+

VS

Team Averages
Level 77
1,430 SR
1,440 Elo+
Poseidon
Poseidon
Asapbiggy1
Poseidon
Level 48
God Stats
10W - 13L
1,520 SR
Queue Stats
55W - 57L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
GetAJobb
Hun Batz
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
95W - 115L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
QUICKKINGS
Amaterasu
Level 26
God Stats
2W - 2L
1,664 SR
Queue Stats
52W - 59L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
RUDEBOYPAB
Ao Kuang
Level 160
God Stats
1W - 2L
1,695 SR
Queue Stats
250W - 275L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Simpaholic7715
Ah Muzen Cab
Level 49
God Stats
1W - 6L
988 SR
Queue Stats
118W - 141L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 6
6,555
468
4,183
7,449
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
ALEXTER-LOL
Izanami
13
7 / 1 / 2
8,671
619
8,720
5,774
2,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
OsoDanii CQB
Guan Yu
13
2 / 0 / 3
8,124
580
6,748
9,772
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
12
7 / 2 / 2
7,868
562
6,455
11,376
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
zooXgang
Vulcan
13
2 / 2 / 2
7,689
549
8,131
5,403
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asapbiggy1
Poseidon
12
0 / 3 / 1
6,325
452
2,895
8,540
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
GetAJobb
Hun Batz
12
0 / 6 / 0
6,765
483
5,540
12,626
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
QUICKKINGS
Amaterasu
10
2 / 3 / 1
6,119
437
4,751
12,493
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ao Kuang
RUDEBOYPAB
Ao Kuang
11
3 / 2 / 1
7,182
513
4,025
9,105
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Simpaholic7715
Ah Muzen Cab
11
0 / 5 / 1
6,453
461
3,591
8,655
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
5
5
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
6
3
W
Izanami
ALEXTER-LOL
Izanami
7
1
2
8
L
Poseidon
Asapbiggy1
Poseidon
0
3
1
0.17
L
Hun Batz
GetAJobb
Hun Batz
0
6
0
0
W
Guan Yu
OsoDanii CQB
Guan Yu
2
0
3
3.5
L
Amaterasu
QUICKKINGS
Amaterasu
2
3
1
0.83
L
Ao Kuang
RUDEBOYPAB
Ao Kuang
3
2
1
1.75
L
Ah Muzen Cab
Simpaholic7715
Ah Muzen Cab
0
5
1
0.1
W
Ne Zha
7
2
2
4
W
Vulcan
zooXgang
Vulcan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
20,802
39,774
Taken
51,419
25,393
Mitigated
21,183
12,012
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,183
246
390
1,113
7,449
4,580
170
21
7,426
24,335
5,345
W
Izanami
ALEXTER-LOL
Izanami
8,720
6,705
0
1,737
5,774
2,206
1,506
903
4,853
0
62,440
L
Poseidon
Asapbiggy1
Poseidon
2,895
656
31
2,154
8,540
3,463
0
5,063
3,385
49,291
0
L
Hun Batz
GetAJobb
Hun Batz
5,540
1,542
0
2,329
12,626
3,881
0
1,277
10,446
0
55,750
W
Guan Yu
OsoDanii CQB
Guan Yu
6,748
1,341
159
3,876
9,772
11,636
0
91
9,681
0
54,359
L
Amaterasu
QUICKKINGS
Amaterasu
4,751
1,344
0
491
12,493
5,647
0
2,538
9,775
0
35,541
L
Ao Kuang
RUDEBOYPAB
Ao Kuang
4,025
1,624
0
4,312
9,105
4,227
0
1,526
7,497
24,986
8,131
L
Ah Muzen Cab
Simpaholic7715
Ah Muzen Cab
3,591
1,289
0
1,558
8,655
3,965
0
1,046
7,467
0
41,060
W
Ne Zha
6,455
3,454
0
3,748
11,376
4,713
213
3,034
7,560
0
37,945
W
Vulcan
zooXgang
Vulcan
8,131
1,573
0
989
5,403
2,258
791
2,179
3,142
58,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
32,844
452
Minions Killed
384
0
Camps Cleared
0
1,338,986
Distance Traveled
1,267,867
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,555
468
62
4
0
278,242
2
W
Izanami
8,671
619
119
9
0
237,488
1
L
Poseidon
6,325
452
107
8
0
254,660
3
L
Hun Batz
6,765
483
102
7
0
237,368
4
W
Guan Yu
8,124
580
99
7
0
254,192
0
L
Amaterasu
6,119
437
53
4
0
274,766
5
L
Ao Kuang
7,182
513
54
4
0
269,697
2
L
Ah Muzen Cab
6,453
461
68
5
0
231,376
1
W
Ne Zha
7,868
562
67
5
0
298,915
0
W
Vulcan
7,689
549
105
8
0
270,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role