Player Matchup

Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Almondboy
Hera
Level 127
God Stats
1W - 1L
1,279 SR
Queue Stats
34W - 25L
1,578 Elo+
Party 1
Nemesis
Nemesis
Preciseoutlet
Nemesis
Level 59
God Stats
14W - 14L
1,464 SR
Queue Stats
207W - 241L
1,404 Elo+
Solo
Nox
Nox
SilentEmu4334
Nox
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 76L
1,457 Elo+
Solo
Ishtar
Ishtar
skylordluke
Ishtar
Level 93
God Stats
3W - 1L
1,485 SR
Queue Stats
17W - 17L
1,525 Elo+
Party 1
Team Averages
Level 100
1,446 SR
1,493 Elo+

VS

Team Averages
Level 126
1,563 SR
1,450 Elo+
Poseidon
Poseidon
HUGOBOSSvsARMANI
Poseidon
Level 154
God Stats
44W - 52L
1,515 SR
Queue Stats
294W - 306L
1,496 Elo+
Solo
Medusa
Medusa
Iradus
Medusa
Level 156
God Stats
3W - 7L
1,498 SR
Queue Stats
84W - 110L
1,431 Elo+
Solo
Fenrir
Fenrir
Jabeca
Fenrir
Level 107
God Stats
3W - 1L
1,862 SR
Queue Stats
6W - 10L
1,438 Elo+
Solo
Chaac
Chaac
Papa_Rossi_
Chaac
Level 103
God Stats
25W - 30L
1,440 SR
Queue Stats
313W - 326L
1,431 Elo+
Solo
Serqet
Serqet
andresuco123
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 136L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
11 / 1 / 11
11,960
1,196
13,581
10,579
5,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
18
5 / 2 / 21
11,287
1,129
18,672
8,289
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
17
6 / 1 / 11
10,918
1,092
14,429
10,493
5,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

17
7 / 1 / 15
11,558
1,156
10,476
6,275
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
17
1 / 4 / 22
10,746
1,075
17,444
10,652
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

250

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
11,174
1,117
10,440
10,897
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Medusa
Iradus
Medusa
15
2 / 5 / 5
10,014
1,001
8,058
10,712
4,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Jabeca
Fenrir
16
1 / 7 / 7
10,593
1,059
6,590
20,094
21,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

16
1 / 5 / 6
9,888
989
8,115
18,128
20,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
16
0 / 9 / 7
9,363
936
8,808
19,392
11,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
30
Kills
9
9
Deaths
30
80
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
1
11
16.5
W
Hera
5
2
21
7.75
L
5
4
4
1.75
L
Medusa
Iradus
Medusa
2
5
5
0.9
L
Fenrir
Jabeca
Fenrir
1
7
7
0.64
L
1
5
6
0.8
W
Nemesis
6
1
11
11.5
W
7
1
15
14.5
L
Serqet
0
9
7
0.39
W
Ishtar
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,602
Damage
42,011
46,288
Taken
79,223
21,444
Mitigated
62,780
5,715
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,581
5,678
398
918
10,579
5,255
0
2,472
7,612
0
15,884
W
Hera
18,672
4,823
368
1,108
8,289
3,242
0
2,201
5,804
43,116
0
L
10,440
1,185
0
0
10,897
4,645
0
4,462
6,435
48,830
0
L
Medusa
Iradus
Medusa
8,058
2,601
0
406
10,712
4,412
0
4,217
6,495
0
21,993
L
Fenrir
Jabeca
Fenrir
6,590
447
170
2,350
20,094
21,733
0
8,055
12,039
0
12,945
L
8,115
1,837
0
3,938
18,128
20,135
0
4,437
13,691
0
36,785
W
Nemesis
14,429
7,913
0
1,347
10,493
5,120
0
1,605
8,888
0
26,329
W
10,476
260
0
1,115
6,275
3,004
0
1,361
4,733
32,859
0
L
Serqet
8,808
1,644
0
100
19,392
11,855
0
7,977
11,415
0
12,691
W
Ishtar
17,444
9,734
0
461
10,652
4,823
0
2,801
7,587
0
35,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,469
Gold Earned
51,032
204
Minions Killed
190
11
Camps Cleared
5
956,791
Distance Traveled
939,043
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,960
1,196
5
1
2
211,012
0
W
Hera
11,287
1,129
80
8
2
196,266
0
L
Poseidon
11,174
1,117
72
7
1
178,347
1
L
Medusa
10,014
1,001
33
3
1
172,329
0
L
Fenrir
10,593
1,059
9
1
2
186,832
3
L
Chaac
9,888
989
68
7
0
205,166
0
W
Nemesis
10,918
1,092
26
3
0
214,668
0
W
Nox
11,558
1,156
42
4
2
175,090
1
L
Serqet
9,363
936
8
1
1
196,369
2
W
Ishtar
10,746
1,075
51
5
5
159,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role