Player Matchup

Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ad4msito
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 91L
1,438 Elo+
Party 3
Lancelot
Lancelot
Fokalo
Lancelot
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
TigerToess
Tsukuyomi
Level 78
God Stats
25W - 48L
1,318 SR
Queue Stats
316W - 408L
1,391 Elo+
Party 1
Artemis
Artemis
gabrielmenaespin
Artemis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 68L
1,384 Elo+
Party 3
Team Averages
Level 56
1,464 SR
1,416 Elo+

VS

Team Averages
Level 98
1,454 SR
1,482 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CBRR2004
Ares
Level 28
God Stats
8W - 7L
1,254 SR
Queue Stats
101W - 110L
1,389 Elo+
Party 2
Skadi
Skadi
Kami__Samaa
Skadi
Level 69
God Stats
3W - 4L
1,299 SR
Queue Stats
100W - 107L
1,385 Elo+
Party 2
Scylla
Scylla
LuciaBusher
Scylla
Level 106
God Stats
9W - 3L
1,717 SR
Queue Stats
184W - 189L
1,562 Elo+
Party 2
Vamana
Vamana
ñakas
Vamana
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
108W - 104L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 3 / 5
7,141
510
9,362
15,843
13,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 3 / 3
7,283
520
13,633
8,869
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Fokalo
Lancelot
10
1 / 2 / 3
6,204
443
5,020
8,703
4,578
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
TigerToess
Tsukuyomi
11
3 / 4 / 2
7,010
501
6,144
15,010
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

11
2 / 3 / 5
6,699
479
7,431
7,313
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 4 / 4
7,923
566
4,020
11,293
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
10
0 / 4 / 4
6,498
464
4,987
15,321
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 2
6,521
466
5,275
11,413
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
12
4 / 2 / 6
7,651
547
7,671
9,093
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
ñakas
Vamana
15
7 / 1 / 4
9,069
648
15,839
15,184
11,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
14
Kills
15
15
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
5
1.83
W
Loki
 
Loki
3
4
4
1.25
L
5
3
3
2.17
W
Ares
0
4
4
0.5
L
Lancelot
Fokalo
Lancelot
1
2
3
1.25
W
1
3
2
0.67
W
Scylla
4
2
6
3.5
L
Tsukuyomi
TigerToess
Tsukuyomi
3
4
2
1
L
2
3
5
1.5
W
Vamana
ñakas
Vamana
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,590
Damage
37,792
55,738
Taken
62,304
31,272
Mitigated
32,317
12,903
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,362
3,958
504
4,044
15,843
13,485
0
2,865
12,978
24,722
4,566
W
Loki
 
Loki
4,020
465
0
4,152
11,293
4,352
0
3,296
7,997
0
47,919
L
13,633
5,730
0
896
8,869
3,970
1,107
3,341
5,528
34,543
4,484
W
Ares
4,987
163
577
3,912
15,321
9,535
170
7,312
8,009
20,124
0
L
Lancelot
Fokalo
Lancelot
5,020
1,103
0
1,018
8,703
4,578
528
934
7,769
0
29,095
W
5,275
2,500
0
2,063
11,413
4,062
25
4,022
7,391
0
36,142
W
Scylla
7,671
870
0
493
9,093
3,299
336
3,346
5,747
45,529
0
L
Tsukuyomi
TigerToess
Tsukuyomi
6,144
1,363
0
5,672
15,010
6,021
0
2,506
12,504
0
42,084
L
7,431
2,999
0
769
7,313
3,218
687
3,012
4,301
0
30,267
W
Vamana
ñakas
Vamana
15,839
7,604
0
6,013
15,184
11,069
754
2,918
12,266
0
76,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
37,662
243
Minions Killed
368
0
Camps Cleared
0
1,398,327
Distance Traveled
1,434,770
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,141
510
33
2
0
265,090
6
W
Loki
7,923
566
90
6
0
301,792
1
L
Sol
7,283
520
52
4
0
269,911
4
W
Ares
6,498
464
20
1
0
283,941
0
L
Lancelot
6,204
443
40
3
0
328,872
3
W
Skadi
6,521
466
51
4
0
243,500
0
W
Scylla
7,651
547
72
5
0
296,037
6
L
Tsukuyomi
7,010
501
73
5
0
287,676
4
L
Artemis
6,699
479
45
3
0
246,778
0
W
Vamana
9,069
648
135
10
0
309,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role