Player Matchup

Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
CheerioEatnGoon
Sylvanus
Level 112
God Stats
9W - 10L
1,681 SR
Queue Stats
43W - 49L
1,495 Elo+
Party 1
Agni
Agni
Striker2205JP
Agni
Level 127
God Stats
4W - 8L
1,209 SR
Queue Stats
405W - 415L
1,534 Elo+
Party 3
Mulan
Mulan
UIises
Mulan
Level 113
God Stats
31W - 27L
1,552 SR
Queue Stats
163W - 143L
1,493 Elo+
Solo
Jing Wei
Jing Wei
ricpuno
Jing Wei
Level 119
God Stats
3W - 2L
1,737 SR
Queue Stats
18W - 22L
1,567 Elo+
Party 1
Team Averages
Level 122
1,536 SR
1,518 Elo+

VS

Team Averages
Level 87
1,541 SR
1,541 Elo+
Nu Wa
Nu Wa
AniimatedDreamz
Nu Wa
Level 65
God Stats
22W - 25L
1,525 SR
Queue Stats
256W - 281L
1,510 Elo+
Party 2
Sobek
Sobek
Jaykup
Sobek
Level 80
God Stats
4W - 7L
1,389 SR
Queue Stats
351W - 415L
1,529 Elo+
Party 2
Thor
Thor
MegasMilks
Thor
Level 86
God Stats
34W - 21L
1,672 SR
Queue Stats
344W - 372L
1,555 Elo+
Party 2
Bellona
Bellona
Yoonisback
Bellona
Level 102
God Stats
1W - 1L
1,588 SR
Queue Stats
6W - 8L
1,591 Elo+
Solo
Cupid
Cupid
ckAndromedAck
Cupid
Level 102
God Stats
1W - 4L
1,527 SR
Queue Stats
290W - 299L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 0 / 2
7,609
476
3,625
9,213
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
1 / 1 / 5
7,469
467
8,809
11,271
11,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 2 / 1
9,140
571
9,332
10,283
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
UIises
Mulan
15
3 / 3 / 2
9,416
589
17,155
18,990
14,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ricpuno
Jing Wei
13
4 / 2 / 0
8,066
504
12,386
13,517
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,210
451
8,263
10,001
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Jaykup
Sobek
11
1 / 3 / 1
7,287
455
5,086
16,920
18,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 0 / 1
8,651
541
8,183
13,362
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Yoonisback
Bellona
14
3 / 5 / 1
8,637
540
11,088
19,028
16,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 3 / 1
7,315
457
6,174
12,222
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
8
8
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
2
3
L
1
1
2
2
W
Sylvanus
1
1
5
3.5
L
Sobek
Jaykup
Sobek
1
3
1
0.5
L
3
0
1
3.5
W
2
2
1
1.25
W
Mulan
UIises
Mulan
3
3
2
1.33
L
Bellona
Yoonisback
Bellona
3
5
1
0.7
L
0
3
1
0.17
W
Jing Wei
ricpuno
Jing Wei
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,307
Damage
38,794
63,274
Taken
71,533
38,873
Mitigated
48,712
30,596
Healing
28,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,625
605
0
3,390
9,213
3,191
927
1,097
8,116
0
51,770
L
8,263
2,422
62
3,422
10,001
4,121
154
5,788
4,213
46,359
0
W
Sylvanus
8,809
2,677
3,161
5,490
11,271
11,950
0
3,697
7,574
27,104
0
L
Sobek
Jaykup
Sobek
5,086
562
0
5,204
16,920
18,341
0
5,657
11,263
26,743
3,804
L
8,183
1,843
0
6,404
13,362
6,223
0
3,122
10,240
0
75,393
W
9,332
202
0
2,301
10,283
4,199
860
3,496
6,787
100,523
0
W
Mulan
UIises
Mulan
17,155
1,702
49
10,013
18,990
14,663
0
831
18,159
0
81,489
L
Bellona
Yoonisback
Bellona
11,088
4,430
0
7,521
19,028
16,115
0
638
18,390
0
60,761
L
6,174
3,351
226
5,327
12,222
3,912
0
3,592
8,630
0
63,095
W
Jing Wei
ricpuno
Jing Wei
12,386
9,696
0
6,192
13,517
4,870
800
3,630
9,887
0
72,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
39,100
551
Minions Killed
483
0
Camps Cleared
0
1,536,573
Distance Traveled
1,518,507
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,609
476
85
5
0
383,652
4
L
Nu Wa
7,210
451
69
4
0
282,236
0
W
Sylvanus
7,469
467
44
3
0
272,889
7
L
Sobek
7,287
455
29
2
0
311,769
3
L
Thor
8,651
541
143
9
0
333,156
5
W
Agni
9,140
571
174
11
0
297,373
2
W
Mulan
9,416
589
137
9
0
312,803
3
L
Bellona
8,637
540
119
7
0
293,496
2
L
Cupid
7,315
457
123
8
0
297,850
4
W
Jing Wei
8,066
504
111
7
0
269,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role