Player Matchup

Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
MrDaanii
Artemis
Gold I
Level 129
God Stats
4W - 3L
1,745 SR
Queue Stats
191W - 193L
1,466 MMR
Solo
Zeus
Zeus
Silver I
ValentianBK
Zeus
Silver I
Level 136
God Stats
0W - 1L
1,585 SR
Queue Stats
14W - 21L
1,408 MMR
Solo
Pele
Pele
Gold IV
pegasus135
Pele
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,403 MMR
Solo
Guan Yu
Guan Yu
Bronze III
sweeneyknife
Guan Yu
Bronze III
Level 68
God Stats
4W - 1L
1,667 SR
Queue Stats
11W - 15L
1,395 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,600 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,457 SR
1,431 MMR
Nox
Nox
Silver IV
Adrihockey
Nox
Silver IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,363 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
JDDJ
Gilgamesh
Silver I
Level 125
God Stats
6W - 5L
1,514 SR
Queue Stats
62W - 66L
1,306 MMR
Party 2
Janus
Janus
Platinum IV
Unitê
Janus
Platinum IV
Level 148
God Stats
4W - 9L
1,481 SR
Queue Stats
257W - 257L
1,579 MMR
Party 1
Neith
Neith
Gold II
serrginhho
Neith
Gold II
Level 102
God Stats
7W - 3L
1,530 SR
Queue Stats
84W - 75L
1,457 MMR
Party 2
Vamana
Vamana
Gold II
superpompel
Vamana
Gold II
Level 140
God Stats
3W - 8L
1,259 SR
Queue Stats
505W - 515L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 6 / 6
8,276
414
4,141
21,275
25,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
MrDaanii
Artemis
15
4 / 4 / 0
9,435
472
10,615
18,660
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 4 / 4
9,882
494
13,633
11,246
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 2
10,425
521
14,585
21,466
9,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
sweeneyknife
Guan Yu
14
0 / 1 / 4
8,428
421
4,043
14,049
14,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
PersephoneTyrDa JiScylla

VS

Bans
ChronosIshtarKaliCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
10,075
504
12,041
15,081
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
JDDJ
Gilgamesh
15
0 / 2 / 6
9,752
488
8,286
20,759
12,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Unitê
Janus
18
6 / 2 / 2
11,608
580
10,953
8,641
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
3 / 3 / 6
10,505
525
16,849
13,581
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
20
7 / 1 / 1
14,078
704
13,626
18,100
13,000
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
18
18
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
6
6
0.5
W
2
3
9
2.17
W
Gilgamesh
JDDJ
Gilgamesh
0
2
6
1.5
L
Artemis
MrDaanii
Artemis
4
4
0
1
W
Janus
Unitê
Janus
6
2
2
3.5
L
3
4
4
1.25
L
4
3
2
1.67
W
Neith
3
3
6
2
W
Vamana
7
1
1
7.5
L
Guan Yu
sweeneyknife
Guan Yu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,017
Damage
61,755
86,696
Taken
76,162
61,519
Mitigated
49,111
24,232
Healing
19,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,141
714
0
2,814
21,275
25,229
0
7,885
13,390
18,314
0
W
12,041
3,198
0
2,795
15,081
13,038
686
5,261
9,632
39,052
1,502
W
Gilgamesh
JDDJ
Gilgamesh
8,286
2,957
0
7,250
20,759
12,835
655
4,591
16,028
0
82,320
L
Artemis
MrDaanii
Artemis
10,615
4,558
0
6,698
18,660
7,312
1,578
990
17,670
0
74,823
W
Janus
Unitê
Janus
10,953
394
0
947
8,641
3,863
1,181
2,507
6,085
109,978
0
L
13,633
906
0
290
11,246
4,804
0
5,658
5,588
76,000
1,475
L
14,585
4,345
0
9,748
21,466
9,216
0
4,188
17,278
0
89,606
W
Neith
16,849
7,457
0
4,200
13,581
6,375
2,751
2,136
11,398
0
93,463
W
Vamana
13,626
9,331
0
3,809
18,100
13,000
2,147
3,185
14,748
0
138,555
L
Guan Yu
sweeneyknife
Guan Yu
4,043
581
861
3,821
14,049
14,958
0
4,288
9,761
0
47,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
56,018
494
Minions Killed
733
0
Camps Cleared
0
1,862,153
Distance Traveled
2,021,397
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,276
414
22
1
0
349,951
6
W
Nox
10,075
504
53
3
0
340,977
9
W
Gilgamesh
9,752
488
123
6
0
477,190
2
L
Artemis
9,435
472
115
6
0
341,751
5
W
Janus
11,608
580
183
9
0
413,500
8
L
Zeus
9,882
494
122
6
0
346,126
3
L
Pele
10,425
521
139
7
0
394,357
0
W
Neith
10,505
525
134
7
0
343,964
7
W
Vamana
14,078
704
240
12
0
445,766
2
L
Guan Yu
8,428
421
96
5
0
429,968
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role